Fear & Hunger
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Fear & Hunger is a horror dungeon crawler set in the dark and hopeless dungeons of fear and hunger. Four misfortuned adventurers dwell deeper and deeper to the darkness and uncover the secrets this ancient fortress holds inside. The fortress works as an ancient nexus for different planes of existence. The depths are in an eternal turmoil as both old and new gods struggle for power, it’s up to the players to choose their position and stance in all of this.
The game is a hybrid of survival horror and dungeon crawler genres with its influences ranging from Silent Hill to Nethack. There are roguelike elements to the game as well as a heavy foundation of a j-RPG. Fear & Hunger is heavy on atmosphere and ruthless in its difficulty.
- Oppressive and relentless atmosphere
- 4 different character classes and many additional characters to recruit
- Unforgiving and unique gameplay
- Randomized elements to keep the game fresh with subsequent playthroughs
- Turn-based Strategic Dismember Combat System
- Graphical art style mixing pixel art with digital painting
- Original ambient soundtrack creating the dreary mood
The world of Fear & Hunger is VERY dark. THE GAME IS MEANT ONLY FOR MATURE AUDIENCES! Extreme violence and gore are everyday sights in the dungeons and death is one of the easier ways to go in the game. The game has drug and substance abuse, heavy themes ranging from self-mutilation to sexual violence. None of the themes are taken lightly however. They are all part of the world building and there to create the unique atmosphere where the game measures just how far the player is willing to go in order to survive.
Parts of the dungeon layout, events, loot and enemy placements are randomized with few different variations to keep things fresh with subsequent playthroughs. The game is designed with the classic trial and error formula, so you can expect to start the game over and over again. But as long as you learn from your mistakes, you can quickly find yourself at the deeper levels of the dungeon.
The combat in Fear & Hunger is turn-based akin to classic role-playing games, but with a twist of it’s own. You can target individual limbs of your enemies to dismember them strategically and thus maximize your chances for survival. However, just the same, enemies can also cut off the arms and the legs of your playable characters if you are not careful. You need to prepare well for every encounter if you wish to stay alive. But don’t forget that running away from threats is often the best solution as well. There are many ways for survival in Fear & Hunger – You can find better equipment, learn different blood and love magic, fuse characters into each other, pray different gods, talk your way out of battles, meet new party members, snipe enemies from distance, use traps to disable them… and so on. The Idea is to use what you got at your disposal and be creative with it.
Steam User 26
Good game, very family friendly and easily accessible. Had tons of fun playing it, truly a game of all time.
Steam User 20
Je me suis littéralement fait enculé.
Steam User 16
Walked in, saw a man, tried to run away, steped on a rusty nail, got caught up, sliced his arm and legs, he caught me and raped me, died of infection minutes later while trying to find a cure to anal bleeding
Game of the year
Steam User 12
Trigger warning :
Nudity (breasts, male and female full frontal)
Sex
Subsance abuse
Child abuse
Child murder
Torture
Sexual assault
Blood
Gore
Dismemberment
Murder
Death
Existential dread
Still one of the best rpg maker game I've ever play, it's surreal
Steam User 9
J'adore perdre des membres, ainsi que le sexe omniprésent dans le jeu, je suis très sain d'esprit grâce à ce jeu :)
Steam User 6
J'arrête pas de mourir de diverses façons, toutes plus horribles et glauques les unes que les autres.
J'adore.
Steam User 8
Une perle rare
Fear & Hunger est un jeu qui ravira les fans de dark fantasy médiévale et de jeu horrifique, donc pas kids friendly
J'apprécie particulièrement le souci du détail, chaque item du jeu a son utilité, chaque personnage a ses capacités propres et peux être amélioré différemment. Le jeu dispose d'un lore étoffé, aux mystères parsemés dans de nombreux textes et dialogues.
Parcourir le jeu une seule fois ne suffit pas pour découvrir l'entièreté de ce qu'il propose et justement la rejouabilité est très poussée. Chaque partie n'est jamais identique de par la génération aléatoire de certains placements, de par nos choix de dialogues, de personnages, etc...
Les nombreuses possibilités de personnalisation de notre aventure et les différentes fins possibles font que finalement personne ne vivra la même histoire lors de sa première partie.
Si je devais citer des défauts ce serait forcément la difficulté qui va en rebuter plus d'un, le jeu est assez exigeant est nécessite de bien réfléchir à ses actions si on veut pas mourir bêtement et devoir recommencer à notre dernier point de save qui date d'il ya 30minutes ><
Mais bon la difficulté est ici, comme pour les souls, un aspect qui participe au charme du jeu. Si je devais citer un vrai problème ce serait qu'il ya dans certaines zones du jeu des bugs de collision qui m'ont obligé à restart ma save après +de 30min de jeu pour rien, un peu relou.