Faeria
With its unique living board, Faeria will challenge you with truly strategic card battles. Craft your deck, shape the battlefield, and fight for victory! A strategy game like no other. Build exciting decks and shape the battlefield as you fight epic battles. Raise mountains, build forests, fill lakes, or harness the sands of the deserts. You choose your own path to victory. Earn your collection through our simple and affordable DLC-based business model. Experience a card game without expensive micro-transactions. Whether through solo campaigns, draft mode, or PVP, all cards are earned through simply playing the game! Enjoy 100+ hours of solo content, co-operative missions, and puzzles! Explore a vast array of challenges that reward you in return. Journey through the Oversky and defeat devious World Bosses – or even play enemy AI in draft mode!
Steam User 34
This game is criminally underrated. The player count is a little skewed because it is crossplay between Steam, epic, and consoles...but still... This game should have a huge following for these reasons:
- Incredibly unique and strategic gameplay mechanics, as if Chess, MTG, and Hearthstone had a baby
- NO pay to win. No micro-transactions. NONE! You literally cannot buy anything extra in the game besides DLC, there are no loot boxes or special currency you have to buy. You get every card and cosmetic in the game just from playing the game. There are extra cards and cosmetics available in the DLC, sure, but you can still have tons of fun and even be competitive without the DLC (plus it's cheap on sale)
- Absolutely stunning art, graphics, UI, and animations
- Excellent lore, and even some cool easter eggs (I keep spotting Studio Ghibli-inspired artwork)
- Incredibly in-depth and engaging solo campaign modes and missions (the bosses are tough!), could keep you busy for a long time. There are even co-op campaigns!
- PVP is incredible for those that want to get into it. Not only is the core gameplay already unique, but they have also developed a unique system for playing matches where you have multiple decks to choose from in a best-of-3 format and you can ban one deck of your opponents if it is a bad matchup.
Only downside is that it looks like there won't be any new content added to this game. Devs seem to have moved on, probably because they didn't make enough money, which is a real shame. I would have loved to see this game explode and continue to get updates. What a masterpiece. The best strategy and gameplay in its genre AND no microtransactions!?!? It's like a dream come true.
Steam User 30
A Semi-Professional Hearthstone Player’s Review of Faeria:
I’ve been a semi-professional hearthstone player for close to 4 years; I was the captain of my e-sports organization’s team for 2 years in a row, and then took on the role of coach for another 2 years right after. During my tenure I’ve won numerous awards and cash prizes, but I’ve fallen out of love with Hearthstone these past few months. So... this is my review of Faeira as a previously paid e-sports athlete for hearthstone.
Similarities and Differences in Gameplay:
Hearthstone is the most popular digital card game, odds are you’ve played it at one point if you’re interested in picking up Faeria. The good news is you’ll feel right at home when it comes to the actual cards of Faeria. Each card has a mana cost and an attack + health value and they operate in the exact same way as Hearthstone! Not to mention the keywords also are similar (Taunt = Taunt, Haste = Charge, Combat = “when damaged do x”, Last Words = Deathrattle, etc.) What differs primarily is the actual game board as it’s infinitely more dynamic and adds another layer of gameplay to the typical “minion/spell” card game.
In Faeria cards generally have a terrain cost as well as a mana cost. Every turn you and your opponent have the opportunity to place an elemental tile (red, green, blue, yellow, or 2x regular). These tiles are added up on your screen and allow you to place more powerful minions or cast more powerful spells. A 3-mana card with no terrain costs might be a regular 3/2, but a 3-mana card with a 2-blue and 1-green tile requirement might be a 4/6 with taunt. Since Faeria dosen’t have a class system like hearthstone, you’re free to mix-and-match different elemental combos which can generate more flexible and creative decks.
Monetization:
First let me say that this game is Free-to-play, and no, I’m not just saying that. I have yet to buy a single DLC for this game and I’m near the top ranks of Faeria within my first month of play. Now, as previously stated, I was paid professionally to play Hearthstone so my skill and learning curve might differ from yours. However, the monetization system in this game is simple to understand: the base game includes the classic Faeria collection AND the Oversky DLC (you used to have to pay for it, now it’s free). What differs from Hearthstone’s DLC is that you cannot earn cards from DLC’s you haven’t purchased. Unlike Hearthstone which has expansions that are “technically” free for anyone, you must purchase the ability to un-pack those cards in Faeria. This does lead to some imbalancing, as most of the newer cards are generally considered “better”, however, there are plenty of guides online (that I used) for powerful free-to-play decklists.
