Fantasy General 2: Invasion Screenshot 1
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Fantasy General 2: Invasion

Fantasy General II: Invasion is the return of a strategy classic from the 90s! Fight exciting turn-based 3D tactical battles leading a variety of fantasy units, heroes and creatures, level them up and carry them over from one scenario to the next. Vanquish your enemies through a combination of military might, guile and magical prowess. Play through a 33 scenarios campaign, or take it to skirmish, either against the AI or in multiplayer. Or take advantage of the built-In scenario editor to make your own battles. Three hundred years have passed since the Shadow Wars have ravaged Keldonia and the world of Aer, and the struggles of the past have long since faded into legends. In the Highlands of Fareach, Clans of Barbarian warriors have eked out a living in the harsh northern climate, constantly feuding with each other and raiding the wealthier Borderland towns. Fed up with these constant attacks, the Borderland Clans called on the Empire for help – a powerful realm controlling the land from the Scarlett Mountains to Cynehelm Valley and the Hoarwood. The Western Imperial Legion was sent to face the highland raiders, and with the help of the Borderland clans Iseal and Machnar, killed High King Brendan in the battle of Wyrm’s Pass.
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Game Discussion

Review by Anonymous
Review from Steam

Duration: 50 hours.
FG2 is a turn-based strategy "wargame" in a high magic fantasy norse setting.
Pros:
+ Long campaign
+ Some scenario branching and different starting heroes allows you to replay if you like.
+ After first few missions you get a wide variety of units to use.
(hint: keep an open slot on your roster as you can obtain volunteer units on most maps. This lets you train and get troops from different factions - fun and effective!)
+ Great music and visuals
+ Stable - not a single crash or issue (on a 5 year old machine)
+ Save anytime. Battles are 1-3 hours, but as you can save anytime, you can play as much as you like.
+ Exploration - Lots of artifacts to find encourages exploration.
+ Fun tactical battles.
Cons:
I played on normal difficulty and it almost got too easy when I built up my army with some great synergies. Although, it was always still fun.
Highly recommended for turn-based strategy fans.
8.5/10

Review from Steam

This game doesn't offer a lot to dazzle a player. The graphics are outdated, The mechanics are pretty shallow, there is little to nothing to do in between battles, the storyline is almost non existent HOWEVER it does a great job at what it focuses on doing and that's to provide very good TBS battles without a RNG. The simplicity of the game was actually a breathe of fresh air for me as I was able to hop right into battle and learn as I played without having to read guides, watch tutorials or spend countless hours crunching numbers to field a good army. When I say the game is simple that's not to say it's easy because as an avid tbs gamer I've already lost a few tough fights on normal mode.
If your looking for a decent TBS war game without all of the trappings of 4x games then pick up fantasy general, you'll definitely get your moneys worth.

Review from Steam

I'm a little older and played the original Fantasy General as a teen and it was on of my favorite games. I'm not sure how it would hold up today - and there's too many new games to play to go find out. With that being said this is an EXCELLENT successor to that game. The play isn't super original but it's well done. For me, this is a perfect blend of nostalgia and modern features.

Review from Steam

Being a big fan of real time battles like Total War Warhammer (and having around 35 years of gaming experience) I did not realize turn based battle games could be so much fun until I played this. This game is much better than the screenshots and info would suggest.
The combination of game mechanics are absolutely great. The mixture of battles, army management, unit and hero upgrading, exploring and looting is great and very addictive.
Coupled with a really good story and excellent and often funny script writing. Yes it is primarily text based but, that has its plus side in having the more reflective nature of reading a book rather than watching a movie (and it is much better than what you get in AAA titles like Total War Warhammer). I can only conclude that those who have criticized the story in other reviews, primarily focus on Nobel prize winning literature as their reference point... The material in this game is good enough as the basis for a great blockbuster movie that would be much better than the majority of the tripe that comes out of Hollywood…
The atmosphere that is conjured up in the game is a wonderfully creative fusion of Norse and Celtic mythology, some Ancient Roman flavors, mixed with more fantastical fantasy elements.
This is all enhanced by the great graphics, animations, artwork, music, and sound.
If you like war games, turn based games, fantasy etc you will love this. I bought it on sale for around $27 but definitely worth the full asking price!

Review from Steam

I play a lot of turn-based tactical games, not a lot of war games. This game is as much a tactical RPG as it is a war game. It takes the best of both worlds and combines them into one addictive package.
Tactical RPG:
- Heroes level up, spend skill points on a skill tree. Units also level up, getting bonuses as they do. All units persist from scenario to scenario.
- Unit positioning matters a ton. Units can support each other and to rain plays a big factor.
- Maps are dense. Expect a few large battles per map rather than several insignificant engagements.
- Choice based narrative. Several options for how to shape a story that isn't the selling point but is engaging.
- EXP Is much more strategic. All units within a three hex radius of a killed enemy unit get EXP. No more boring juggling of who gets the kills.
War Game:
- Great resource management. Resources can be spent buying units, upgrading units, training units, and preserving EXP for units that suffer casualties.
- Diverse unit roster where every unit serves a purpose. Lots of strategies for how to build an army.
- Unlike most war games (the reason I rarely play them) moving is rarely a chore. I hate spending multiple turns moving across an open field just to get to the point where I can actually do something interesting. Not the case in Fantasy General 2. Since maps are so dense I'm always analyzing where to go, who to attack, what objectives to go after.
- Missions are challenging. Good variety in the objectives and layouts. Rewards creative thinking.
- Unit supply cap increases gradually and at a good pace. Rewards good long-term planning of squad composition.
Out of the 20 hours of played so far, I've been bored for maybe 10 minutes. I can't say that about very many games. The only downside is FG2 doesn't fall neatly into a singles genre. But I think anyone who likes tactical RPGs like Fire Emblem and Final Fantasy tactics or turn-based tactical games like XCOM 2 should at least download the free prologue. It's not nearly as in depth or good as the main campaign but it is a decent sampling.

Review from Steam

A very good game 8/10
I did not expect much when buying this and it pleasantly surprised me in every way.
- The Good:
- Decent content even without DLC
- Meaningful choices and campaign paths, adding replayability
- Very nice unit/hero upgrades and gear
- Very well thought out game and battle system; not overly complex but still never too easy
- You can explore each map for treasure locations or you can finish it quick and get bonusses that way, and even try both
- Looks good
- Distinct variety of combat roles for units and heroes (ranged, melee, tank, atrillery, flying, scouts, hidden, all with different damage types)
- Immersive (for lovers of strategy and fantasy alike)
- Okay music, though it gets repetitive
- The Bad:
- Nothing much except I would welcome some more races to recruit from (I got about 4 sources of troops, I know there are more through choices), adding more variety to the army roster
- Some maps are cluttered with difficult terrain (mountains, swamps, forests etc.) crawling your units to a halt and making it a tad tedious
I liked this more than some of the WW2 games from Slitherine, because the fantasy setting gives ample opportunity for gear, upgrades and unit diversity.

Review from Steam

Finally a game that has a easy level and is actually easy. Which makes a game enjoyable to play until you learn how to really play it. I've played alot of computer games and this game is very good for its kind.