Figment
A musical action-adventure set in the recesses of the human mind… Welcome to the world of Figment. A strange and surreal world a place filled with our deepest thoughts, urges and memories, populated by the many voices we hear in our heads. This mind has been quiet and calm for many years. But something has changed. New thoughts have started to emerge – taking the shape of nightmarish creatures who spread fear wherever they go. The only hope is for the grumpy Dusty, the mind's former voice of courage, to get back to his old self and help the mind to face its fears. Join Dusty and his ever-optimistic friend, Piper, on an adventure through the different sides of the mind, solving puzzles to set things straight, beating back the nightmares and seeking to restore the courage that's been lost.
Steam User 72
Dusty Guardian of your Brain, Pipe your Conscience to never give up (surely not close to the Target), Relict the Major & Poet, a lot Doors with People or vanished Houses, 3 unique Nightbare Bosses, special Graphic Style + fitting Sound & 16 Memories to find = perfect Combo
+++ doable 100 % Steam Achievements
++ nice Indie Story (16 Memories + Happy End)
++ interesting Unity Graphics but could have more Details & Objects you can break / interact with
+ 7 Trading Cards (5 would be perfect, 6 super,7 good)
+ good Riddles Main Game & 16 optional Memories
- short & a few Backtracking if u missing to take Batteries or Metal Plates with you for the 16 Memories
Good for Achievement Hunters, Casual Puzzle Fans, Card & Games Collectors
Steam User 13
This game offers a beautiful visual experience, featuring fairy tale-like storytelling and a blend of surreal musical elements. However, the gameplay feels simple, repetitive, and monotonous, almost as if it were designed solely for children. Despite these positive aspects, the overall quality is lacking. While the visuals, graphics, and art style are attractive, other elements are disappointing. Overall, it's not bad, but it's also difficult to fully recommend. If I could leave a mixed review, somewhere between positive and negative, I would.
Steam User 16
My Playtime: 5.6h (100% achievement, finished the game)
Grindy Achievement(s): No.
Optional Achievement(s): Yes (18 achievements, 2 missables).
Difficult Achievement(s): No.
Intro
Figment is an action-adventure game set in the human mind. It has 3 explorable areas with boss fights at the end of each.
Pros:
- 3 areas with unique boss fights
- Collectibles to find, some require extra steps to find
Cons:
- Some puzzles don't make sense
Specs
Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650
Should you buy this game?
If you enjoy both action-adventure and puzzle games, it's the perfect game for you.
In-Depth Review
Visuals
The game takes a surreal look with a lot of random objects that normally don't make sense combined together. This works well seeing that the game takes place in the human mind, a place where a lot of thoughts are randomly scattered about. That being said, the resulting image doesn't look weird at all; besides the random objects, the areas look fresh and portrayed well with their themed look.
Story
The game starts with a casual journey of someone named Dusty, who tries to find a being who stole his scrapbook. However, as you progress, you'll eventually pick up some things: the game isn't as cheerful as it looks. It never hides the fact that it takes place in the human mind; the dialogues tell this, and the area names also have brain-related names in them. The ending makes it clear about what happened despite it hardly being covered in the first place, mainly due to the surreal world you are exploring. Moreover, I also like how the game has a few details in the ending, leaving an open ending for the players.
All dialogues are voice-dubbed. The voices sound beautiful, and they can sing well with that voice. However, you can't skip the dialogues, even for the random NPC talks.
The Game
Gameplay
It's an action-adventure game focused mainly on puzzles. You might wonder how it mixes together, but the game mainly just revolves around you finding some battery or a plate to get across. These items will be plugged into another device and can be unplugged to be used on another device. The puzzles mostly revolve around this, although there are still other type of puzzles mixed in.
Hoarding items are encouraged. As I said before, you'll need to find some items that will be plugged into a device. While these items are mandatory for progression, some can be taken away after you use them, and these will be used to get some collectibles. I like how it tries to make you think of an alternative path to go through, but I had to backtrack a bit to reach them because of this.
That being said, the other puzzles can be confusing to figure out. Some can be clever, requiring you to figure out patterns based on the input. However, I didn't get some that I assumed were either related to sound or relying on a specific sequence. I tried to input a solution from a guide and it didn't even work until I restarted the whole puzzle. Doing that forces me to walk from the beginning of the area to where the puzzle is, which can waste more time if the puzzle is in an area with a lot of obstacles.
Obstacles
The game's major enemy is the obstacles. Sure, there are normal enemies, but I found myself dying more to obstacles rather than them. You need to be patient and clever to figure out how to dodge them, especially since some are combined with a block-pushing puzzle.
The game seems to not tolerate a lot of mistakes. The obstacles in the last area span for a long duration and getting close to it will cause you to get hit twice since the iframe is too short. Moreover, you'll get 3 damage every time you get hit in most obstacles, and with a maximum health of 8, you can only get hit 3 times before you die. Luckily, health orbs are scattered often.
Combat
I found the dodge mechanic to be weird. There is no iframe in it, and dodging enemies and obstacles can be tricky since you need to see whether you have to dodge away from it or if it's safe to charge because the attack will be above your character if you dodge, which involves rolling around.
For normal enemies, you either need to charge your heavy attack or spam your light attack on them. You'll most likely do the former though, as enemies have a delay right after they spawn and a single charge attack will deplete their health quickly. However, once they are active, the heavy attack becomes useless since the enemy will attack you before it charges, breaking your stance. These enemies will attack nonstop, giving you hardly any time to fight back without taking damage. The easiest way is to just attack while tanking some damage and find some way to heal later on.
