Everybody’s Gone to the Rapture
Yaughton, Shropshire. 06:37am 6th June 1984. Deep within the Shropshire countryside, the village of Yaughton stands empty. Toys lie forgotten in the playground, the wind blows quarantine leaflets around the silent churchyard. Down on Appleton’s farm, crops rustle untended. The birds lie where they have fallen. Strange voices haunt the radio waves as uncollected washing hangs listlessly on the line. The televisions are tuned to vacant channels. Above it all, the telescopes of the Observatory point out at dead stars and endless darkness. And someone remains behind, to try and unravel the mystery. Immerse yourself in a rich, deep adventure from award-winning developer The Chinese Room and investigate the last days of Yaughton Valley. Uncover the traces of the vanished community; discover fragments of events and memories to piece together the mystery of the apocalypse.
Steam User 103
This is not a game. It's a digital theatrical play.
Before you go into it make sure you're not interrupted for about 4 hours as it's a rather slow pace experience.
Play this game with headphones, make yourself something to drink. and dim the lights.
After all is prepared, dive in.
Absolutely recommended.
Steam User 45
IT'S A WALKING SIMULATOR! You don't get to do anything as a player. You just walk around and find out things. You don't fight, you don't jump or run. Just walk. And walk. Huge map. If you have the time and patience, you walk around more than necessary to progress the game. If you are in a hurry (lol) you take one specific route, indicated to you by the game. It's a heartbreaking story and it has great graphics. Very beautiful game. Boring if you're not the walking simulator kind of gamer, but beautiful.
Steam User 18
Everybody's Gone to the Rapture is one of those games that sticks with you, not because of intense action or fast paced game play, but because of how beautifully it tells its story. It's my all time favourite release and I love to revisit it every few years.
The graphics make you feel as though you're walking through a painting of the English countryside and the music is just incredible. The score really ties the whole experience together and adds so much emotion to every moment.
It's definitely a slow burn, so if you're looking for something action packed, this probably isn’t for you. But if you enjoy thoughtful, atmospheric stories, it’s absolutely worth your time and I cannot recommend it highly enough.
Steam User 21
On roads where only footsteps echo, it feels like eavesdropping on other people's lives. Without any flashy events, the story still burrows into the heart, and when the voices of the empty village finally come together, it feels less like playing a game and more like visiting a place.
Steam User 28
-Lux æterna luceat eis, Domine.
The light we cast
Everybody's Gone to the Rapture is an immersive narrative experience, a walking simulator with a gripping story, beautiful graphics and stunning soundtrack. If you loved Dear Esther, Gone Home or What Remains of Edith Finch you will most likely appreciate what this game has to offer as well. Prepare for a dreamlike walk in 1984's Yaughton, an English village, where apparently everyone has vanished. Empty houses, cars left abandoned on similarly deserted streets: an inexplicable emptiness that would be terrifying, if only there wasn't such a mournful serenity to this desolation.
-Requiem æternam dona eis, Domine.
Despite Rapture's melancholic facade, watch out for lightborne poignance and the attrition that comes with everyday life. You may take a peek at vignettes from the lives of Yaughton's residents and bring their lowest points to light. In this most lonesome seance, bear witness: the people are gone, but their failures remain. Their shortcomings, forever part of the light they cast. It is human nature -to err is human, after all. As is the innate drive to seek answers. Much like you do.
The answers are in the light. Always have been. But what else lies there with them, nesting in the brightest afterglow, waiting? On the fringes of the dimmest constellation, watching? There, in the everlasting, glaring light.
Do you want to find out?
-Et lux perpetua luceat eis.
Steam User 12
This game is awesome. The music is fantastic and the story is told in a very interesting way.
My only complain is the slow walking... I think that's done to get you to appreciate the world they built around you, as it also has elements that tell you part of the story but I'd welcomed a run mode or something after the first play-through.
If the game looks/sounds interesting to you, play it!
PS. I played this a few time over in PS4 years ago and recently picked it up so I can play it on PC again.
Steam User 9
Its really hard to know what to say about his one. Not because it's dull or anything (although if you're after action, may I suggest Doom instead?) but more because I don't have the right words to enunciate how this game makes me feel. In case you haven't already guessed, this is a positive thing.
The people who made this game have successfully managed to capture the feel of a lazy English village at the end of a crisis. There's no one around, so what happened?
As you walk around a frankly gorgeous representation of a town in Shropshire UK, the plot unravels with flashbacks and people's memories telling a story without any actual people about. You'll see what I mean when you play it. It's when you start finding bathroom floors covered with blood, and bins filled with blood stained tissues that you realise something went badly wrong here. The blood is used sparingly however. This is not a gore fest. It's a story about normal people reacting to the end of the world.
The graphics here are sublime. Every detail, light effect (The sky in the final bits and the bit in the church!) and asset have been constructed with precision and love. This game has had thought and care poured into it at every point. It's set in the 80's and you can really feel the effort that went into constructing appropriate looking vehicles, TVs, Computers, heck, even the gas fire in one house was near identical to the one I had in my childhood home. Walking around the village the first time, I was actually gobsmacked.
That's not to say anything about the sound. Ringing phones and whispering voices. Birds and insects sing quietly. Water gurgles. Signs creak and the "events" are an absolute audio pleasure, inciting both wonder and fear in equal measure. Then there's the voice acting. Incredible. Each character is bought to life by some absolutely stellar writing and performances. by the end of the game there are people you'll love and people you'll hate and you never know what any of them look like.
Then there's the music. I don't know how they wrote the score, but it's perfect. Every choral note to driving instrumental speaks a thousand words without actually saying anything. One part especially grabbed me by the throat.
"Oh, there's planes coming"
I absolutely broke down and didn't pick the game up again for a week. I'm welling up again now just thinking about it. Such a perfect and powerful moment. It's not a spoiler to give the quote but it hit me in the chest like a hammer. Easily one of the most poignant and moving moments from my 40 years of gaming.
This isn't a game. It's an experience, and I urge you visit it for yourself. If you give it the time, you'll find a game that will stay with you long after the credits roll.
(NOTE - The run command is a bit of a fakeout., however if you use a controller and hold the RT at just the right amount of slight pressure, you do indeed start to run.)