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FINAL FANTASY X HD Remaster

FINAL FANTASY X tells the story of a star blitzball player, Tidus, who journeys with a young and beautiful summoner named Yuna on her quest to save the world of Spira from an endless cycle of destruction wrought by the colossal menace Sin. FINAL FANTASY X-2 returns to the world of Spira two years after the beginning of the Eternal Calm. Having been shown a mysterious but familiar image in a sphere, Yuna becomes a Sphere Hunter and along with her companions Rikku and Paine, embarks on a quest around the world to find the answers to the mystery within. Fully immerse yourself in the World of Spira as you enjoy over 100 combined hours of gameplay across the two classic titles. FINAL FANTASY X/X-2 HD Remaster
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Game Discussion

Review by Anonymous
Review from Steam

Maybe no one will read this, but maybe one person will.
I have a strong affinity for FF, and many will roll their eyes at this. I tend to ignore or laugh at the cringe, it’s often louder than the core affect that makes FF so good… FF is first and foremost a single person’s response and interpretation of an idea, the morality of it, and how to answer the questions posed.
FF7 was the best game of all time for a sprout like me, I was young and impressionable, and videogames were expensive for an 11 year old. My brothers bought FF7-9 and I loved those games. I still own the same copy of each game, now 20+ years later. FF7 is still great, but I loved it to a fault. When FFX came out, the design felt different and I hated it.
Common knowledge, FF9 was a swansong for old FF games, FFXI was SE’s answer to Everquest, and FFX was the modern FF, all were developed congruently from about 1999-2001. My disdain for FFX, albeit unfounded, stemmed from it being “new age”. I liked the old FFs, I didn’t want it to change. It doesn’t matter but I would be remised to mention that I played FFXI for about 15 years. I’ve also completed several FF titles now, over the course of many years. I particularly love FF6.
Flash forward to 2022 and I’m 30 years old, I feel young but I understand what people mean when they say that your body begins to degrade. Things hurt, but I quell it. I’m older and perhaps dumber, or just number, or maybe complacent with it with it all. Now I understand that modern now isn’t modern then.
FFX has surpassed many of my favorite JRPGs, and perhaps that comes with age. I don’t know how to express this, but I will say that the impact of death moves us differently, and if you would like to explore your interpretation of that idea, or internalize a better understanding of it, play this game.

Review from Steam

My favorite game of all time! I've bought it four separate times and have more than 600 hrs on it collectively, I even went and got a FFX tattoo. This game is so- dear to my heart.

Review from Steam

FFX IS THE ULTIMATE FINAL FANTASY EXPERIENCE let me tell you why:
FFX has one of the BEST STORYtelling experiences from all the modern 3D games, It's hard for me because I will always love VII story because it has a lot of content, but if VII didnt have all the other side games and stories, FFX will definetly be the ONE.
The COMBAT SYSTEM it's by far the most classic experience yet it feels like a FF game with no twists, take turns, cast spells, buffs, defeat the enemy. I just finished XV and man it was so overwhelming that when i started playing XV I never thought I would love to come back to basics that much.
ULTRA HARD QUESTS It's hard to see a game these days that doesnt rely so much in difficulty but lenght in acomplishment and FFX would've taken me four times to complete all the dark aeons, celestial weapons and side quests if not by the X4 speed included in this version.
JUST HARD ENOUGH to give you some headaches on how to defeat a boss or an enemy and it's great because it's not that just click A in a turn and defeat the enemy, i mean you gotta think every turn what you're going to do.
SAVE FRUSTRATION because let's face it we all miss the days when we missed a save point and we lost 30min of gameplay and we had to do it all over again... Even see a whole 10min cutscene all over again and hope this next time everything falls on your favor.
REPLAY VALUE speaking for myself I never play a FF again or any other game because I kind of try and get everything there is in a game the first time, but thanks to the leveling system and items you can miss this game offers tons of replay value and character choices
THAT SPHERE GRID IS OP even though at first I thought this new system was a mess, once I understood what you could do with it it clicked and actually loved the idea of not leveling a character but its stats. It hurts because you have to choose carefully what and who you are going to end the game with, but thats replay value and the difficulty of the game right there, it's your choice. The only thing it's odd from this system is that by completing the grid the character looses the specialness of that character and it doesnt matter who he is but how strong you can get all of the characters, but well thats only if you grind hard enough.
OPEN WORLD FOR A REASON I loved that the open world is there for a reason, after you almost complete the main story the game opens up for exploration and returning to complete everything and man there is a lot of things to return to and grind. But you can end the game right there if you want to, it's gonna be a challenge depending on how much you leveled up your characters but if you grind all stats on your party the final boss is nothing compared to the super bosses hidden in the game.
I thought FFIX was the last classic FF game but then after playing FFX I can say this is the one they did everything there is to do to make a great JRPG game and I guess that's why they started to mix things up with the upcoming main games, but hopefully they will return to this formula again because it was one to remember.

Review from Steam

My stepdad introduced FFX-2 to me when I was almost 10. His thought process was, "She loves playing with Barbies. You're supposed to change Barbies' clothes. In this game, you change the character's clothes when you change classes...Hailey, this game is like Barbies, would you like to play it??" X'D About the time I got to the elevator on Mt. Gagazet I thought, "This is absolutely nothing like Barbies, but I am intrigued~" lol
This remastered version brings me back to our small apartment, sitting in the floor and learning about the wonders of video games with my dad. The scoring is gorgeous, the graphics are breathtaking, and the additions they made to both games are so much fun! It has a few glitches in the cutscenes but they don't inhibit the gameplay and they can be *highly* entertaining (Tidus asking the other guardians "What're *you* lookin' at?" as floating hair and a few pieces of sentient clothing had me rolling)! This is worth every penny!!!

