Fade to Silence Screenshot 1
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Fade to Silence Screenshot 3
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Fade to Silence

Fade to Silence takes players into a frozen, post-apocalyptic world where defying nature’s threats and enemies is key. A compelling mix of a puzzling story, a constant strife for resources, balancing short term needs versus your long term goals, and a tense, atmospheric mood makes this game a unique survival adventure.
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Game Discussion

Review by Anonymous
Review from Steam

Make sure you get to read Building and upgrade descriptions.
Having a HUT for every follower and upgrading them keeps your followers from using all your FOOD and FIREWOOD.
at the end of the game I had 15,000 fire wood and 400 food.
FOOD and FIREWOOD was never an issue for me.
*Playing the game It felt unfinished.
*There are only 4 Monsters to fight.
*I ONLY glitched into the ground 1 time ever surprisingly.
~~When monsters attacked my base several would spawn below the ramp and just do nothing. This caused me to have to go out and find them and kill them as they stood there to make the attack phase stop.~~
*Once you add buildings your followers will glitch on them witch is only visual they still get there jobs done from the other side of the stronghold.*
The story is made up of fragmented memory you have when you sleep that are short and lack luster.
I only payed like 3.00 USD on G2A and I would not recommend paying more than 5.00 USD.
It's good If you need to kill time hours fly by.

Review from Steam

Post apocalyptic scenario, winter landscape, Lovecraftian horrors, medieval combat and beautiful visuals. What more can you ask from this game?

Review from Steam

It is a bit buggy. Combat becomes repetitive. The systems design & aesthetic, however, make this worth the price. This game is a fantastic idea that was not given enough time for polish.

Review from Steam

Very recommended, but with **HUGE** caveats!
The game is very atmospheric, with constant cold and snow, blizzards, need for food and firewood, creepy monsters. You can travel on a sled! On top of that, great music, and the few short "dream cutscenes" are suitably mystic and creepy. Some fantastic art direction there (and also in the general environment).
Gameplay is mostly fun -- a lot of resource collecting, there is a bit of base building and companion management, a bit of crafting, lots of (decent-enough-for-me) combat. Combat isn't too varied, but it is tense -- it took me a while to figure out how to defeat monsters, but once I upgraded my weapons and learned the timings, it was quite ok, a lot easier then most metroidvanias I played. And conquering an enemy "base" was always a nice rush.
So, all in all, if they polished the game a little more, this could be **STELLAR**. Problem is: there were quite a few bugs, most of them "workaroundable" (camera going nuts sometimes), but some a bit nastier (fell through the ground once; character stopped responding completely once; buttons go crazy when you fight next to your sled).
Now, these bugs are very common in games these days, and they did not happen so often, so it should be ok, right? Well, no, because the game features semi-permadeath (you get to keep a few boons, but you do restart from the beginning, and it feels very repetitive), and you cannot reload from a previous save. The sensation of losing a life to a bug or a bad interface is... unforgivable.
But anyway, at the end I had lots of fun during the 40hs or so I played this (scum saved a lot against the bugs), and I was quite impressed by the game despite its many flaws (jumping sections? really?). Strongly recommended, but only for the patient ones.
Score: 81/100.

Review from Steam

I had seen a video about this game a long time ago when it first came out and it looked amazing, now i finally get to try it and have fallen in love with it, still not sure what i'm doing or need to do, or how or where to find more followers but hopefully will see that in time. So far my only feedback to help in-game life to run more smooth would be to have in the main camp area stamina not go down so fast, and to be able to access all crafting materials inside the refugee camp storage from any crafting station/campfire within the camp. i just find sitting down to the campfire then realizing I don't have the right material and then having to get out of campfire and go into the chest right behind me and then go back into the campfire is just tedious and time consuming.

Review from Steam

Fade to Silence is one of those games that grows on you the more you play it. It is visually stunning and the snow looks amazing as your Wolves tread and sled. The weather system is challenging at times but comes easy to deal with as you progress through the game. The area for building is small, so there are pieces you may not get to build. Crafting has enough depth going for it to keep your followers busy/crafting while you're out exploring, and for natural progression in the game. There's only a handful of enemies in the game, and the AI becomes predictable/easy once you get a feel for it. Combat is very simple with Light, Heavy, Parry and Roll. The feel of the combat reminds me of the Gothic/Hellblade games to get a sense of it. Followers have some interesting character arcs/writing and i enjoyed listening to the dialogue for the most part.
A big boss would've been nice and would aid in making the ending of the game a bit more impactful.
Grab the game on sale!
Overall I would give the game a 7.5/10