Fear & Hunger
Fear & Hunger is a horror dungeon crawler set in the dark and hopeless dungeons of fear and hunger. Four misfortuned adventurers dwell deeper and deeper to the darkness and uncover the secrets this ancient fortress holds inside. The fortress works as an ancient nexus for different planes of existence. The depths are in an eternal turmoil as both old and new gods struggle for power, it’s up to the players to choose their position and stance in all of this.
The game is a hybrid of survival horror and dungeon crawler genres with its influences ranging from Silent Hill to Nethack. There are roguelike elements to the game as well as a heavy foundation of a j-RPG. Fear & Hunger is heavy on atmosphere and ruthless in its difficulty.
- Oppressive and relentless atmosphere
- 4 different character classes and many additional characters to recruit
- Unforgiving and unique gameplay
- Randomized elements to keep the game fresh with subsequent playthroughs
- Turn-based Strategic Dismember Combat System
- Graphical art style mixing pixel art with digital painting
- Original ambient soundtrack creating the dreary mood
The world of Fear & Hunger is VERY dark. THE GAME IS MEANT ONLY FOR MATURE AUDIENCES! Extreme violence and gore are everyday sights in the dungeons and death is one of the easier ways to go in the game. The game has drug and substance abuse, heavy themes ranging from self-mutilation to sexual violence. None of the themes are taken lightly however. They are all part of the world building and there to create the unique atmosphere where the game measures just how far the player is willing to go in order to survive.
Parts of the dungeon layout, events, loot and enemy placements are randomized with few different variations to keep things fresh with subsequent playthroughs. The game is designed with the classic trial and error formula, so you can expect to start the game over and over again. But as long as you learn from your mistakes, you can quickly find yourself at the deeper levels of the dungeon.
The combat in Fear & Hunger is turn-based akin to classic role-playing games, but with a twist of it’s own. You can target individual limbs of your enemies to dismember them strategically and thus maximize your chances for survival. However, just the same, enemies can also cut off the arms and the legs of your playable characters if you are not careful. You need to prepare well for every encounter if you wish to stay alive. But don’t forget that running away from threats is often the best solution as well. There are many ways for survival in Fear & Hunger – You can find better equipment, learn different blood and love magic, fuse characters into each other, pray different gods, talk your way out of battles, meet new party members, snipe enemies from distance, use traps to disable them… and so on. The Idea is to use what you got at your disposal and be creative with it.
Steam User 42
启蒙个屁直接打飞机打到地牢下水道马桶全部堵住溢出来为止 成为射精之神 符号就是.!. 画这个东西可以涨我的亲和力 我会保佑大家的 阿门.!.
Steam User 5
除了太难 不看攻略根本没法动之外,真的是好玩的人性游戏,希望以后能做成画面更加思绪飞扬的游戏
Steam User 4
特别好粪坑,爱来自瓷器,看见就跳了,跳了发现里面特别热闹,
Steam User 7
看别人玩是真简单,自己玩死在长尾巨魔手下无数次,存档点很少,没清光怪存档还有可能被突脸。上一次给我这种感觉的还是noita,也是抱着随时都有可能暴毙的风险探索。游戏背景真像剑风传奇,可惜主角没有嘎子的实力,不穿狂战铠的嘎子可能也会踩钉子感染截肢,黄衣法师断肢、乌鸦啄眼、水母寄生、脑花感染,穿狂战铠的嘎子学技能喝药水还真能把这里清干净了,几个新神给我感觉就像是剑风里的使徒水平。
Steam User 3
有点难,还是第一次玩不能随时随地存档的rpg,不过也因此不会再乱作死乱玩,反而让整个游戏体验更紧张刺激了,游戏里的各种宗教神明的设定也很全面饱满,很不错的游戏
Steam User 0
噩梦
很纯粹很骇人的恶意
明目张胆地在折磨玩家
Steam User 0
痛并快乐的探索中,整个世界和神的设定感觉从剑风里吸取了不少,怪设以及部分场景很棒,完美贯彻了dark和绝望的宣传,就是难度太dark了饥荒难度火把完全不够用难度太高了