Fi-Knight Kingdom
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Challenge your friends in this Local Multiplayer RPG Board Game hybrid. Choose a starting class that fits your playstyle and pick a map you want to fight on. Encounter lots of enemies, fight strong boss monsters, become stronger and collect gold to buy powerful dice and pieces of equipment to get the upper hand on your opponents.
Score Victory Points by the likes of leveling up or collecting more gold/gems than your opponents to win the game!
Before starting a game you can choose between 5 different classes. Each class has a different stat spread, a unique die and a unique starting equipment. Some classes are more difficult to use than others. These classes are as follows:
- ADVENTURER – A beginner friendly class with average starting stats who has access to 2 more starting dice for a total of 4 dice. Use these dice to more accurately land on the spaces you desire to win. The adventurers special equipment gives you twice as many Victory Points for the gold you collected at the end of the game.
- BERSERKER – A PvP focused class with high a high ATK stat, use your special die to gain an ATK boost for a turn. Whenever you roll a 10 you gain access to an Conflict Orb which allows you to start a PvP battle against a random opponent. Use this class to hinder your opponents while staying ahead.
- PALADIN – This class focuses on defensive play with high DEF stat. Use your special die to heal your wounds each turn. Your Baneful Shield allows you to deal damage whenever an opponent tries to attack you. This class is perfect if you like to play it save and avoid dying.
- MONK – A somewhat weaker class stat wise but doesn’t need as much EXP to level up. The unique Time Die allows this class to very accurately land on specific spaces, if you have the timing down. Use this class if you dislike random dice rolls.
- ZOMBIE – This unorthodox class has a very powerful die that allows for perfect accuracy plus an ATK and DEF boost, but can only roll 1,2 or 3. The equipment is very unusual, transforming battle spaces into zombie spaces whenever you win a battle on one.
You’re able to obtain a lot of unique dice during the run of a game from enemy drops, shops or special board events. These dice can be very powerful ranging from having a useful range of numbers it can roll, special effects, specific stat boosts or bonus gold. Here are some examples of the dice you can obtain:
- BOOST DIE – [2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20] A very useful die, acting as if you are throwing 2 dice at the same time. Because this die has a lot of possible numbers it does make it a bit less consistent compared to other dice. Use this if you really want to get to the other side of the map without caring about precision.
- KELP DIE – [1,11] A very useful die, this allows you to roll between 1 and 11 consistently. It’s only obtainable from the enemy Seaweird and specific Dice Shops though, but it’s very much worth it.
- FREEZE DIE – [1,2,3,4,5,6,7,8,9,10] The first time you roll this die it will function as a standard die. After rolling a number for the first time it gets stored and you will be able to roll that number over and over again until you decide to use a different die for a turn and the number will reset.
- SHINING DIE – [5,6,7,8] The Shining Die is only available from the shining board event. It gives you a DEF boost based on your roll, which is between 5 and 8. This DEF boost can be extremely useful when battling specific monsters.
- GOLD DIE – [1,2,3,4,5,6,7,8,9,10] This income die allows you to gain gold based on your roll. This is very useful if your win condition is gold, allowing you to gain an average of 5.5 gold each time you use this die.
There are multiple different spaces you can land on during the game, knowing what each of these does is key to win the game. The spaces in the game are as followed:
- BATTLE SPACE (blue) – The most common space. Start a random turn based battle to earn EXP & either some gold, an item or a die.
- BAD LUCK SPACE (red) – Another common space. You will lose some gold when landed on here.
- EVENT SPACE (green) – A space unique to each map. This will trigger a specific board event that can be good, bad or neutral.
- SHOP SPACE (orange house) – An uncommon space. These spaces will allow you to buy items from a shopkeeper, but keep in mind you’re only able to buy a single item per visit.
- WARP SPACE (purple) – A rare space. This will warp you to another warp space.
- LUCKY SPACE (silver/gold) – A very rare space. This space will give you a lot of gold.
- BOSS SPACE (dark red skull) – An uncommon space. These spaces will allow you to buy items from a shopkeeper, but keep in mind you’re only able to buy a single item per visit.
- ZOMBIE SPACE (dark blue) – You will normally only encounter these when there is a player using the Zombie class. This will start a Zombie Battle.
- EXTRA TURN SPACE (yellow) – A space only available on the Desert Map. When landed on you’ll get another turn.
To win the game you need to acquire more victory points as your opponents, multiple factors determine your total victory points at the end of the game. These factors are:
- GOLD (1VP per) – Earn gold by defeating enemies and landing on specific spaces. Not spending any gold is a valid strategy.
- GEMS (50VP per) – Earn gems by defeating strong boss monsters. Some bosses even give out multiple gems.
- AWARD ORBS (50VP per) – Earn award orbs by winning them at the end of the game by getting the most points in a specific category.
- DICE (dice squared VP) – Acquire dice through gameplay, the more you collect the more value each die will be at the end of the game.
- LEVELS (10VP per) – The higher your characters final level at the end of the game the more VP you’ll earn.
- DEATHS (-10VP per) – Whenever your HP reaches 0 you’ll die, dying will be punished by -10VP at the end of the game.
