Fancy Skiing VR
Fancy Skiing is developed by HashVR Studio built with the Unity Engine.The game’s structure is based on real skiing that players use the handles just as ski poles to get power and lean left or right to control the direction, which brings players a strong immersion. Furthermore, we add a lot of fancy elements, like leaping grand canyons and hunting deer. While
skiing, players try their best to avoid obstacles including dynamic ones to ski as far as they can and speed also plays an import role in your final score.
You can sit down to play the game if you feel a bit sick.
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Important Notice:
If you face a problem, that game does not starting, especially for Russian.
It is actually starts, and show a picture at screenshot.
Try to create English username for Windows.
Steam User 51
OK, I've made two seperate attempts at this, each one was for 12 minutes for a total of 24 minutes so far.
The first time was so overwhelming that I was literally falling over as I took the huge jumps into deep valleys. My stomach was in my mouth, the way a rapid drop from heights would do (not VR sickness). As I hit the ground in VR, my knees and legs were instinctively trying to balance me in real life. SO hard to explain. I took the headset off and giggled. The experience completely fooled my brain.
So, about an hour later, I tried again. This time I kept telling myself "this isn't real", and I was able to actually play and enjoy it. Within minutes, and after crashing multiple times, I totally got it. Bending your knees, and leaning is the key to this. When flying thru the air into a deep valley, and a massive boulder is in your path, all I can recommend is either lean over far enough to avoid it (you seem to have control while catching air), or CLOSE YOUR EYES as you smash into it.
I highly recommend this for those that want to crash dive into building VR sickness resistance. Once you build up tolerance in this VR sim, you will be able to play in VR game that uses motion to move around. Hopefully developers will stop thinking we're all a bunch of pansies, and start making games that we can 'walk within the VR environment', like these guys developed.
Good job developers. But, it needs polish for sure. Like please include menu options to disable 'in game' music so I can hear my own music.
Steam User 13
definitly positive.
vive needs more games like this.
smart developer, small size with high quality
nice idea with fairly implemented
btw i almost tumblin down while jumpin off the cliff.
to players: PLEASE BE CAREFUL WHEN U PLAY THIS GAME, especially while letting ur old parents to experience this game.
make sure the surroundins are safe to even fall down with ur butt landin lol.
i'll play ur new game, lookin forward
Good luck!
Steam User 12
This is the kind of game I've been waiting for. It's fast and it's going downhill (in a good way).
It's an arcade type game, you try to avoid trees, boulders etc to survive. You have skiing poles to add speed, and this feels very natural actually (disclaimer; my knowledge of skiing irl is very limited). You turn to the side by kinda tilting your head, and this doesn't make sense to 100% at the beginning. My feeling is that it should be a little more sensitive, but after a few rounds you'll get the hang of it.
At first I played with bent knees and leaning a bit forward, great for the sense of speed and immersion, but maybe a little harder to navigate. Standing straight with the feet a bit apart seemed to be a bit easier. And as you can regulate your own speed you can also choose if you want to go furiously wild or a bit slower and more tactical.
You'll crash alot, but you'll do better every time as you learn the course. The longer you stay alive, the more points you get. Also seems to be getting points for hitting deer, and there is a snowflake on the score-board that I have no idea what it is yet.
The game runs without any problem on my GTX 1070 with 1.5 SS. I have never had any motion sickness so I don't know how this is for the pukers.
I'll put this game in my daily rotation for sure. If you like games like "Unbreakable VR Runner" then I believe this will be for you. Also it might be a good game to demo to people, because it's not like anything else at the moment.
+ Fun, fast, original
- €7.99 would be a more fair price
There is also some minor translation errors, but nothing important.
Good work!
Steam User 5
Yeah, I guess it is fine. It feels like a mobile app though. There isn't much to it. There is only one track, and only one mode. You just...do that thing...It is a nice getaway for after you play something creepy. But, I just wish there was more to it. Another track, another mode, just anything else.
Steam User 4
I don't know if this game is called Fancy Skiing, or Fantasy Skiing, I'd call it Crap my pants Skiing.
To descibe this game in a word... YEEEEEHAAA!
The very first jump had me closing my eyes and screaming like a little girl with a scraped knee. And as the movie quote goes "There's nothing worse than seeing a fat man weep"!
Speed, heck yeah,
Jumps, yeah baby,
Obstacles, definitely,
Feeling like you're going to die, priceless.
Definitely pre-beta material but I give it a 10 on the fun scale.
Get my skis pointed in the direction I'm moving and this will be my new go to game to show off my Vive!
Viva la Vive!
Steam User 4
7/10
Pros:
- First run feels realistic, the every time I went off a new jump I felt like I was actually falling.
- Responsive gameplay, once you figure out how to use the controls well, it is easy to feel like a pro skiier.
- Graphics are cartoony, but well done.
Cons:
- There is only one track, and there is no finish line, once you get to the end it just repeats the course.
- Music is repetitive and cannot be turned off.
- Feels more like a demo to a full game.
Overall it was fun to play, and I like to use my Vive to show off VR to my friends, this game has become a quick favorite for new players.
Steam User 3
Played this on the Oculus Rift with Touch controllers
So if you read the community hub, you will read how this game does NOT work on the Oculus Rift. That is mostly true. However, I can get this game to work on the Oculus Rift with Touch controllers. However, I have no idea exactly why it works sometimes and not other times.
Here is what I have figured out: I don't think the game will work at all if you start the game from Steam VR. The game will not launch if you launch from the option Oculus Rift mode. However, it says something about installing. Then you can try launching the game directly from the Oculus Home page.
When you do so, it will still be the steam version. This is where it gets tricky. To get the game to start, you have to keep trying to grab the ski poles by pressing trigger. Sometimes, they will be very easy to grab and in fact, sometimes I grab them on the very first try. However, sometimes it never works despite how many times you press trigger to grab. Even if it doesn't work, keep trying. Spend a good 60 seconds trying to do so. If it fails, just exit game and relaunch. You may even want to play another game.
For whatever reason, sometimes they are easy to grab after the first or a few tries. Sometimes it takes like 20-50 tries. Sometimes it never works.
If you're willing to put up with the above, the game will run fine on the Oculus Rift with Touch controllers. It's very fun to play. Keep in mind, it's really just an endless runner with obstacles and ramps. The swinging motion of your arms with the touch controllers is just an immersion thing, but the physics are way off on the skis poles. You can go faster if you time your swings correctly.
Sill, I had fun. I would highly recommend this game if it worked properly. But it doesn't work properly. I got it on sale for $6.99. Not sure if it's worth the trouble, but I'll keep it. If you're willing to be persistent, you may want to get this too.
Rating 5/10 Dev is likely never to fix above problems, buy at your own risk for the Oculus Rift with Touch