Get-A-Grip Chip
Gear up for grappling action with Get-A-Grip Chip
Help Chip save the lost Battery Bots on a perilous journey through the treacherous depths of a robot assembly factory. The catch? The Hooks! When piloting Chip, you can’t jump, but you can soar over the pits of molten metal, giant crushers, pools of toxic waste, shifting saws and high-powered lasers using your trusty head-mounted grapple!
With 30 meticulously crafted levels across 5 diverse worlds, Get-a-Grip Chip is sure to get you (grappling) Hooked! Dodge deadly obstacles, rescue the Battery Bots, and race your friends (or rivals) for the top spot on the leaderboards. Get-A-Grip Chip is available now on Steam for PC, Mac and Linux.
Fun to Learn – Even More Fun to Master
Chip can move side-to-side, grapple to anchor points, and then launch off of them – so anyone can learn to play. But to survive the escalating complexity of the arcade-style levels, you’ll build a truly masterful degree of skill and dexterity.
Suss Out Secret Spaces
Survive the onslaught of obstacles and you’ll be rewarded with your lost Battery Bot friends. The more Battery Bots you seek, the sooner they’ll unlock new levels, bringing Chip closer to the ultimate goal: repairing their malfunctioning friend Scan-It Janet and escaping the factory!
Trim Your Time to Take the top Spot
Compete with your friends and players around the globe for the fastest runs! Hook, launch, and dodge your way through all five floors of the factory and see where you stack up on each level’s leaderboard.
Unlock Achievements and Custom Equipment
In addition to the primary gameplay, discover and unlock achievements and custom equipment that changes Chip’s appearance – custom equipment is themed to each floor, and can be acquired by finding each floor’s Battery Bots or completing a variety of additional challenges.
Savor the Soundtrack Flavor
Hot tracks accompany the fresh platforming challenges throughout – the original soundtrack is not only chock full of slappers by Stimmerman, it’s available as bundled DLC!
The final level of each world is timed to the beat of its track, so getting into the music will also get you into a perfect gameplay flow.
Key Features:
- Escape a gauntlet of high-flying and fast-moving obstacles
- Soar through 5 worlds and 30 levels of grappling mayhem
- Explore hidden areas and complete challenges to rescue all your robot friends
- Race to the top spot on worldwide per-level leaderboards
- Launch to the beat and sail through riffs to escape each world’s rockin’ final level
- Play your own way with a controller or with keyboard & mouse
Steam User 30
Review by Gaming Masterpieces - The greatest games of all time on Steam.
Is this game a masterpiece? Well, you are probably not looking at an immortal piece of computer gaming history, but nevertheless this game is surprisingly addicting and very refined. It is kind of a platformer, but with a twist. Your little robot can move left and right, but his tiny wheels do not allow him to jump. This is not was he was made for. He has a powerful grappling hook, though, and can hang to anchor points and then catapult in any desired direction. This way it is possible to fly over dangers and reach the level exit. I would describe the game mechanic as a twin-stick... grappler. You go left/right with the LS (left stick) and aim your hook with the RS. Works like a charm.
Your little robot was just produced in a fully automated robot facility when an accident happened and a large explosion shattered the factory. Chip, as he is called, fell down in the cellar. To survive he has to escape from this dangerous place full of deadly production machines, while rescuing little batteries. And maybe repair the damaged factory after travelling through 30 levels. And this is fun. Grappling from point to point is incredibly satisfying, as long as you hit the anchor point and use it to catapult in the right direction, either to a safe place or to the next anchor point. The little battery robots he wants to rescue are often hidden rather well in the levels, Chip has to go an extra mile to rescue them all. Dying means you are transported back to the last savepoint, which are spread over the levels.
The game comes with online leaderboards that allow you to compare your scores with the other players. I always love that. Quite a few system options (for an indie platformer), no ultrawide support (but works perfect with black borders left and right), controller is of course supported as well.
Conclusion:
Innovative, cute little platformer with a surprisingly fluid gameplay and kind of... addicting. Really nice!
Steam User 8
This game is incredibly fun. Once you get through the first few levels and get a handle on the grappling mechanics you can really start zipping from hook point to hook point to solve your way around the games various obstacles (and saving those dear, dear Battery Bots). it is equal parts satisfying, challenging and addicting. Couple that with vibrant, charming visuals and an awesome soundtrack and it is well worth the price of admission. I would highly recommend to anyone with even the slightest interest in fun, creative platformers.
