Gatewalkers (Alpha)
Open Alpha Tests
- Alpha test servers are closed!
- Information about upcoming tests will be announced soon. Join our discord server for more information. ( the GameThis is a temporary Open Alpha page for Gatewalkers. If you want to wishlist the game please make sure to do so here: is a cooperative action RPG game with a survival elements, where players travel across different worlds in order to save their own. Explore procedurally generated worlds, face hostile inhabitants, face challenges like extreme weather conditions, toxic atmosphere, lack of water and more.
Key features:
TEAM CO-OP
As a Gatewalker, one of the chosen few, you can go through the Gate and explore the worlds that lay on the other side. Team up with up to 3 other players in this team-based survival. Fight terrifying monsters, survive extreme weather conditions, follow the orders given by the Guild, and most importantly, stay alive!
WORLD EXPLORATION
Explore the procedurally generated worlds with unique terrain features, plants, and creatures. Discover new resources and crafting materials. Face various environmental hazards: toxic or unbreathable atmosphere, terrifying darkness, penetrating cold, and much more. Each world type introduces a unique survival mechanic that forces you to adapt. Finding food, water or wood to start a fire may be impossible. Consider carefully what to bring with you on the expedition, as no one really knows what awaits on the other side of the Gate.
TEAM SURVIVAL
Surviving alone in an unknown world is really hard. But with teammates at your side, you at least stand a chance. Share the responsibilities: start a fire to let others warm up, build a tent to let your mates rest, warn them about the dangers lurking in the night. The key to surviving is cooperation between you and your team.
SKILL BASED COMBAT
Isometric skill-based combat without auto targeting. Your skills may miss, and you can dodge enemy attacks! Good positioning during combat, balanced use of skills, proper timing and team synergy are all crucial to victory.
CRAFTING
Choose an item to craft. Discover the appropriate recipe. Raid different worlds to gather required resources. Find or create a crafting station. Finally, build the item and use it!
YOU ARE WHAT YOU WEAR
There are no predefined character classes. Each item gives you a unique set of skills, so try tinkering with different builds. Take heavy armor and a healing staff to support your mates in the front line by tanking and restoring health. Remember, you are, what you wear!
PROCEDURALLY GENERATED WORLDS
Each time you pass the Gate you will land in a different, procedurally generated world. This gives you countless opportunities, offers constant challenges, and forces you to adapt in order to win in changing conditions! Always stay cautious, modify your strategy, make fast decisions and face their consequences, because you never know what waits around the corner.
Steam User 137
really like the way these guys are releasing this, open free alpha instead of paid early access.
Basically an albion online but PVE only (more in depth PVE content) with fun survival elements thrown in. Don't know if i'd recommend for solo play but me and two other buds had a blast playing together, hope it gets more updates and more open alphas.
Steam User 41
This is the most complete put together Alpha I have ever seen. Its better than some games I have paid for. If your expecting Diablo style loot..don't. You have to craft items. This may seem at first like a grind...but this game does a brilliant job of combining the harvest mechanic with game play in a way that feels smooth and easy. The skills are easy to use, though it requires true ability to aim with a mouse..action RPG style. I might recommend this game in its alpha state over some complete games. I am excitedly waiting for this game to be complete. And if the programmers hold to the format and quality of the alpha...this will be one of the best games out.
Steam User 60
Sure the game isn't perfect, but it has elements of a lot of other games that I love. It's plain to see where the inspiration comes from.
Survival Elements - This very Don't Starve with its simple mechanics as opposed to games like Rust or Ark. Fine with me because I love Don't Start (With Friend).
Progression - It feels like a blatant rip off from Albion Online. Don't really care because I like the more simplified gather and craft mechanics. However, it will be interesting to see how the system will work for a game that plays like a dungeon looter with a system that was designed for a player driven economy. It makes for cool combinations, but also has a hard limit of "tiers" of items until future updates. Also, if you aren't familiar with Albion Online, any character can equip any item (as long as they have progressed that far in the tree) and all skills are tied to the weapon, not the character. In this Alpha, it is really easy to get progression points, so it wasn't too bad when you progressed a weapon tree and didn't like its skills in the long run. I'M TALKING ABOUT YOU, SWORD! WHY ARE YOU NOT AS GOOD AS HAMMER!?