Review from Steam

People die...and Yuna dances.

Review from Steam

Final Fantasy X is that game with the funny laugh people take out of context.
When Final Fantasy X came out it was kind of a big deal, Squaresoft's flagship game for the PS2 if you pretend The Bouncer didn't happen. Square tried to push the envelope with Final Fantasy in graphics, gameplay, cinematography, and generally push a next gen experience. After the success of Final Fantasy X, Square would release Final Fantasy X-2, a game with a hilarious title. X-2 would be the last game under the Squaresoft logo before their merger with Enix, creating the gaming monolith and grumpy-old-man-investor hive known as SquareEnix.
But after all these years, how IS the X series?
Its pretty cool, I guess.
In X you play as Tidus, the guy who's name everyone was apparently pronouncing wrong until Dissidia came out. But since his name is never actually said across two games, you can name him whatever you want.
You play as Herbert, Star Blitzball player of the Zanarkand Abes, a sport that's a cross between water polo and Meth-fueled fist fights. During his championship match, Herbert's game is attacked by a giant monster called Sin. Herbert is then saved by Auron, a friend of his dad, before being sent into the future to a world known as Spira by Sin itself.
Man, that's a lot of red squiggly lines in my writing software.
From here, Herbert meets characters like the Al Bhed thief Rikku, the Blitzball player Wakka, the Sorceress Lulu, and big blue cat man Khimari.
Some more squiggly lines there.
Oh yeah, and Yuna. Should probably mention the most important character in the story. So Herbert goes on a grand adventure with twists and turns and plot twists and betrayals and funny fantasy racism, and also other goofy stuff.
Can you believe the funny haha Blitzball guy gets the most character development?
I could probably fit X-2 in here somehow. Uh, Yuna, Rikku, and their new friend Paine, who is unfortunately not my girlfriend, go on adventures to steal spheres from people and places and also someone on the design team likes Devil May Cry because Yuna has suspiciously similar pistols now for reasons I can't get into without spoiling things.
Can't actually talk about the X-2 plot. I also went on too long about the plot.
Final Fantasy X forsakes the old ATB combat system in favor of a literal turn-based combat system that you can manipulate with buffs and debuffs. Everyone takes a turn to attack, but you can use spells like Haste and delay to make sure you can get more hits in before the other guy does. Its very rock paper scissors and everyone has a specific role.
Herbert is good at taking out faster enemies.
Wakka can one-shot most flying enemies
Auron turns armored enemies into mush
and Lulu will kill anything that moves because she can.
You can also summon a variety of Aeons, this game's summons, but I kind of stopped using them unless Yuna had her limit break. Or, er, Overdrive as its called here.
Its fun, can be a bit samey and boring at times, but when it flows it flows. Leveling up takes a backseat to a point system, gaining enough experience gives you S-levels that you can spend on the sphere grid. You use the levels to move around on this grid and then unlock stat upgrades and abilities connected to whatever node you're currently resting on. The sphere grid is huge and would take days to fill out for every character.
There are people who completely filled this thing out, you can basically build any character anyway you want, it might not be the most optimal and sometimes suck for certain characters, but, like, the option is there?
But you can also get 3-month insurance on your discs at Gamestop, that doesn't mean you should do it.
Since the HD version is the International versions of the game, you can also choose a random sphere grid at the start of the game. If you're especially a mad man.
After playing the PS1 Final Fantasy games before I played X in recent years, I can safely say that I prefer the older games in the series. I'm one of those mooks that actually likes the overworlds in RPGs, and Final Fantasy X and X-2 forsake that entirely. In fact, X is pretty linear as a whole.
XIII got crapped on for being a hallway, but the X series is honestly no better with long hallways that rarely ever spread out. Sure the overworlds were basically just “Go here from here” in VII, VIII, and IX, but they made the world feel alive and lived in. You could also find hidden areas and secret dungeons by just wandering around instead of just going left when you should have gone right.
There's a lot of stuff to do in both games, it has that going for it. But it feels more like you're doing extra content just to get more mileage out of your games. It doesn't have that sandbox feeling end game that Final Fantasy has had, since around the fourth game at least.
Most of the characters also feel like cardboard all the way until you're past the half-way mark of the game. They're lovable cardboard, they're YOUR cardboard, but they took awhile to cling to me the way other RPG characters tend to do.
Also, one of the antagonists is kind of a Goon. I don't mean that “unlikable because he's the villain” kind of way, he's just a clown in the worst way.
And not the fun way like Kefka was, everytime he shows up you're just like “Hey, its the idiot again.”
While the HD version has an option to skip movies, its only for CGI movies, all in-game cutscenes you'll have to go through by skipping dialogue if you've seen them before.
There's a boss later in the game that casts Mega death, and if you didn't know that like I didn't, well, I hope you're ready for a fifteen minute long cut scene before hand.
There's also some other quality of life stuff, turning up in-game speed for one, as well as turning encounter rates either off or increasing them all together. I also found a cheat menu that I decided to play with on a separate save. It unlocks the achievements connected to certain milestones, much to my surprise. Which is hilarious.
Final Fantasy X is an interesting game that turns into a slog around the 80% mark. And X-2 is such a tonal whiplash I think I could put on a cast and take the game to Kangaroo court. They're fun and neat, but I don't see myself getting as attached to these games as I did the others in the series. But if you're one of those dudes with thousands of hours in both, then hey man, more power to you. I'm not going to judge you on your fun.
Just make fun of you at school is all.
Final Fantasy X/X-2 HD Remaster gets 7 Teedus' out of 10 Tie-dus'
Almonds are a member of the peach family.
Join the curator and maybe Paine will date me.

Review from Steam

The best Final Fantasy game i've ever played