ERRANTE
THE NEW EXPERIMENTAL SANDBOX LIFE SIMULATOR.
A world to live in, in constant development, with an infinite variety of interactions and possibilities, everyone of them proposed by the players.
• Propose what you would like to see and / or play
Do you prefer a calm and colorful world where you can enjoy life or a more gory and dark adventure where you can survive? Do you prefer the relaxation of nature or the urban frenzy? You have the power to tell us how you would like to evolve the game, tell use your ideas, the most interesting will be proposed to all the other players to be voted on. We developers have decided to start this life simulator from a children’s room full of interactions to be discovered, it is just the tip of the iceberg.
• What about the Lore and the Story?
Also in this case you with your imagination can propose the stories to tell, which will be published in form of episodes that tell these self-contained slices of life, parallel to the main story that unlike the episodes could drastically change the game world and its possibilities.
• Public board of the development progress
The development progress is easily visible on a Trello board, you can see the features we have implemented and those we are working on, everything is extremely interactive and in close contact with the developers.
• Can I play with my friends online?
We know the importance that the online feature of a game can have for a large slice of players, we are still deciding what could be the best way to bring it to make it fit well with all the other mechanics and the very heart of the game.
Steam User 23
this game is really good!! i love the idea of a game that evolves with its community, i think it would benifit with some kind of rotating feature so you cold place objects easier? i also think some new interactive items like the piano would be pretty cool.
Steam User 9
I played Megalovania on the keyboard and (somehow) got on top of the bedframe with the help of a glitch I found. 'Twas fun.
My only critique is to make an main menu to help players exit the game more smoothly. Since this is Early Access, just a continue and exit option would be nice.
EDIT: I haven't been able to "close" the game unless I close out Steam itself. I don't know what is causing this, but I thought it would be good to let you know.
Steam User 3
Great detail and unique concept. I understand the camera view adds to the feel of the game and I might just be weird but I got nauseous from the camera very quickly. Also when I put the chair against the crib, jump on the chair, and jump up and down and just move in the chair 1. it's really slippery and also 2. I can like move with the chair. I like to think that I just became one with the chair but it's obviously just a tiny bug. I am guessing the developer(s) are looking for feedback so that is what I would say. Also just adding more rooms and stuff but I'm sure that will come since it's just in Early Access. Great job and I wish you the best of luck!
Steam User 2
I am not sure what to say. It has a lot of good reviews. I think the devs are biting off more than they can chew, but I hope to see something worth it come to fruition. They've shown some hints of what to expect, like economy, charging your character, experience points (maybe?), customization, having a house, etc.
I liked we could draw with chalk. Would like to paint pictures to sell or hang up etc. Could be a part of the economy,
Would like community created dialogs and jobs to be posted on a job board of some sort with their own money to be offered for such things in completion.
One of the coolest memories I have in a game are from a Myst type clone that had a time machine (i think) you just punched in random numbers to travel to different instances of time. Could be community controlled or procedural. Idk. Anyway it seems like you guys want a lot of community stuff, so I really hope there will be something one day.
Thumbs up for attention. Not necessary to drag it down considering it's free atm.
Steam User 3
it would be cool if we dreamed diffrent things every time, so our first dream is a childs house, untill we do somthing specific we cant wake up. our second dream could be somthing else compleatly diffrent like we are in a prison, or war field or somthing and wehave todo somthing in that dream to go to the next. let me know what you think.
Steam User 0
i think this is a decent game and maybe its just me but i find myself very lost and confused with the game and what to do besides mail delivering lol
Steam User 0
This is a simulator during which you play as a robot and exist in an almost sinisterly quiet world- no other citizens and only capitalism to spur you along as you deliver packages to mailboxes in front of empty houses. When you dream you're left in a state of perpetual neglect as an infant. I enjoyed throwing things into the trash can a lot though.
The game is interesting enough for me to keep an eye on it so I'll give it a thumb's up but I can't really provide a reason to play it currently beyond the suggestion to play if you're lonely and want to play a game that embodies that while giving a sense of malaise to the player as they endure the pressure of a dead world.