Flooded
SURVIVE THE FLOODMost likely due to global warming, the waters have risen to a level leaving only a handful of places habitable. As a small group of survivors, you need to extract resources in order to build an ark and move to a safer place. But beware, with time the waters are getting higher, leaving you with less land to use!
MANAGE YOUR PROUCTION
Use different buildings to excavate precious resources. Upgrade them in order to maximize the production speed, find relics that will boost your performance and develop new technologies which will allow you to keep up the production rate on a smaller area.
DEFEND THE ISLAND
Turns out you’re not alone in this hostile environment. Other survivors have settled on nearby islands and they will take every chance to plunder your land. Build various defensive towers and traps to keep your miners safe.
EXPLORE DIVERSE ISLANDS
Once your island plunges into the ocean, you will need to find a new piece of land. Make sure you gather enough resources in time to build an arc and explore the unknown waters. Beware, you will encounter different biomes, each with their own set of characteristics!
UNCOVER THE STORY
With global warming being the one of the main issues of today’s society, it seems to be the easiest explanation of the worldwide flood. But is it really the reason why you are trapped on an island, fighting for survival and trying to reach the tallest mountain? Play the story mode to find out!
ROGUE-LITE RTS
While Flooded will be story-driven, it will also offer more challenging modes. With Quickplay and Fusion we will introduce a rogue-lite twist to pure resource management. Choose your commander, each with their own skills, and try to survive as long as possible on procedurally generated islands. With time, your commanders will level up and you will discover new relics and technologies, which will extend your play time.
Steam User 0
挺好玩的游戏,值得推荐,体量也小,价格便宜,大概半小时一把,就像尖塔一样,可以时不时开一局玩一玩。
可以通过伐木场和采石场来移除障碍物的树木和石头,能移除的障碍物等级与时代有关,与建筑等级无关,时代四的一级伐木场也可以砍掉三级木头。
用来用去还是1号指挥官好用,高贵的增加生产力的被动。遗物的话感觉都差不多。
游戏节奏挺快的,正常难度的话,大概10个小时就能通关。不过还有快速游戏和无尽模式,参考价格来说,物超所值。
Steam User 0
省流:打折再入。
作为小品游戏来说还不错,比较简单好上手。但缺点也很明显,就是新鲜感过后,后面的流程过于重复,每一关都是换汤不换药。所有打海盗、捡破烂、清地图之类的关卡目标,都只是意思意思,实际上每关核心只有一个:拉产量。
挡不住洪潮的建议:前期可以选择性放弃一些偏远区域,甚至牺牲少部分矿点,因为科技升上去后是可以水下采矿的,矿沉没一部分不会影响。第一次洪潮不用急着拉墙,优先将铁矿产量拉起来。第二次洪潮开始拉另两种矿,死命造发电,选择性围一些过近的海域。基本上第四次洪潮就能有足够产量让你围一块够大的陆地出来了。
Steam User 0
概念还挺有趣,所以买了尝试一下。
不过实际玩了之后感觉这个设定在游戏里体现的一般般。会被洪水吞噬的建筑就只是没了,得不到资源回收。就感觉失去的感觉有点强烈。体验有点不好。
浅浅玩一下还行吧,如果玩着觉得坐牢了就及时收手把。
Steam User 0
运营策略任务过关型,策略深度小品级(经济指标)。
还是有点创意的,一般的运营策略类都是夸张占地,这个游戏是缩小占地,有种策略大逃杀的紧迫感。
但因为游戏给了玩家扩展地盘的手段,所以在资源充足后所谓的缩小地盘已经名存实亡。
肉鸽(升级时代技能三选一)元素完全不影响玩法。
Steam User 0
焦虑制造机,年纪大了琢磨东西都要半天的我接触到这个,光是研究都流失大半天,建错一个塔更焦虑了。
真就应了那一句:别笑,你也过不了第二关。