Fantasy General 2: Invasion
Fantasy General II: Invasion is the return of a strategy classic from the 90s! Fight exciting turn-based 3D tactical battles leading a variety of fantasy units, heroes and creatures, level them up and carry them over from one scenario to the next. Vanquish your enemies through a combination of military might, guile and magical prowess. Play through a 33 scenarios campaign, or take it to skirmish, either against the AI or in multiplayer. Or take advantage of the built-In scenario editor to make your own battles. Three hundred years have passed since the Shadow Wars have ravaged Keldonia and the world of Aer, and the struggles of the past have long since faded into legends. In the Highlands of Fareach, Clans of Barbarian warriors have eked out a living in the harsh northern climate, constantly feuding with each other and raiding the wealthier Borderland towns. Fed up with these constant attacks, the Borderland Clans called on the Empire for help – a powerful realm controlling the land from the Scarlett Mountains to Cynehelm Valley and the Hoarwood. The Western Imperial Legion was sent to face the highland raiders, and with the help of the Borderland clans Iseal and Machnar, killed High King Brendan in the battle of Wyrm’s Pass.
Steam User 29
Fantasy General II is a turn-based strategy game developed by Owned By Gravity and published by Slitherine Ltd. has been published. It is a sequel to the classic game Fantasy General that was released over 20 years ago. The game is set in a fantasy world with a campaign mode where the player leads their faction through a series of missions, as well as a skirmish mode that allows players to customize their armies and fight against AI or other players.
The first thing that strikes you about Fantasy General II is its graphics. The game has a beautiful hand-drawn art style that is both vivid and detailed. The animations are smooth and add to the overall immersion of the game. The music and sound effects also add to the atmosphere of the game, making the battles feel epic and intense.
Fantasy General II's gameplay is challenging but not overly complicated. The turn-based combat system is easy to grasp but requires a lot of strategic thinking to master. The game rewards players for taking risks and being aggressive, but also penalizes them for careless mistakes. The different factions and units provide plenty of variety and replayability, making each playthrough feel unique.
The campaign mode is engaging and offers a good balance between story and gameplay. The player is given choices that affect the outcome of the story, give them a sense of agency, and make them feel invested in the world. Missions are varied and challenging, with each feeling like a unique puzzle to solve.
In skirmish mode, Fantasy General II really shines. The ability to customize armies and fight against AI or other players offers endless possibilities and hours of entertainment. The game has a lot of depth and players can spend a lot of time experimenting with different strategies and builds.
In summary, Fantasy General II is a stunning turn-based strategy game with beautiful graphics, immersive gameplay and lots of replayability. It is a worthy successor to the classic game Fantasy General and will provide players with hours of entertainment. I can't believe it's been over 3 years since the game was released and it's still highly recommended for anyone who likes strategy games.
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Steam User 6
Not as complex as the old Fantasy General I but has a similar feel to it. The combat is nothing special and much easier than the old FG but the 50 hour long barbarian campaign has a well made storyline and cool units.
I recommend it if you like turn based combat.
Steam User 5
Very pleasant surprise. After X-COM I was so burned out on turn based strategy that I did not even end up liking X-COM 2 so I did not have high hopes for this BUT it is actually very good. Think of turn based battles from Civilization but actually deep and enjoyable and not barebones basic boring. The game has many little nuances to keep itself enjoyable such as upgrade trees that fundamentally evovlve your units, magic loot system, decision making with interesting consueqences and persistent army that carries from battle to battle. The scenarios are also varied and provide reasonable challenge even on normal difficulty. There is not much beyond that but what else do you even need, when the core gameplay loop is so solid and tight.
PROS
-very nice gameplay that rewards strategic thinking and ability to utilize varied pool of troops
-pleasant visuals and soundtrack
-a lot of content for such cheap game, especially if you buy on discount
-good QoL saving system and options when starting a campaign
CONS
-sometimes the game is little bit chaotic
-controls are slightly unintuitive
-the game drops FPS in bigger battles, which makes controls feel stiff and unresponsive
OTHER
-the game has a campaign with story, that is told mostly through textboxes, despite that, the game puts emphasis on the decisions you make and many decisions change how the campaign plays
OVERALL
Recommended for any turn based startegy fan, very enjoyable, cheap, tight game!
Steam User 4
An excellent update and remake that preserves the spirit and fun of the original. They should make a fantasy general 3!
Steam User 5
This game was a surprise for me, since I never heard about it but turned out to be one of the best turn-based strategy games I've played so far. You're playing with a lot of heroes and units at the same time, and the variety in attacks, upgrades, items, unit types and enemies is really great. This results in long but intense battles, with lots of strategic possibilities. The mission objectives could have been more diverse, but the superb combat kept me playing until the end.
The only thing that I didn't like is that units that are killed in battle are lost forever. This has a significant impact on your chance to win, since every unit gains experience in combat, which increases your health and attack power. I had to restart the entire campaign after almost 20 hours, because my units were to weak to beat the next mission. An option to heal slain units like XCOM does would have been a better choice imo. But despite this minor issue, this game is definitely a must play!
Steam User 3
It's hard but satisfying. Most of the negatives are about difficulty but I beat the game without looking anything up or getting stuck for too long. Give it 10 missions before you make a judgement on the game because there is some depth to upgrades and such that are not apparent early on.
The game drops a lot of clues on how to be successful but doesn't hold your hand.
I actually appreciate a game that will give you pause, make you think about your move carefully and at times will need to restart the mission and adapt a different strategy. It's a tactical puzzle and it needs to be approached that way. Your units are not overly expendable, you need to mindful of damage and healing.
I actually really liked the way the story was presented and the missions felt like they had purpose. A lot of in mission events and dialogue keeps you engaged. A lot of different choices to make and different routes to choose so you do feel like you're in control.
Steam User 1
Decent successor to the juwel from the 90s. If you like challenging turn-based strategy games you can dive into it.