Grim Dawn
X
Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Back to Login
0
5.00
Edit
Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence. Dual Class – Combine any of six distinct classes with over 25 skills and modifiers per class. Base classes include Soldier, Demolitionist, Occultist, Nightblade, Arcanist and Shaman. Hundreds of Item Skills – Augment your class build with a diverse array of over 250 unique skills granted by items and equipment add-ons.
Steam User 265
I play this game because I'm too old for Torchlight, too stupid for Path of Exile, and too much of an armchair activist to buy Diablo.
Steam User 209
Grim Dawn - New Player Experience in 2025
I'll keep this review short, mostly because I believe a game of this magnitude really deserves to be reviewed by the players with 100's, if not 1000's, of hours of game tiime. However, I can tell I'm going to be one of those players. so for right now I'll do a quick stream of consciousness about my first 30 hours with this amazing game.
First off, the vibe is great. The music is beyond good and the setting has vibes of zombie apocalypse mixed with Lovecraft/Cthulu mixed with old west mixed with a certain classic arpg vibe it's hard to put your finger on, but you know it when you feel it. Great loot system, incredible class mixing system and in general I love how this game respects your time and your money. You buy this game, and then you own it. You can take it, disable Cloud saves (if you want) and then play offline with no DRM. There are no micro transactions and the decision to not have seasons/leagues means you are never going to experience FOMO.
This is a rock solid single player game (which, I understand, also supports multi player, though I haven't touched that). I am having a ton of fun, playing because I want to, not because I feel like I "need to" in order to check off some task before the game's "week" begins anew. There is no game week, there is simply the game, and it's very good.
I'll come back after 100 hours and update this. Most likely this review will get lost among all the others, and that's okay, but if you do read this and you're where I was just a few days, looking for a new (to you) game to play in 2025 and you like arpg's but you want something that isn't built around FOMO, you have found your new game. Enjoy!
Steam User 170
This is my comfort game. I don’t think I’ve ever written a review on here for any game before, but felt compelled to write one for this game. I’ve been going back to it every year or so since 2016 and it never feels old or worn out. My absolute kudos to the devs for creating something truly special.
The atmosphere is just right, like a perfect middle point between Diablo 2 and more modern titles. The combat is always engaging and feels so satisfying, with tremendous ragdoll physics. The itemisation is likewise deep and interesting, with the item hunt always providing a satisfying reason to continue.
Builds are endless and fun to theory craft with. Every new character feels fresh. I have almost 900 hours in this game and I only have 5 characters, so the replayability is sensational.
The world is full of secrets and lore to discover. There is a hidden path or dungeon in so many corners of this world. The lore is deep for those that like that sort of thing.
Graphics are from an older engine but still look excellent, arguably better than a lot of modern games. Sound effects are so satisfying, even hundreds of hours in. I can listen to the soundtrack on loop.
No game is perfect, and this game is no different. There is a certain lack of randomised content that might put off some players from replaying this over and over, but not me personally.
I personally prefer to play solo but there is a bustling and friendly community for those that want to team up or trade items.
I’m not a videogame critic by any means, just a 38 year old oldschool gamer, and I just wanted to relay a little about what makes this game so special to me. My absolute compliments to the developers.
Steam User 303
It's still the best ARPG published to date.
Take all of the good mechanics from Titan Quest and make them better, change the setting to a post-apocalyptic Victorian steampunk, and you have the basics of Grim Dawn. The dual class system is still one of the most fulfilling mechanics in any ARPG, giving you loads of customization options--every one of them is good enough to get through the game on the toughest difficulty, although some will naturally synergize better than others.
GD is a more involved and technical ARPG than Diablo, but less so when compared to Path of Exile. If you're looking for that sweet spot of moderate complexity, without requiring a spreadsheet or calculator (those do exist for this game, if that's your jam), then this is the game for you.
And if you like mods, there are loads available. I'm currently playing through "Reign of Terror" which recreates Diablo 2 inside Grim Dawn. It's solid, and I'm dual-classing an Amazon & Necromancer to great effect (so far).
Give this small developer a few bucks and have a great time with an excellent game.
Steam User 135
Possibly the best ARPG ever made (and I've tried a lot of them). I love Path of Exile (4000hrs) and Diablo II (~3000hrs), Grim Dawn fits nicely in-between in terms of complexity, depth and pace. I now use this as a filler between PoE seasons/burnout.
It actually has a story (still no idea about the law of PoE, apart from never trust a woman who smells of fish... probably a valuable life lesson there somewhere) and meaningful quests/decisions. The thing that stood out for me is it puts the RPG in ARPG, as well as great itemisation, very novel ability & skill systems, good crafting & a faction system. It is easy to pick up but far deeper than you think when you first start playing.
I'm willing to fight you if you disagree although I can't see without my glasses on and I have Meniere's disease, so I may fall over, but I think it's worth the risk.
I strongly recommend picking up the definitive edition as the DLCs are great as well.
Steam User 132
8+ years old and with the 2 expansions (and a third in development) Grim Dawn is the definitive solo arpg experience packed to the brim with content and many diverse and unique functional systems. If you start on Normal difficulty, once you get comfortable you'll find the game way more interesting and challenging if you check the Veteran checkbox. Very consuming and once completed you'll be hard pressed not to start another game with another class or on a higher difficulty. Extensive replay-ability.
Steam User 73
I've been playing quite a bit of ARPG lately. Path of Exile II, Diablo 4, Last Epoch, Titan Quest II... and now I came back to the classic.
Grim Dawn is heads and shoulders above the rest. Only TQ II gets even close. The graphics are becoming quite dated, but a texture mod helps with that quite a bit.
The gameplay is solid. Builds are meaningful. The atmosphere is gloriously dark and fighting visceral. Everything feels meaningful and crafted, not generated by an algorithm to make it longer and "more engaging". No damn microtransactions, live events or other modern idiocy.
This is ARPG at it's finest, even in 2025.