Collecting:
Speaking of “un-packing”, yes Faeria also has a pack system when it comes to card collection. However, the system is vastly superior to hearthstone. You get packs regularly through level up rewards or mission challenges, but the best part is you get a free card (of your choice) every 6 hours. You get 6 charges maximum, and you earn a new charge every 6 hours. With these charges you can pick and craft any card of your choice (minus legendary cards) completely free. There are no duplicates whatsoever in Faeria, it is impossible to pack cards you already have all possible copies of. Unlike Hearthstone’s duplicate protection, in Faeria if you earned all common + rare cards, your packs will be entirely full of epics + legendaries!
Playerbase:
Similarly to Hearthstone, Faeria is available on multiple platforms (PC, Mobile, Console, etc) so the playbase is pretty spread out. So don’t let the steam player-count dissuade you, I’ve never waited more than 2 minutes to find a match even in the more niche gamemodes. The playerbase is also much less toxic compared to hearthstone either on reddit, discord, or those classic post-match friend requests.
Solo-Content:
Faeria has easily over 70 hours of challenging singleplayer content to complete, all with interesting rewards and achievements. There’s a wide variety of solo-content and most of it is infinitely repeatable: daily Dragon battles, world bosses, puzzles, etc. If you wanted to play this card game completely on your own and still earn a load of rewards, that’s absolutely possible. Their AI requires you to be connected to the internet, so as of now there’s no offline play just FYI.
Development:
As far as I’m aware the development of Faeria is shut-down. The last balance patch was a year ago and I don’t think there’ll be another one soon. It’s entirely possible the developers come back to this game with a surprise DLC launch, but I don’t think it’s likely. However, for me personally, this is the type of gameplay I like. I left hearthstone due to the constant need to grind for the new expansion every 4 months, it felt like a chore and decks I enjoyed fell out of the meta constantly. With the removal of Hearthstone classic, I needed to find that “consistent” card game itch elsewhere and came to Faeria.
Final Remarks:
Faeria has provided me with a consistent and challenging experience I was never able to achieve in Hearthstone. It has a similar minion/spell system that I was familiar with, but provided so much more skill expression when it came to deck-building and gameplay with the terrain system. With a pretty incredible collection system it’s easy to craft new cards and play new decks at zero cost to the player. This game goes on sale often and I was able to pick it up for $5 during the summer sale. For the sheer amount of single-player content this game offers it’s 100% worth it even if you never play multiplayer. I’ve been seeing great success with my Zero-DLC decks, but I would consider buying the DLC just to further support the game.
I would highly recommend Faeria to any card game enthusiast who wants a simple but dynamic experience that has more creativity and flexibility than any other card game on the market.
Steam User 10
I played pretty much every card game out there and this might be the best card game right now. I don't understand why it is not more popular. For anyone who is looking for a card game where you don't have to spend money, with a lot of strategy and low impact of rng try this game. It is amazing.
Steam User 5
It's a fun and unique card game. Description is somewhat misleading - while there aren't card packs to buy, you need to buy the DLC to be able to unlock all of the DLC cards.
The game is worth it when on sale but I don't recommend paying full price for the game/its DLC.
Also the devs don't really update the game anymore, they abandoned it to work on a new game.
Steam User 3
This is more fun than I thought. The computer opponents are well thought out, and the rounds not too long.
Steam User 4
I really loved playing this game, but I have to admit that it has been years since I actively played it, mostly due to a low player count. It has great art, mechanics, and most important it is really fun to play. I kept hoping that it would get more popular and for it to pick up, but for some reason, that I never understood, it did not. I still like to play a game or two, from time to time. My comment might sound negative, but I am mostly just a bit sad that a great game failed to capture a wider audience. I would still recommend it to any CCG fan, for its unique mechanics and adorable art.
For me it is still a 9/10
Steam User 7
Faeria lay undetected, underrated and pretty much a hidden gems for card deckbuilding games,
too bad it never made it to mainstream scene. I wish I had come across Faeria sooner.
With only base deck and your strategic skill you can made tides of change at any moments,
It's vital how strategic one controller manipulate the land, creature, structure or trapping your enemy to win a battle. Faeria and Across The Obelisk now is my all time favourite online card and deckbuilding games.
Those player review whom moan and Byatch about P2W clearly they're born sore loser
and addon bonus; they're either bad at theorycrafting or can't deckbuilding their own deck to hold their ground.
Clear as day, they don't have the skill for strategic nor critical thinking.
Moonfassa has proven it with by winning the tourney and to proof it again he even rank No.1 just by playing it with the BASE game of Faeria alone in order to debunk and disproof all the accusation of Faeria is P2W card games.
DLC is not a requirement to win, is your skill that matter here.