Combat - Basically, Albion Online. Like, I felt like I was playing darker version of Albion Online. So, not a sophisticated combat system, but varied it enough to make gameplay not boring especially when you can mix and match equipment to make different builds on the fly.
Interface - It's temporary, but it really is a mash up of Rust with Albion Online progression. I'm sure because it is Alpha it is not there yet (it also says Temporary UI), there is no auto stacking and you have to manually drag and drop items from inventory to storage... one by one... Again, that is a nuance of the Alpha that I think will be fixed in the release of the game.
Game Loop Structure - It is instance based and feels more Monster Hunter like as opposed to most dungeon looters. As opposed to one persistent map, you go into instances with different biomes of levels and characteristics. Also, like MH, do lower tier quests to get better materials to craft better gear and then attempt harder quests/biomes as opposed to progressing through a solid campaign and hoping for legendary drops.
Graphics - It feels a bit dated, but then again it is only Alpha so it might be just rough around the edges. It feels more Diablo 2 era than Diablo 3. Then again, it might be ore of an art style thing than an actual graphics thing.
Controls - I feel like I should be clicking to move like with Albion Online or Diablo, but its WASD. It works out though since it plays more like an MMORPG with its slower pace.
Other - There is a Passive/Ultimate Skill kind of thing that I really was confused as to how to set it up.
In general, I didn't even know this game existed or was coming out. I'm glad D&D got cancelled today and my friend randomly brought it up and we played. Played it a lot in once sitting. It is a game with straight forward systems, but many systems. So, if you want something more streamlined, this game might not be a perfect match. However, I like systems management and a bit of skill involved in the gameplay so this game fit the bill and I can't wait until it comes out.
Steam User 17
Review
Very nice coop with a reasonable amount of grind and incredibly extensive character tree. Greate graphics and demanding skill combat system. Colorful and diverse worlds that we will visit. A large number of various types of puzzles and riddles enriching the gameplay. A product worth recommending, despite the fact that it is still alpha !!!
Summary
Advantages
strict skill based combat mechanics
a wide range of weapons and skills
a very extensive skill tree
very original opponents models
user-friendly interface
a diverse worlds
Disdvantages
hard to find hidden chests
missions that require friends to play ;)
Steam User 19
Let me preface by saying I don't usually write reviews (like ever).
I saw this game for free in the Popular Recent section on the Store page, and I've always been a big fan of ARPGs, so I figured I'd give it a shot.
I played with 2 friends and we had an absolute blast. From just gathering materials to create awesome new Items, to solving puzzles in 2 separate locations, communicating over Discord. I also really liked the way the skill tree works with gear giving you your powers and abilities. It really caught me off guard how clean and without bugs the game is, only being this far along in the Alpha phase. It is one of the, if not THE most polished Alpha games that I have ever tried. Granted, there isn't a ton of content at the moment, but what is there, really gives you a sense of what the developers want to do and where the game will be going moving forward.
They managed to take an ARPG and Survival and mix the genres, and in my opinion, did so beautifully.
I'm personally excited to see where the developers take it and how they respond to feedback from the community. I think it has enormous potential and I'm excited to try any future updates!
In conclusion:
I thoroughly enjoyed this game enough for me to actually write a review, which i pretty much never do, so bravo to the developers and thanks for the fun. Keep up the awesome work.
Steam User 9
+Fun gameplay with friends.
+Deep craft tree that makes your classes more special, you dont choose your charcter class, you craft armors and weapons according to your gamestyle
+I also wanna add that, there is a alpha exclusive cape ingame rn. If you want to play the game after full relase you might want that cape.
-Bad optimization, even with realy good specs
-Graphic settings dont have enough options
--- No Character Creation !!:/ :(
I hope dev team finish the game. I have finished the current version with highiest tier set.
Steam User 12
At first glance the game looks good it is still in alpha condition we expect to see in the beta something new and how it will evolve.7/10