Figment
A musical action-adventure set in the recesses of the human mind… Welcome to the world of Figment. A strange and surreal world a place filled with our deepest thoughts, urges and memories, populated by the many voices we hear in our heads. This mind has been quiet and calm for many years. But something has changed. New thoughts have started to emerge – taking the shape of nightmarish creatures who spread fear wherever they go. The only hope is for the grumpy Dusty, the mind's former voice of courage, to get back to his old self and help the mind to face its fears. Join Dusty and his ever-optimistic friend, Piper, on an adventure through the different sides of the mind, solving puzzles to set things straight, beating back the nightmares and seeking to restore the courage that's been lost.
Steam User 16
My Playtime: 5.6h (100% achievement, finished the game)
Grindy Achievement(s): No.
Optional Achievement(s): Yes (18 achievements, 2 missables).
Difficult Achievement(s): No.
Intro
Figment is an action-adventure game set in the human mind. It has 3 explorable areas with boss fights at the end of each.
Pros:
- 3 areas with unique boss fights
- Collectibles to find, some require extra steps to find
Cons:
- Some puzzles don't make sense
Specs
Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650
Should you buy this game?
If you enjoy both action-adventure and puzzle games, it's the perfect game for you.
In-Depth Review
Visuals
The game takes a surreal look with a lot of random objects that normally don't make sense combined together. This works well seeing that the game takes place in the human mind, a place where a lot of thoughts are randomly scattered about. That being said, the resulting image doesn't look weird at all; besides the random objects, the areas look fresh and portrayed well with their themed look.
Story
The game starts with a casual journey of someone named Dusty, who tries to find a being who stole his scrapbook. However, as you progress, you'll eventually pick up some things: the game isn't as cheerful as it looks. It never hides the fact that it takes place in the human mind; the dialogues tell this, and the area names also have brain-related names in them. The ending makes it clear about what happened despite it hardly being covered in the first place, mainly due to the surreal world you are exploring. Moreover, I also like how the game has a few details in the ending, leaving an open ending for the players.
All dialogues are voice-dubbed. The voices sound beautiful, and they can sing well with that voice. However, you can't skip the dialogues, even for the random NPC talks.
The Game
Gameplay
It's an action-adventure game focused mainly on puzzles. You might wonder how it mixes together, but the game mainly just revolves around you finding some battery or a plate to get across. These items will be plugged into another device and can be unplugged to be used on another device. The puzzles mostly revolve around this, although there are still other type of puzzles mixed in.
Hoarding items are encouraged. As I said before, you'll need to find some items that will be plugged into a device. While these items are mandatory for progression, some can be taken away after you use them, and these will be used to get some collectibles. I like how it tries to make you think of an alternative path to go through, but I had to backtrack a bit to reach them because of this.
That being said, the other puzzles can be confusing to figure out. Some can be clever, requiring you to figure out patterns based on the input. However, I didn't get some that I assumed were either related to sound or relying on a specific sequence. I tried to input a solution from a guide and it didn't even work until I restarted the whole puzzle. Doing that forces me to walk from the beginning of the area to where the puzzle is, which can waste more time if the puzzle is in an area with a lot of obstacles.
Obstacles
The game's major enemy is the obstacles. Sure, there are normal enemies, but I found myself dying more to obstacles rather than them. You need to be patient and clever to figure out how to dodge them, especially since some are combined with a block-pushing puzzle.
The game seems to not tolerate a lot of mistakes. The obstacles in the last area span for a long duration and getting close to it will cause you to get hit twice since the iframe is too short. Moreover, you'll get 3 damage every time you get hit in most obstacles, and with a maximum health of 8, you can only get hit 3 times before you die. Luckily, health orbs are scattered often.
Combat
I found the dodge mechanic to be weird. There is no iframe in it, and dodging enemies and obstacles can be tricky since you need to see whether you have to dodge away from it or if it's safe to charge because the attack will be above your character if you dodge, which involves rolling around.