Boss fights rely on you noticing their attack pattern and finding a way to attack in between. It'll be slow-paced; you'll mostly dodge their attack because the window to attack is very small. However, I like the boss fights that have some music in them. It feels cool to dodge all those attacks while listening to the music.
Length and Difficulty
I finished the game in 5.6h. Some puzzles might be tricky, but the game shouldn't be hard to finish—there is no hint if you are stuck on the puzzles, but there are good guides already that can help you with that. Even though enemies can annoy you with their attacks, you still can beat them mostly by spamming your attack, and if that doesn't work and you end up dying, you'll respawn close to where you were.
Conclusion
Figment might look like your normal action-adventure game, but the musical part makes the game unique. There are times when you have to fight while listening to music, and that will look cool since you'll dodge like a boss with that intense music. If you enjoy action-adventure with some puzzles, I'm sure you'll enjoy this game too.
Steam User 10
The game speaks in rhymes, so I’ll review it in kind.
As a completionist, I found the game a thrill,
Unraveling the world with patience and skill.
The puzzles are clever, the story runs deep,
A journey worth taking, with secrets to keep.
The music enchants, adding to the play,
And the puzzles will challenge your mind every day.
Steam User 4
It's tough to generally recommend Figment since it's a very unique and original game that cannot be compared to other games easily. It's basically a top down action-adventure that could be compared to TUNIC, but completely lacks the difficulty and complexity of the puzzles and battles. Instead it's filled with charm, love, music, characters and story.
The game opens up with a car accident and everything afterwards plays out in the brain of a person. You have to visit all kind of different areas of the brain, fight monsters that took control and progress to the next area by fixing simple puzzles.
Each area is beautifully and artistically designed. The voices and lines in the game are among the best I've heard in a video game. Everything is well designed and fits together perfectly. Especially towards the end, the "bad guy", the environment, the story and the dialogue go perfectly together.
Figment is recommended if you are enjoying a beautiful, short trip through an isometric action-adventure that relies on art and charm more than on gameplay or challenge. Although there is nothing wrong with the gameplay, it's remains simplistic throughout. I had a good time with the game and will also get the successor Figment 2.
Steam User 7
Journey to destroy nightmares
Figment is an adventure game with logical elements, in which we play the role of Dusty, who together with his friend Piper embarks on a journey to destroy nightmares. Despite the terrors we meet on our own way, the game contains a lot of humorous elements, and the conversations between the two characters are interesting and positive.
Gameplay mainly consists of solving logic puzzles, as well as fighting various enemies and eventually bosses. Starting with the puzzles, they are mostly simple and fun to solve. They do not cause too much difficulty and are logically explained. Although, after solving a few puzzles, you may notice that the next ones don't vary that much, which can get monotonous in the long run.
Combat is mainly based on dodging. These are such typical dodges, where our character rolls in a given direction. In addition, we have a regular attack and a stronger attack, which we have to charge for a while, but for that it deals more damage. Regarding combat, it is worth mentioning life, which we can renew with trees with life balls. On top of that, we can upgrade our health bar during gameplay.
Graphically, it's great. I like such graphics, which are more cartoonish and drawn, they add variety to the atmosphere of the game and fit perfectly into the game world and the storyline. The same is true of the sound design. The dialogues between the main characters are interesting and entertaining. The music is okay although it is a little lacking to the dialogues or graphics.
Summary
Figment is a really good game, for any type of player. It is certainly an addictive game with a simple gameplay, so rather no one should have a problem finishing this title. In the long run, however, repetitive puzzles and so-so combat can get boring. However, everything tries to make up for the atmosphere, storyline and audiovisual setting.
✔️Simple but logical puzzles
✔️Audiovisual design
✔️All around boss fights
✔️❌The fight is okay, but it is nothing special
❌As I mentioned the puzzles are simple and logical, but that makes them repetitive and monotonous
Rating: 6.5/10
Steam User 3
Journey to destroy nightmares
Figment is an adventure game with logical elements, in which we play the role of Dusty, who together with his friend Piper embarks on a journey to destroy nightmares. Despite the terrors we meet on our own way, the game contains a lot of humorous elements, and the conversations between the two characters are interesting and positive.
Gameplay mainly consists of solving logic puzzles, as well as fighting various enemies and eventually bosses. Starting with the puzzles, they are mostly simple and fun to solve. They do not cause too much difficulty and are logically explained. Although, after solving a few puzzles, you may notice that the next ones don't vary that much, which can get monotonous in the long run.
Combat is mainly based on dodging. These are such typical dodges, where our character rolls in a given direction. In addition, we have a regular attack and a stronger attack, which we have to charge for a while, but for that it deals more damage. Regarding combat, it is worth mentioning life, which we can renew with trees with life balls. On top of that, we can upgrade our health bar during gameplay.
Graphically, it's great. I like such graphics, which are more cartoonish and drawn, they add variety to the atmosphere of the game and fit perfectly into the game world and the storyline. The same is true of the sound design. The dialogues between the main characters are interesting and entertaining. The music is okay although it is a little lacking to the dialogues or graphics.
Summary
Figment is a really good game, for any type of player. It is certainly an addictive game with a simple gameplay, so rather no one should have a problem finishing this title. In the long run, however, repetitive puzzles and so-so combat can get boring. However, everything tries to make up for the atmosphere, storyline and audiovisual setting.
✔️Simple but logical puzzles
✔️Audiovisual design
✔️All around boss fights
✔️❌The fight is okay, but it is nothing special
❌As I mentioned the puzzles are simple and logical, but that makes them repetitive and monotonous
Rating: 6.5/10
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Please note that this is only my evaluation and opinion of the game. If you do not agree with it or think that the game deserves a higher or lower rating, please leave a comment and I will be happy to respond.