Farlands
Seeking a change in your life, you saw an offer you couldn’t refuse; an entire planet at a bargain price! An old agrarian rock that’s been abandoned for years in an outlying solar system. So with little more than your worn out ship and your personal assistance droid, you decide to embark on a new phase of your life in a lost corner of the galaxy.
Restore your planet!
Cut weeds, clear paths, reclaim fields and fix what the passing of time has destroyed, turn an old agrarian rock into a thriving homestead.
Explore the solar system!
Although your ship has seen better days, it will help you to move between the different planets in the system, explore them, collect resources and use them to improve your farm, your tools and your ship.
Be part of the community!
Engage with the handful of people who still live on the planets of the solar system, learn their stories and the reasons why they still live in such a remote part of the galaxy.
Save and restore the old glory of the solar system!
A whole planet at a bargain price? Maybe things won’t be as simple as they seemed, and that planet’s low price had a reason to be…
Steam User 81
I've been diving into the early access version of this game for almost an hour now, and I'm playing version 0.017, the very first release. In this time, I haven't encountered any game-breaking bugs, though it's clear that some fine-tuning is still needed. Despite that, the game shows great potential for a future hit.
Graphically, it's a delightful homage to pixel art games, with gameplay mechanics reminiscent of Stardew Valley and Animal Crossing. You can really see these influences in the music, tool design, and the way actions are performed. The game promises a total of 8 planets, and currently, 5 are developed. I've had the chance to explore two of them and meet the main NPCs, who are incredibly funny and entertaining.
The game is in English, and everything is perfectly understandable. So far, I’m really enjoying the experience and am optimistic about its future, especially with the developer's roadmap available on the STEAM store. It's important to support initiatives like this. I'm rooting for this game to achieve its goals. Kudos to Jandusoft!
Steam User 32
Currently, it's a fairly crude but promising interpretation of the farming game trope. Certainly not revolutionary but it's a great space spin to an already saturated market of options.
Don't expect too much content; it's in alpha early access to establish its name, but the competitively priced regional rates make it a justifiable purchase for many. The game has available a variety of languages, including fully English translation.
As the debut game from a new developer group, it currently lacks content. However, the roadmap shows promise, the pixel art and art style are charming, and the gameplay demonstrates the game's potential. For now, there's no tutorial explaining the basics of farming games like Stardew Valley; familiarity with these mechanics is assumed for alpha players.
The developers have been communicative and helpful in detailing the development process thus far, and I'm certain they will keep putting the same amount of care through all the entire development of the game
Steam User 21
You can definitely see the inspiration from Stardew Valley, Harvest Moon, and Animal Crossing. The game is still incomplete, but that's understandable as it's in Early Access. The Roadmap published by the developers looks promising, so we'll have to wait to see how everything is implemented.
For now, I can say that the game is entertaining, visually pleasing, and the story seems quite interesting.
I think it's already worth recommending at its current stage, but if you're looking for a completely finished game that you can play from start to finish, I would recommend waiting a few more months.
Steam User 13
This game in its current state is pretty much the bare bones. However, it promises to be a great game once it's finally released. Up until this moment (v 0.1), it's no more than a demo, but a fun one nonetheless.
Steam User 9
To be clear, Farlands is an early access product and as a result of that is clearly incompleted.
That said, the gameplay loop is pretty solid and fun. There is much to do to improve the pacing of the game. In 7 hours I almost maxed the ship.
I found a few bugs that I will report and I will follow the project.
Once the full release is live, I will try to complete the game or at least do a long run (I usually don't 100% farming games) and update the review with a new rating. At the moment, I am rating this game with a positive because is a solid early access product for its price.
Steam User 9
After playing Farlands this evening, i must say the potential this game has is incredible and i'm greatly looking forward to future updates and after reading the road map i'm going to throw my 2 cents in on what i would like to see down the road.
1. Jumping and Swimming. (After recently playing Fields Of Misteria, the ability to jump and swim is an absolute game changer as it adds so much more depth to the experience and as well as a huge QOL improvement to the player, it also unlocks so much more potential for gameplay.)
2. Crop Variety. (Self explanatory, but i'd love to see more variety of crops and crop types as well as tools and equipment that could be used or taken advantage of for those new crop types or just farming in general as you advance.)
3. Weapons and Armour. (I understand at the moment you don't have weapons in the game, but with the Sci-Fi theme of the game, weapons and armour such as plasma swords, lazer beam crossbows, force-fields, galaxy armour and so on could offer a relatively fresh and unique way to tackle the mines.)
4. Story. (So far the story seems like it could be promising and i like the direction i think its being taken, however i would like to see more than; company bad, you good and i hope there's much more mystery to the story overall.)
5. Planets. (The Planets although very limited at the moment show promise, however i would like to see some crazy planets such as a eyeball type planet and black hole type planet that would hold huge mystery and the inhabitants there would be very... interesting?)
6. Traversal. (I like the simplicity of traversal, however i think it could do with a lot more polish as i'm sure it will receive in the coming months/years.)
7. Interactive elements. (I'm not sure if this is planned and i'm sure it is, however i would like to see a lot more things being able to be interacted with, as it brings the world(s) to life and adds so much more than you could possibly imagine to the player's experience.)
I could go on and on and on, but Farlands could genuinely blow up in the future with such a great art style, a relatively unique twist on the farm/life sim genre, great humour and a potentially intriguing story. I wish the devs all the best, i hope Farlands gets all the love, attention and creative idea's it could potentially get and i can't wait to see what holds for the future for this really cool project! Thank you for reading.
Steam User 2
The game is incredibly charming and the game loop is pretty obvious once you get into the game. It's true that you might feel a bit lost at first, but there is always something to do that might become handy at some point. I can't imagine how many things you would be able to do in the future, but in this first version I got hooked for more than 8 hours.
This is gonna become a freaking awesome game after a few updates. 🥰