Faded Stories: Greenberg
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Desert Fox Games:
игреThe sad truth about a place of endless possibilities is… It’s hard to tell a real story from a fairy tale. If everything can happen, then how do you know anything is true? And if you fail to record your history… it’s like you never existed. The city of Greenberg has no beginning, but its end is near.
Here in the city of Greenberg time is meaningless, and space is infinite. The city has endless history and yet… The whole place is fading away. True, verified stories are rare, spread over time. If you are interested, you can experience them for yourself. More people learn about this city, the longer it will stay on the map.
Play the abstract point & click game and experience the amazing atmosphere of this place. The game is divided into a series of short stories, where each chapter has its own unique theme. Find alternative paths and discover as many secrets as possible.
Game Features:
- An original, abstract world full of creative concepts and ideas
- Minimalist art style
- Atmospheric ambient
- Alternative paths and secrets
Steam User 4
Прошел игру, традиционно пишу отзыв, если игра "зацепила".
Студию Desert Fox я люблю, их фирменный минималистичный стиль подчеркивает особый шарм и атмосферу, а отсылки на прочие их игры в ряде головоломок позволяют соединить все игры одной повествовательной нитью.
На прохождение данного квеста со всеми ачивками ушло почти 3 часа, и это - не большой промежуток времени, зато результат меня лично порадовал. Не хватает порой хотя бы небольших диалогов, чтобы расширить сюжет, но в целом, если быть внимательным, то благодаря скрытым подсказкам (обрывки газет, статьи, ТВ и прочее), сюжетная линия начинает прослеживаться. Спойлерить не буду, для любителей квестов, считаю, что вся серия должна быть в коллекции (даже та часть, на которую я писал негативный отзыв ранее), чтобы... ну чтобы просто пройти, и кайфануть.
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I've completed the game, and I traditionally write a review if the game is "hooked" me.
I love Desert Fox Studio, their signature minimalistic style emphasizes the special charm and atmosphere, and references to their other games in a number of puzzles allow you to connect all the games with one narrative thread.
It took almost 3 hours to complete this quest with all the achievements, and this is not a long period of time, but I was personally pleased with the result. Sometimes there are not enough small dialogues to expand the plot, but in general, if you pay attention, then thanks to hidden clues (newspaper scraps, articles, TV, etc.), the storyline begins to be traced. I will not spoiler, for fans of quests, I believe that the entire series should be in the collection (even the part that I wrote a negative review about earlier) so that... Well, just to get through and get high.