Steam User 3
Genre:
-Precision Platformer
Fit for me:
-My fav genre, so excellent fit
Quick Description:
-Cute, creative platformer that stands out due to it's limited movement and grappling hook mechanic. While a fun option that will give most players 5+ hrs on their first playthrough, it's limited skill ceiling ultimately makes this title lag behind the best precision platformers out there.
What's Good:
-Fresh, original take on the precision platformer genre. The limited movement options combined w/ the grappling mechanic make for some really innovative platforming sections.
-Very easy to learn, and not too difficult to master. Not nearly as intimidating as games like N++, Celeste, or Super Meat Boy.
-Doesn't overstay it's welcome. There are 5 environments w/ 6 different levels filled w/ platforming sections in each. Each level feels fun and builds on the previous level. It was really enjoyable from start to finish, and I never felt like the formula was getting stale.
-There are 8 collectible batteries to find per level. During the later stages, the batteries are really well hidden and essentially create a harder mode by attempting to collect them.
-Creative HUB that makes you feel like you are inside a factory in between levels
Could Use a Few Changes:
-Very low skill ceiling. B/c you are so limited in your movement options, there isn't a ton of room for creativity.
-Low replayability. This is similar to the low skill ceiling. There are only 30 levels, there is no online level editor. There are a good amount of collectibles to collect and a leaderboard for speedrunning but I don't see this being the type of platformer to sink hundreds of hours into.
-Nothing special about the soundtrack. I wasn't the biggest fan. It does fit the game, but I'd like a bit more of an upbeat soundtrack especially during intense chase levels.
-The art style works but isn't as interesting or creative as better platformers
Thoughts:
-I had a good time w/ this one. I love precision platformers but I was in the mood for something a little different than the traditional fast twitch platformer and Get-A-Grip-Chip was a good fit. Although the art style is limited, it is cute and fits well w/ the temp of the game. The grappling hook takes a few levels to adjust to but quickly becomes really fun as you start feeling more comfortable using it. Avoiding the endless environmental hazards and finding all of the secret batteries while grappling hook your way across the levels feels really rewarding. This is a solid choice for less experienced platforming fans as well as those looking for a break from the toughest precision platformers in the genre.
Consensus:
-Middle of the Road Game (Tier 4 and makes up 25% of my reviews). This is a slam dunk pickup when on sale. It's an easy game to pick up and have fun; it won't make you rage quit like some of the toughest platformers out there. It's not a bad price at $15, but $10 or under is great value. So, if you like cute, creative platformers, give this one a try!
Steam User 4
Get-A-Grip Chip is a refreshingly innovative take on platformers! I am magnetized to its fluid gameplay, charming storyline, and catchy soundtrack. To anyone hesitating on playing this game, I would say, get a grip!!!
Steam User 2
Short but very fun and charming game with a unique, fluid movement system. It never gets *too* difficult either, so players of most skill levels should be able to enjoy it. Good level design throughout, and it really shines in the chase levels at the end of each world and some of the more vertical levels. There are 8 optional bots in each level to collect that usually provide extra challenge, which helps the game not feel quite as short by giving a reason to revisit levels.
Great game for anyone who likes to grind out time trials. Only real issue with that is that the ending cutscene seems to play every time you complete the final level, and it's not skippable, which makes grinding out times for it a little irksome. I do think this game has potential for a small but competitive speedrunning scene, which I'd be excited to see form.
Some of the achievements, namely the ones that require you to die in various ways, feel like filler, but in general the achievements are fitting and provide a suitable challenge.
Steam User 3
I really enjoyed this title - the mechanics are smooth and easy to employ. I played it on keyboard and mouse and the game itself recommends that the player should use a controller. I really liked keyboard and mouse. Its a great platformer to speedrun; for a greater challenge try to find all of the battery bots. There's 8 per level and some are overt, others are hidden. There's a fun rhythm grab, pull, and release. Building momentum is part of the fun. The set pieces on each level keep the game interesting. The highlight is the cute character design and the soundtrack, which I loved.
Steam User 3
a fun and challenging little platformer. Loved the way the music went with the levels, I found myself nodding along with a bunch of the songs, and Chip is such a fun protagonist.
Took me about 4 hours to beat, but I did end up playing a bunch of levels again to try and climb the leaderboards for time as well as rescue more of the little robots. Definitely would recommend to anyone looking for a fun indie platformer!