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EW/WE

EWWE – is just a dream. A bad dream in which you find yourself in captivity in your own room. A bad dream, which seems more like a reality sometimes. Control yourself and follow the recommendations below to regain a healthy perception of reality and retain the rest of your sanity.FEATURES:
  • EWWE is stylized as an old-school pc game: tune in to a pleasant pastime with a nostalgic atmosphere.
  • An abundance of various text messages: you do not need to choose a replica for the dialogue, because no one gave you the right to speak!
  • A mysterious story: but don't be afraid of spoilers, you already know that everything will be fine.
  • Adequate difficulty: don't worry, the world around you is dead and your actions will not lead to any consequences, especially negative ones!
RECOMMENDATIONS:
  • Do not approach objects that cause you anxiety.
  • Avoid contact with any entities if you are not sure of their peaceful intentions.
  • For a full gaming experience, use headphones.
  • In a difficult situation, listen to your inner voice.
  • Crawl?
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

CRAWL _ HOLE _ ILLNESS _ DIE
I received this game to review for my curator group, Strange and Beautiful. It doesn't quite match the theme of the group but I wanted to give it a review anyway, because I kinda liked it.
||||||||||||||||||||||||||||||||| What is EW/WE?
A very short but fast-paced surreal horror experience. It is compacted into about 1 hour, less if you hurry, more if you're soaking in the atmosphere and taking your time. It's intentionally vague and plays up the concept of insanity to be obfuscating.
Gameplay-wise, mostly a walking sim, though there are things you have to "interact" with to make the game move forward. There is a section I think you have to actually "play" and not get killed, but I'm not entirely sure.
*Does it have jump scares? Kind of! Things don't dive at you so much as they appear and disappear really fast, sometimes quite close to you. No screeching noises at all. Once the game ramps up they don't feel like jump scares at all, because so much is happening at once.
*I'll give a tiny warning if you get headaches from blinking lights, though.
||||||||||||||||||||||||||||||||| Pros and Cons?
On one hand, for the price and length, it's done well. It is a complete little story, even if it's confusing. The black and white was a good choice to set the tone; has a good atmosphere and tension and since it's short, it stays tense the ENTIRE time, no letting up. The repetition gets you in a desperate mood to try and break free from the cycle.
It also has some classic horror tropes that I liked a lot. THE HOLE. THE CLOSET. THE ROOM. I like those particular tropes so it was interesting to see them play out. My heartrate was up, I jumped a few times and I even yelled once, to my embarrassment.
On the other hand, I'm sure people will be put off by a few things: Very short gameplay time. Sit down and finish it in an hour or less. Vague & abstract so you may not get a lot out of the "narrative," what little there is of it. And it might not be scary or interesting for people who play a lot of horror games. If you know anything of the indie horror genre, you've probably played similar games, and there probably won't be much to see that you haven't seen before. You may have fun with it if it's your thing, but if you're looking for something totally different you'll probably have to keep looking.
But it's cheap! I recommend trying it, even if you're unsure. It's an easy refund if you don't like it.

Review from Steam

If you've played IMSCARED, First Winter, or WRONGED, then you're going to be a few steps ahead when it comes to knowing what to expect from a game like EW/WE. It's an intense and theatrical assault on the senses, and it relies on cultivating real world diagnostic confusion to create an overwhelming side-effect of anxiety and unfounded fear. It also utilizes stark black and white contrasts, which change in rapid succession, to force your eyes to leave imprints of certain images for a short period of time when you blink; another feature that causes you to re-evaluate your personal inner psychological state for the duration of the game. There are a lot of hastily changing patterns and lights, so those with epileptic conditions or sensitivities should stay far away from this game.
These types of horror games are different than anything you may have stumbled upon before. They want you to become so absorbed that you actually start to question your own mental status. EW/WE does that well, as its 30-60 minute campaign starts out at a snails pace and then amps up into a chaotic seizure of flashing words (KILL. ILLNESS. DEATH. CRAWL.) and fast changing scenarios. It creates confusion. It causes panic. Your palms will become sweaty, your heart will beat some faster. When everything dies down, you'll wonder if it's over. You'll sigh a breath of relief when it finally is, and you'll take time to get your bearings. It's like coming down from a really intense rollercoaster ride, but it's a little harder to shake off than that. This game manages to achieve all that, with very few assets, a black/white/grey aesthetic, ear-grating "bit" sound effects, and a very short lifespan; all for a buck. It's well worth the time and money if you really want something that will get under your skin.
Rating: 4.0/5.0 - Excellent, highly worth playing.
The Horror Network Curator | Group Click for Gore
The developer provided a free copy of this game for review, through The Horror Network's Curation page.

Review from Steam

Details
The lying, the switch and the wardrobe.
In an 8-bit monochrome world, you appear to awake in a hotel room. The game involves moving in a 3D space and clicking on the environment in certain ways at certain times to move the story forward. The story is very dark and overtly disturbing and pulls you in to a short tale of darkness, despair and futility. A tangible narrative emerges from this abstract universe and it leaves you spooked without any cliched jumpscares. Its ambiguity does leave you wondering how well you did during a game, but there's enough of a palpable progression to be found as you progress from apparent victim to victor.
Summary
An intriguing puzzler that maintains a taut suspense throughout. Recommended.
Pros:
- compelling and immersive
- attactive art-style
- the story is there to be found, and it is disturbing
Cons:
- it can be too abstract, resulting in random clicking to progress
- do you ever know how well you did?
- perhaps a little too esoteric for everyone's tastes
See Also...
All boyflea reviews can be found at Good Indie Free Game Reviews

Review from Steam

"Do not approach objects that cause you anxiety," is one of the recommendations on the Steam Store Page of EW/WE. Unbeknownst to the developer and publisher, Date/Time, everything causes me anxiety - HA HA! Contrary to another of their recommendations, I will not avoid them. I will not lie, or go to sleep! For Death is only the beginning.
A 30-minute panic where your vision gets checkboard and you begin to crawl. This game surgically implants you into a claustrophobic atmosphere where everything causes you anxiety. EW/WE assaults your senses with unpredictable flashes of text, cringe-inducing sound, and an enigmatic story. The gameplay features a crawling simulator with point-and-click mechanics.
You check the closet, you look outside, you try the door knob, you che -- the phone rings! You pick up: silence. You contemplate sleep, maybe you should lie down. No, you check the closet, you look outside, you try the do - is that a hole in the wall? Wait, did you hear that? You check the closet one more time. Click, clack, point, click, clitcky-clackity they are coming. When? Soon. Why? Because they're hungry.
You must play with headphones, otherwise you will fail to immerse in the pixelated atmosphere, and you would overall be doing yourself a disservice. To some extent, this is IAMSCARED's bastard son and brother of dead_file.exe: a high fever dream with general anxiety disorder and bipolar episodes.

Review from Steam

the game reminds me of my psychotic phases ...

Review from Steam

I'm not sure what I just played, but I know I liked it. This is a short, mysterious pixelated horror game that I would suggest checking out.

Review from Steam

This game definitely ratchets up the tension and doesn't deviate much from there throughout. There is one section of actual walking in a very dark area. This was rather annoying as you can't see any enemies farther than one inch from your face, causing multiple restarts in the area and draining the tension that was built up and replaced with annoyance. Whatever plot is present is too confusing to make sense of, but the game succeeded in keeping me creeped out. Shame it didn't get that creep one step farther into outright scared. Takes about 45-60 minutes depending how lucky you get with the walking part.