For normal enemies, you either need to charge your heavy attack or spam your light attack on them. You'll most likely do the former though, as enemies have a delay right after they spawn and a single charge attack will deplete their health quickly. However, once they are active, the heavy attack becomes useless since the enemy will attack you before it charges, breaking your stance. These enemies will attack nonstop, giving you hardly any time to fight back without taking damage. The easiest way is to just attack while tanking some damage and find some way to heal later on.
Boss fights rely on you noticing their attack pattern and finding a way to attack in between. It'll be slow-paced; you'll mostly dodge their attack because the window to attack is very small. However, I like the boss fights that have some music in them. It feels cool to dodge all those attacks while listening to the music.
Length and Difficulty
I finished the game in 5.6h. Some puzzles might be tricky, but the game shouldn't be hard to finish—there is no hint if you are stuck on the puzzles, but there are good guides already that can help you with that. Even though enemies can annoy you with their attacks, you still can beat them mostly by spamming your attack, and if that doesn't work and you end up dying, you'll respawn close to where you were.
Conclusion
Figment might look like your normal action-adventure game, but the musical part makes the game unique. There are times when you have to fight while listening to music, and that will look cool since you'll dodge like a boss with that intense music. If you enjoy action-adventure with some puzzles, I'm sure you'll enjoy this game too.
Steam User 12
First off, a quick note for Mac users: despite the warning that it won’t run on Catalina or later, it ran perfectly on my M2 Mac. I played using a PS4 controller in big picture mode and had no issues at all.
I had Figment in my library for a while. Pretty sure I got it in Humble Monthly years ago. I’m glad I finally played it. It’s a pretty nice game and was much more enjoyable than I expected. The whole thing takes place inside a mind that’s recovering from something traumatic, and your goal is to help the mind face its nightmares. You explore different regions of the mind, each with its own look, and quirks.
While the game is mostly puzzles with a bit of combat, I really loved the voice acting of the enemies—especially during the boss fights. I’m a big fan of musicals, and each boss fight had a musical-like feel. The enemies sing, they rhyme, they taunt. I loved the singing French spider and the final boss who was pretty metal. There are even some music-based puzzles. And, everything you touch (hitting things with sword) in this game makes a sound, which is such a cool detail. It’s so weird, but in the best way.
The combat isn’t hard. Once you figure out their pattern, it’s easy to deal with enemies. The puzzles are also pretty straightforward. Nothing in this game is frustrating, it’s more about the mood. I can't really say it has a story as such, it's more like a message, and then at the end, you finally learn whose mind you’ve been in and why.
I highly recommended this if you’re after something casual. It’s weird, sometimes a little dark, but also silly and fun.
Steam User 17
🎚️ Difficulty
☑️ My grandma could play it
🔲 Easy
🔲 Normal
🔲 Hard
🔲 A challenge to be reckoned
🔲 In the heat of confrontation, (Only PVP games)
🗺️ Graphics
🔲 MS Paint
🔲 Bad
🔲 Meh
🔲 Normal
🔲 Very Good
☑️ An original artistic direction
🔲 Beautiful
🔲 Masterpiece
📚 Story
🔲 This game has no story
🔲 Basic element of the contractual requirements
🔲 It's there for people who want it
☑️ Well written
🔲 Leading to more in-depth researches/thoughts
🔲 A model to get inspired by
⌛️ Length
🔲 0 (No story)
🔲 Short
☑️ Average
🔲 Long
🔲 To infinity and beyond
🎶 Music
🔲 Just filling noises/No music
🔲 Trivial and uneventful
☑️ Good and/or fitting the game's artistic dispositions
🔲 Memorable
🔲 Transcending whispers of a forgotten world
🕹️ Interest
🔲 I would rather watch paint dry
🔲 Hard to enjoy
🔲 Repetitive and/or uninspired
☑️ A good moment
🔲 Sticking out of the pack
🔲 You will remember it long after
🔁 Replayability
🔲 A one-time experience
☑️ For achievements
🔲 If you wait a few months/years (or with mods)
🔲 Definitely
🔲 Infinitely replayable (or almost)
🐛 Bugs
🔲 Never heard of
☑️ Minor bugs
🔲 Can get annoying
🔲 Impacts the player's experience badly
🔲 The game itself is a big terrarium for bugs
⚙️ Requirements
☑️ You can run it on a microwave
🔲 Low
🔲 Average
🔲 High
🔲 NASA computer
💰 Price
🔲 Free
🔲 Underpriced
🔲 Perfect Price
☑️ Could be cheaper
🔲 Overpriced
🔲 Complete waste of money
🤑 Worth Buying
🔲 No
☑️ If you have nothing else to play
🔲 Wait for sale
🔲 Yes
🎯 Expectations
🔲 It's a completely different game
🔲 This game is a scam
🔲 It's missing many features they announced
☑️ Looks very similar to the steam page
🔲 Better than expected and/or announced
🔲 Masterpiece, no patch or feature has to be added.
