FINAL FANTASY IV
FINAL FANTASY I-VI Bundle
Purchase the bundle now to receive all soundtracks and wallpapers from FF1-6!
Soundtracks and Wallpapers will unlock in line with each title’s launch. See individual store pages for details.
The games that inspired a generation come to life once more, in the ultimate 2D pixel remaster!
Purchase the bundle and receive
- FINAL FANTASY
- FINAL FANTASY II
- FINAL FANTASY III
- FINAL FANTASY IV
- FINAL FANTASY V
- FINAL FANTASY VI
This bundle lets you purchase all six games from FINAL FANTASY 1 to FINAL FANTASY 6 at a discount price. It also contains a sound track, featuring total of 20 tracks and total of 14 unique wallpapers.
Enjoy universally updated 2D pixel graphics and the beautifully rearranged soundtrack. Gameplay is improved with modernised UI, and extras such as a beastiary, illustration gallery and music player allow further immersion into the world of the game.
*These games are newly developed remaster editions based on the original titles. Some of the changes and additional elements found in other remakes of these games are not included.]
KEY FEATURES:
- Universally updated 2D pixel graphics, including the iconic FINAL FANTASY character designs created by Kazuko Shibuya, the original artist and current collaborator.
- Beautifully rearranged soundtrack in a faithful FINAL FANTASY style, overseen by original composer Nobuo Uematsu.
- Improved gameplay, including modernized UI, auto-battle options, and more!
- Dive into the world of the game with supplemental extras like the bestiary, illustration gallery, and music player.
About the GameThe original FINAL FANTASY IV comes to life with completely new graphics and audio as a 2D pixel remaster!
A remodeled 2D take on the fourth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics. All the magic of the original, with improved ease of play.
The Kingdom of Baron sent their elite airship fleet, the Red Wings, to attack the surrounding countries. Distressed by his mission, Cecil, a dark knight and captain of the Red Wings, decides to fight against the tyrannical Baron with his trusted friend and his paramour at his side. In his search for the crystals, Cecil must travel over land, under the ground, to the Land of Summons, and even to the moon. Join forces with Kain the dragoon, Rosa the white mage, Rydia the summoner, and many more skilled allies.
FFIV is the first title to introduce the dynamic “Active Time Battle” system, where time moves even during battle, giving the players an exciting sense of urgency.Thanks to the wide appeal of the game, this revolutionary system would be implemented in many future titles in the series.
WItness the dramatic story and dynamic battles in this fourth installment of the FINAL FANTASY series!
KEY FEATURES
- Universally updated 2D pixel graphics, including the iconic FINAL FANTASY character pixel designs created by Kazuko Shibuya, the original artist and current collaborator.
- Beautifully rearranged soundtrack in a faithful FINAL FANTASY style, overseen by original composer Nobuo Uematsu.
- Improved gameplay, including modernized UI, auto-battle options, and more!
- Dive into the world of the game with supplemental extras like the bestiary, illustration gallery, and music player.
*This remaster is based on the original “FINAL FANTASY IV” game released in 1991. Features and/or content may differ from previously rereleased versions of the game.
Steam User 15
FF4 is def the best FF game for someone to start off on for anyone looking to get into the series imo. It's way easier and linear compared to FF1, isn't as annoying with gimmicks like FF2 or FF5, and isn't as overwhelming and huge as FF6.
The game itself isn't a slough to get through either, and grinding isn't that bad. You can get through it fairly fast and without much trouble, and even back on the GBA and SNES version it's not too harsh (SNES version is like nothing it's so easy). The DS version is a whole different story though, but that's not for this review. The art in this game's pretty good for a remake, but there's a few parts that were kinda eh for me, but they aren't like horrible. The enemy sprites are really good. The music, on the other hand, is either pretty good or just outright bad. The theme for the four fiends is just garbage for example, but anything you'd have issues with you can just easily mod it to whatever so it's not like a massive issue.
For what it is, it's alright! Nothing really too big to complain about, and I think FF4 still holds up to this day. Very good game
Edward is still the worst party member ever
Steam User 9
Final Fantasy IV came out in the US in 1991 as Final Fantasy 2 for the SNES. I was a 10-year old boy, but boy did this game influenced my tastes in games for decades to come. Every JRPG that came after, I just had to compare it to FFIV.