Steam User 0
免费 没中文 没成就
菲骑骑士王国
这是一款融合桌游玩法的本地多人角色扮演游戏,邀上好友一同对战吧。选择契合自身玩法的初始职业,挑选心仪的对战地图,邂逅各路敌人,激战强力首领魔物,不断变强积累金币,解锁强力骰子与各式装备,抢占对战先机。
通过升级、收集比对手更多的金币与宝石等方式获取胜利点数,点数更高者赢得游戏胜利!
职业选择
游戏开局可从 5 种职业中任选其一,每种职业拥有不同的属性分配、专属骰子与初始装备,操作难度各有差异。具体职业如下:
冒险者—— 新手友好型职业,初始属性均衡,额外拥有 2 枚初始骰子,总计 4 枚。借助多枚骰子,能更精准地走到目标格子抢占优势。该职业专属装备可让你在游戏结束时,凭借收集的金币获得双倍胜利点数。
狂战士—— 主打玩家对战的职业,攻击力属性拉满,使用专属骰子可在一回合内获得攻击力加成。掷出点数 10 时,将解锁纷争宝珠,可向随机对手发起玩家对战。选择该职业,既能压制对手,又能保持领先优势。
圣骑士—— 防御型职业,防御力属性出众,专属骰子可让你每回合恢复生命值。专属装备灾厄之盾,能在对手发起攻击时予以反击造成伤害。偏爱稳扎稳打、避免阵亡的玩法,选圣骑士准没错。
武僧—— 属性面板偏弱,但升级所需经验更少。专属时间骰子能让你极其精准地走到指定格子,只要把控好时机,轻松实现走位自由。讨厌骰子随机点数的玩家,非常适合选择该职业。
僵尸—— 玩法另类的职业,专属骰子能力极强,走位精准度拉满,还能提供攻击力与防御力双重加成,仅能掷出 1、2、3 三个点数。专属装备效果独特,只要在战斗格子赢得对战,即可将该格子转化为僵尸格子。
特色骰子
游戏过程中,可通过击败敌人掉落、商店购买、触发桌游特殊事件等多种方式,获取多款特色骰子。这些骰子各有妙用,或是点数区间实用,或是自带特殊效果,或是提供专属属性加成,亦或是能额外赚取金币。以下为部分骰子示例:
增幅骰子—— 点数范围【2-20】,实用性拉满,效果等同于同时投掷两枚普通骰子。因点数区间广,相比其他骰子,点数稳定性稍差。若想无视精准度,快速抵达地图另一侧,这款骰子是绝佳选择。
海草骰子—— 点数范围【1、11】,实用性极强,每次投掷稳定出 1 或 11 两个点数。仅能通过击败海怪敌人、在专属骰子商店购买获取,入手绝对不亏。
冻结骰子—— 点数范围【1-10】,首次投掷为常规点数,投掷结果将被记录,后续可反复掷出该点数,直至切换其他骰子,点数记录才会重置。
闪耀骰子—— 点数范围【5-8】,仅能通过触发桌游闪耀事件获取,投掷点数将为你提供对应数值的防御力加成,对战特定魔物时,这一加成效果尤为关键。
金币骰子—— 点数范围【1-10】,专属收益型骰子,投掷点数将转化为对应数量的金币。若你的制胜策略围绕金币展开,这款骰子必不可少,平均每次使用可获得 5.5 枚金币。
桌游格子
游戏内分布着多种功能不同的格子,熟知各格子效果,是赢得游戏的关键。具体格子类型如下:
战斗格(蓝色)—— 最常见格子,踏上后将开启随机回合制对战,胜利可获得经验值,以及金币、道具或骰子奖励。
霉运格(红色)—— 同样为常见格子,踏上后将损失一定数量的金币。
事件格(绿色)—— 每张地图的专属格子,踏上后将触发特定桌游事件,事件结果有好有坏,也可能为中性。
商店格(橙色房屋样式)—— 稀有格子,踏上后可向店主购买道具,注意每次仅能购买一件。
传送格(紫色)—— 罕见格子,踏上后将被传送至另一处传送格。
幸运格(银 / 金色)—— 极罕见格子,踏上后将获得大量金币。
首领格(深红骷髅样式)—— 稀有格子,踏上后将开启首领魔物对战,胜利可获得丰厚奖励。
僵尸格(深蓝色)—— 通常仅在有玩家选择僵尸职业时出现,踏上后将开启僵尸主题对战。
额外回合格(黄色)—— 沙漠地图专属格子,踏上后将获得一次额外游戏回合。
胜利点数规则
游戏胜利的核心是积累比对手更多的胜利点数,游戏结束时,多项因素将共同决定总胜利点数,具体规则如下:
金币 —— 每 1 枚金币可兑换 1 点胜利点数,可通过击败敌人、踏上特定格子获取,不花费金币也是一种可行的游戏策略。
宝石 —— 每 1 颗宝石可兑换 50 点胜利点数,仅能通过击败强力首领魔物获取,部分首领将掉落多颗宝石。
奖励宝珠 —— 每 1 枚奖励宝珠可兑换 50 点胜利点数,游戏结束时,在特定类别中获得最高点数者,将赢得奖励宝珠。
骰子 —— 每枚骰子的胜利点数为点数数值的平方,游戏内收集的骰子越多,单枚骰子在结算时的价值越高。
等级 —— 每 1 级可兑换 10 点胜利点数,游戏结束时角色等级越高,获得的胜利点数越多。
阵亡 —— 每阵亡 1 次扣除 10 点胜利点数,角色生命值归 0 即判定为阵亡,需尽量避免。