✒️ Final Rating
🔲 1
🔲 2
🔲 3
🔲 4
🔲 5
🔲 6
🔲 7
🔲 8
☑️ 9
🔲 10
Steam User 9
Can't believe I haven't reviewed this yet, sorry!
Amazing game. The music is so good. I first finished this game with my son watching, then he played it through again and again and again. I help him on some of the harder parts because he's 5 but we love everything about this game. I think he's finished it probably 5-6 times by now. He'll often mention something about the game in passing and he likes to build segments from the game out of Lego even though they don't look that close to anything from the game, it just really sparks his imagination.
I know my review makes it sound like it's a game for kids but it's not really and I loved it.
Steam User 6
I first tried Figment for free on Epic but quickly saw how much heart went into it, so I gladly bought it on Steam. Games with thoughtful mental health themes like this deserve all my money even if they’re older or free elsewhere. I wanted something light for some sleep-deprived nights and was instantly drawn in by the charming music, voice acting, songs and story. The puzzles are easy and a bit repetitive (even my grandma could finish the game), but the heartfelt story and my will to save the mind kept me going. If you want a gentle, meaningful adventure, Figment is worth it.
Don’t miss the beautiful outro song; it brought a tear to my eye 🖤
𝙏̲𝙞̲𝙥̲𝙨̲ 𝙛̲𝙤̲𝙧̲ 𝘼̲𝙘̲𝙝̲𝙞̲𝙚̲𝙫̲𝙚̲𝙢̲𝙚̲𝙣̲𝙩̲ 𝙃̲𝙪̲𝙣̲𝙩̲𝙚̲𝙧̲𝙨̲
Blademaster and Deadly Spin can be buggy or random.
I played through twice and spent nearly 10 hours working on achievements.
For Blademaster, head to Clockwork Town (link for both locations :
it took me at least 50 tries to finally pop the achievement. When I did, I yelled “YES!” so loudly I probably woke my neighbors.
Deadly Spin happened easily for me in the earlier areas, but every guide has a different method, so it came down to luck for me. Every guide seems to recommend something different and no single guaranteed strategy.
I just kept trying.
Good luck to anyone else hunting. o7
Steam User 5
Yes, I can recommend this game with its cute little art style. Also good for 100% or just to enjoy some nice point and click puzzle & action.
Steam User 4
I am a huge fan of the game Back to Bed, so i started Figment with many expectations and i was not dissapointed at all! The game is fantastic with a sentimental bittersweet story at its core the facets of which are felt throughout the campaign. Moreover the graphics are vivid and pleasant and the gameplay relatively easy although there are some riddles which will you stop and ponder for a while. Additionally a special reference must be made about the music and the songs which are heard during the ..boss battles! There is no doubt you are going to adore some of them! Overall i enjoyed my time with Figment a lot and i can´t recommend it enough!!!