Fleshgait
At 12:03 AM, September 16th, Damien Mara mysteriously vanished on a camping trip. At 10:00 AM October 1st, the search for Damien was officially called off with no evidence found.
Fleshgait is an atmospheric survival horror game inspired by the classics, but with several unique twists. For example, the game’s puzzle and item placement dynamically shifts, so each playthrough is slightly different. The game’s event system randomly places jump scares based on the player’s progression. "The Stigmatized" are a zombie-like enemy which can be put into a dormant state by receiving damage but can only actually be killed by the use of fire. Another one of many monstrosities you will encounter dynamically grow in numbers if their sources are not destroyed.
Explore, solve puzzles, and conserve resources.
Puzzle and item placement vary on each playthrough.
Realtime menu-less inventory for maximum immersion.
The camera system switches between static cameras and panning cinematic cameras.
Two playable characters, with A and B scenarios.
Fire weapons must be used to fully defeat "The Stigmatized".
Multiple endings.
Dynamic jump scare systems.
Unlockable modes, weapons and costumes.
Steam User 5
The game is made in the style of good old Resident Evil and Silent Hill, so I could not pass by this game. The game has a very cool inventory system, I have not seen anything like it anywhere, and I really liked it, as well as a large number of different monsters, a huge number of different weapons, a large mansion to explore, interesting puzzles and several bosses. But the game also has no less number of bugs, from passing through walls to freezing the character due to interaction with some objects (DO NOT GO TO THE COMPUTER :) ). The character does not move, no matter what buttons you press, but the whole game does not freeze, the flashlight can be turned on / off. Also, sometimes this happens when changing weapons and trying to aim and shoot, the character stands helplessly while monsters beat him. But the advantages include the fact that there is an automatic save when entering almost every room, so loading the game save is not a problem. I understood that there should have been 2 scenarios A and B, but now only scenario A is available. When I finished the game, it turned out that scenario B was in development. But scenario A itself is quite long and self-contained!At the moment, I cannot recommend this game to everyone, this game requires very strong nerves and a lot of love for games of this genre. The game is not finished and is in early access. If the developer finishes the game, fixes most of the bugs, scenario B appears, then I definitely recommend the game to everyone. Personally, I like the game in this form, its pros outweigh the cons in my opinion.