FFIV is the quintessential hero's journey. It's packed with a lot of life's lessons for any one 10-year old boy to learn. Friend becomes enemy, enemy becomes friend, morality vs loyalty, betrayal, third-party love situation, the limitation of life in old age, spoony bards, the duality of man, and journeying through self-discovery when the protagonist, Cecil, finally learns who he is and where he's from.
This port stays true to the original Japanese version with a lot of QOL improvements that makes the game easier to enjoy 30 years later. The 4x exp/gil boost is a welcomed addition along with the fast-forward feature.
It's a beautiful game that deserves it's place in history as one of the greatest JRPG ever made, with a legendary story about the human experience that resonates to this day.
Steam User 4
I played both the FFIV Pixel Remaster and the FFIV 3D remake side-by-side for good comparisons
Much more fast-paced than the 3DR, also combat is simpler as well. Not as cinematic (like the other PR FF games that came prior)
Compared to the titles I played prior (1, 2, 3 PR and 3 3DR), combat changed a lot. Instead of it being a full turn-based experience, it has an action bar that fills up and when filled you'll get your turn for a character after other PCs/enemies who had action bars fill prior. Honestly a very clunky mechanic, in both variants of FFIV that I played. When casting spells, there is an invisible "Castbar" that has to fill as well, this was only apparent to me as this castbar is not invisible in the 3DR version of FFIV
Story was a massive improvement compared to the titles I played prior, for the first time in this series I honestly cared what characters were doing what and what was going on. The games seem to get better about this as I go through the series.
Steam User 5
I don't remember the game being this short originally, but I guess it kind of is. But much like the other entries in the PR collection, the updated graphics, animations, music, etc is all fantastic. I do wish it had some of the content from the later editions of the game, such as the Cave of Trials. It's card to call these the definitive version with cut content.
Steam User 6
This is where the Final Fantasy series starts getting good, with characters you care about and an actual plot. It's still about crystals, but there's wonky stuff like a lunar whale that you ride to the moon. I recommend a spoiler-free walkthrough, as there are a lot of hidden passages and chests, and missable things like extra summons. Great game.
Steam User 2
This is the first one that truly feels like classic Final Fantasy. It includes most of the classic elements we've already seen in at least one of the previous three games, such as ancient high tech civilizations, chocobos, recognizable character classes and skills, an evil ruler that's actually corrupted by an evil entity searching for the elemental crystals for its own gain, and several modes of transportation including airship variants.
Mechanically, the leveling and XP system is again tied to your character and there's no jobs or skills to level individually, though some characters do change classes at some point as part of the story. You have HP and MP and they level with your character and you no longer have to buy spells and learn them because they are unlocked by normal advancement, so it simplifies things a lot, while retaining the same equipment and item mechanics as the previous three games.
As for the story, it goes back to what FF2 was doing but further develops it, with a more complex story and more developed characters, starting with the protagonist, Cecil the Dark Knight, who starts out working for the bad guys but has a crisis of conscience and switches sides, and a party of up to four additional characters from an extended cast that cycle in an out of your main group depending on at what point you are in the story. All in all, an excellent game and my favorite in the series so far. I'm also curious about the later 3D remake, which I'll be sure to play in the future.
Steam User 2
The first title in the series to come out on SNES. This is also the first game to introduce the "ATB" battle system. I'm not the biggest fan of it, because it forces you to select stuff (for example spells) faster when in battle. Though it's not game breaking and in this version I believe you can slow it down.
The story is much more character-driven and deeper, kind of like in FF2. The enemy encounters are not so tiresome just like in FF3 but the enemies and especially the boss fights can be challenging. The music is great and the graphics are more detailed (probably because the upgrade to SNES) but still the same style.
I do like that the character job/class is now fully tied to the character and to fit the story. The story/gameplay is also more linear but that's not a bad thing.
It seems that this game has a direct sequel/dlc called "After years". Don't worry the game doesn't end in a cliffhanger even though it has a sequel.