Fobia – St. Dinfna Hotel
Treze Trilhas is home to the St. Dinfina Hotel, a decadent site that is the subject of numerous rumors including mysterious disappearances and paranormal activity. Hoping to break the story, amateur journalist Roberto Leite Lopes travels to Santa Catarina following a tip from his friend Stephanie.
His investigative skills will be needed not only to uncover the truth but to survive when reality is turned upside down with his discovery of a camera that reveals different timelines, a fanatical cult, human experiments, and apparitions roaming the halls. Solve puzzles and scavenge for anything to stop their hunt as the past, present and future collide.
Key Features
•Explore a Grand Hotel – The Unreal Engine brings terrifyingly realistic visuals to this first-person horror experience.
•Survive the Horrors – Scavenge for supplies while you run, hide, or fight the monsters that stalk the corridors.
•Unravel the Mystery – Worlds collide in a twisting narrative full of puzzles and conspiracies.
•Look to the past and the future – Interact with different timelines using an enigmatic camera that connects parallel realities to uncover the many secrets hidden in the walls of the hotel.
Steam User 9
I am surprised how a indie company can make such a good survival horror game (better than Capcom to be honest). A lot of puzzles, ammo is scarce and it has that RE vibe to it. You can truly see that the developers love the RE franchise and wanted to create a proper survival horror game. The optimization is also great. So far, the best RE 7 and 8 clone. Not disapointed at all (well, some enemy animations could need a little more work but they are decent). Rcommended to all survival horror players, yes or yes!
7.5 / 10
Steam User 11
Resident Evil, but Brazilian. It's got a great plot, great puzzles, great gimmick with the magic camera! The writing, voice acting, and graphics are often... not great, but the rest *more* than makes up for it. If you think running around a spooky hotel solving puzzles and scrounging for loot and occasionally shooting a zombie is a good time, then you're gonna have a blast here. An unpolished gem, but a gem nonetheless!
Steam User 5
This is a great game for if you're looking for a resident evil type experience HOWEVER it is extremely janky and some of the puzzles (especially towards the end) genuinely suck. Still a pretty good game for what its worth, especially considering that it's on a pretty deep sale of 5 bucks at the moment.
Steam User 5
It's good! Considering the size of the team and that it is a Brazilian game, this game is an extraordinary achievement.
Great atmosphere, puzzles, graphics and animations, story is kinda all over the place and hard to piece, but it is not bad. Audio is also great and the double reality mechanics are always nice!
The only real criticism that I have is a very weak combat component, premade death animations, no physics, no gore, no damage, no flavour at all. Bossfights are also pretty annoying due to the bullet sponges, but are so easy that they don't really bother much.
Overall, good game, if you are a fan of the genre it is easy to recommend.
Steam User 4
The game is a little clunky, but still very good. The level design is fantastic and story is very interesting. Definitely worth checking out.
Steam User 6
It's immediately clear that the developers were inspired by Resident Evil. The game has good graphics, riddles, an interesting plot (if you read the notes), as well as good music and sounds. Passwords are not easy to find, and in some cases it is better to find them on the Internet than to spend an extra hour searching. To me, it's more of a puzzle game than a horror game. The monsters aren't particularly scary, and the bosses, in my opinion, are balanced.
Steam User 3
Fobia is wonky as hell, but I love it. It's very clearly inspired by RE7.
The negatives, though, I gotta be up front about.
- number one complaint is an incredibly tedious "forest" section of the game that feels like a more obnoxious "ship" section of RE7. It's much shorter to get through than the ship, but it constantly pushes a slow mo effect that absolutely kills momentum. It's infuriating. Even on my first playthrough I started getting ansty, especially when the cut scenes started.
- following up that complaint, the storytelling is infuriating not because it's bad but because it's long winded. Things start off okay, but by the halfway point I was dreading phone calls and story beats. Some sequences near the end are so slow paced I was really considering that I might hate this game. Thankfully you can skip them in New Game Plus.
- some of the puzzles are neat, but a lot of it is "look around for a combination to a safe" and that's not much fun after a few times.
- Some of the really obtuse puzzles feel pretty unrewarding.
- There's literally 2 enemies in the game aside from bosses. This didn't really bother me much, but uh, damn!
- Pretty sure one of the achievements is bugged.
All that negativity expelled, I really enjoyed this game. The exploration is really engaging and having a basic upgrade/currency system to max out over some new game plus runs really helped extend the life of the game. I really hope these guys do another game like this, but with tighter puzzles and storytelling. One of the best indie survival horror games I've played.
EDIT - OH, and the camera mechanic was pretty inspired sometimes!