Fast Cubes
X
Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Back to Login
0
5.00
Edit
Fast Cubes is a puzzle game with time limits. At each level, the player must place the cubes in their respective places before the time counter reaches zero. With new mechanincs every 10 levels, you will have a lot of fun.
Features
- 65 levels to play and have fun.
- Diverse mechanics.
Steam User 28
the game is very fun, it has very challenging stages and the gameplay is good, the graphics are simple but they are very nice
Steam User 27
This is such a fun game!
If you like puzzles, this is the game for you!
Its really fast and you have to think on your feet to be able to win, the music of the game is great also!
Steam User 25
Fast cubes is a puzzle with minimalist and relaxing art, with very intuitive gameplay and lots of levels
Steam User 23
This is a nice little game, it's a fast paced puzzle where you have to fit the cube in the right place without touching each other within a short period of time. This sounds easy, right? Wrong! It gets challenging when you progress through the game.
I highly recommend this game.
Steam User 21
Fast Cubes is a simple puzzle game in which you need to make precise movements in a short time, it is very difficult and fun, unfortunately it does not have many levels but you can spend time challenging yourself. I'm waiting for Fast Cubes 2 xD
Steam User 20
Fast Cubes is a good puzzle game that you needs to make precise moves in a small time, it's very fun and difficult. I love the game music, the graphics are very nice too, and the levels are challenging.
Steam User 3
What a wonderful game! This is a very promising and fun game from (what seems like) a first time developer. All of the levels are well thought out, and most of the mechanics are very intuitive. My main criticism would be the order that the levels are put in.
For example, level 35 would have acted as a great tutorial for the green tile, but the green tile had been introduced quite earlier. Levels like 13 and 60 presented massive difficulty spikes that were honestly refreshing, but the levels following seemed trivial in comparison. While the core gameplay is great, the difficulty curve could use a bit of work.
I would also love to see a bit more feedback on the loss of a level, maybe something that makes it a bit easier to see at a glance which tile you ended up losing because of.
For quality of life: a quick restart key, wasd support, and a "back to main menu" button after the last level would be appreciated
This is all nitpicking, of course. I know it can be difficult to get honest criticism when you're just starting out, so I thought this may be helpful. I apologize if it comes across as rude.
I truly enjoyed the game and look forward to what you will do next!