Event[0]
Event[0] is an award-winning narrative exploration game where you must build a relationship with a lonely spaceship computer to get home. Set in a retrofuture inspired by sci-fi classics such as 2001: A Space Odyssey, the game is about forging a personal relationship with your only companion, an insecure AI entity capable of procedurally generating over two million lines of dialog. You interact with the computer, named Kaizen, by typing messages on terminals throughout the ship. The reality of your situation will emerge organically as you communicate with Kaizen and explore the mysterious ship in first-person perspective.
You’ll freely navigate evocative 3D environments brought to life with physics-based rendering and advanced lighting techniques. You’ll examine items to gather information and solve hacking puzzles as you progress. You can even leave the ship for breathtakingly scary spacewalks! All sound and music come from the environment; there is no traditional score. The ship is essentially the AI computer’s body, and reacts to Kaizen’s feelings by making different sounds—pay attention for clues!
As in any relationship, there can be gratitude, disappointment, or jealousy, and Kaizen reacts differently depending on its mood. By working through the fears and anxieties of your virtual companion, you can eventually find your way back to Earth—while unraveling the cryptic history of the ship and the 1980s society from which it emerged.
Steam User 0
这是一个非常独特的假AI驱动的游戏,在大模型层出的今天看来kaizen并不是真正的AI,哪怕kaizen设计的回答字句再多,作者再用心,由于玩家的想象力是近乎无限的,也就无法避免答非所问情况的时常发生。而这个情况也一定程度上会让玩家失望,因为如果一个人工智能被发现是人工智障人们必定会失望,结果玩到后面玩家就知道其实这只是需要你说出特定表达来触发剧情推动的游戏而已,期待程度会大大降低。
然而,如果你抛开kaizen这个假AI的问题不谈,就玩法和剧情来说整个游戏依然在所有解谜游戏里是独一份的存在,到后来了解anele和nandi的事之后你会去思考,搭配孤独的氛围营造,你必然会细思极恐。在kaizen试图把你拦在舱外的时候看得出来,作者想让你觉得你面对的不是一个友善的可爱AI,而是第二个能够尝试将你置于死地的哈尔9000。而你也需要作出你的选择,无关对错的选择。作为一个科幻迷我无疑很喜欢这款游戏,哪怕游戏流程的确很短。
9/10
Steam User 1
Hey-Judy-hey