Endless Legend
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Create your own Legend Another sunrise, another day of toil. Food must be grown, industries built, science and magic advanced, and wealth collected. Urgency drives these simple efforts, however, for your planet holds a history of unexplained apocalypse, and the winter you just survived was the worst on record. A fact that has also been true for the previous five. As you discover the lost secrets of your world and the mysteries of the legends and ruins that exist as much in reality as in rumor, you will come to see that you are not alone. Other peoples also struggle to survive, to grow, and perhaps even to conquer. You have a city, a loyal populace, and a few troops; your power and magic should be sufficient to keep them alive. But beyond that, nothing is certain… Where will you go, what will you find, and how will you react? Will your trail be one of roses, or of blood?
Steam User 6
我感觉这个游戏其实挺不错的,非常耐玩,刚开始什么都不会,新手教学啥也没有学会,狗屎,都是自己摸索出来的,刚开始都不知道怎么殖民,甚至用殖民者放到军队里面玩了快三百个回合被嘲讽,直接一怒之下退游三小时,后面新开了几个存档慢慢试错才玩懂的,但是还是非常lj,至少进步了不少,现在还是有点经验不足,还是菜,还得在练练。
Steam User 4
谢谢你给我打开4x大门,义无反顾的买了文明六的豪华版
Steam User 2
我真的很喜欢派系特化这个概念,这让重复游戏不再那么的重复乏味公式化。文明,奇迹时代又或者是p社游戏在这一点上都不够满足我,通用系统太主要总会给人一种钦定的感觉,大相径庭毫无关联的阵营竟然不约而同的使用同一套只是小修小改的发展模式。难道世界竟然只能如此单调乏味吗?至少游戏不应该。
而且世界观也很有拓展性,可惜内容还是少了些,期待一下下个月发售的第二部吧。
Steam User 10
给人一种打开游戏就觉得不好玩的预感,玩了果然如此
Steam User 1
游戏设定很有趣,而且有着不少游戏的影子,文明6、人类甚至还有群星。杂是这游戏的特点,我感觉也是缺点,尤其是用在军事上,士兵穿什么装备都能自己编辑,战斗环节和战祺一样,很有新意,我刚打架的时候还感觉眼前一亮。但是这些实在有点不适合这种文明向游戏,我能感受到这套环节到后期得有多费脑子。不过整体上还是有点玩头
Steam User 1
非常不一样的一款4X,很多点子到现在都是很惊艳的,美术和音乐也不错。但是对比后来的文明6,奇迹时代4,节奏非常奇怪,缺乏成就感,可能添加更多的种族兵种和奇观会更好,希望二代能更好
Steam User 1
第一次玩这种游戏,感觉挺好玩的,就是那个新手教程太简略了,啥都没用。要自己玩久了慢慢摸索