Eden Crafters: Prologue
This is a free Prologue of upcoming game “Eden Crafters”.
Step foot onto a huge (144km2) unforgiving planet. Your mission is capital: turn the whole planet into a habitable haven for humanity.
Navigate through treacherous landscapes and radioactive areas that stands in the way of your quest for a new Eden.
Gather materials, craft essential tools, and build the foundation for a flourishing civilization.
Automate resource gathering and transformation with conveyors and machines, from elaborate factories to environmental transformation systems.
Temper the climate, create a breathable atmosphere, and turn toxic lakes into life-sustaining water.
This free Prologue offers a glimpse into the vast potential of Eden Crafters, providing a taste of the adventures that await in the full co-op, open-world survival and crafting experience. Take the first steps toward transforming this hostile planet into a flourishing Eden, where crafting and automation are the keys to success.
FEATURES
• Open World
• Co-Op
• Crafting
• Factory Building
• Terraformation
• Vehicles
Steam User 97
This is like the child of two amazing types of games none of us knew we needed.
From humble beginnings grabbing scattered resources off of the ground, to your first automation to powering your ship up which opens the world up to you.
Honest 10/10, I just played for 6.8 hours straight until I got frustrated by 3 things.
1.) The ship controls are terrible. Look, make your ship fly like it does in no mans sky and you'll never hear another complaint out of me. I'm using keyboard and mouse and boy is it impossible. It's to the point I never want to use my ship again now that I've moved to an area with all the resource nodes I need late game. I actually had to turn mouse sensitivity up because it starts at 20 which is just... Lol.
2.) Building is god awful. Look, I know I can use the steam roller and I realize from the trailer PART of what I was trying to do would have been improved by using this sooner... But it also took 4 hours to realize I could click and drag dirt when building (if I had rock in my inventory of course) to lay down an area or build upwards. Problem is, this is AWFUL to use. Often the game has zero clue which axis you're trying to use even if you stare directly at the ground and walk creating a dragging motion, or if you click and drag straight up/ down for a vertical wall motion. This brings me directly into my third point...
3.) Belts do not tunnel unless you've already built a tunnel. Belts will attempt to flatten any ground they come across from the skybox down to the belt at "ground" level. I would like to see this changed, so it instead has some invisible hitbox around the belt and basically draws it like a tube, like a piece of pasta, like a noodle. I had no idea where the belt was going so I couldn't have dug a tunnel myself anyways but as soon as I built the conveyor belt it placed and deleted all ground above it. Like whaaaat. Yet when I took it through a short tunnel I had made this never happened, which tells me it's possible to rewrite this functionality as it clearly has some sort of "is ground in the way, true/ false, if true then x if false then x.
Otherwise I have nothing bad to say about the game. I think I have to delete my save now because of what the belt did to scar the landscape. It wouldn't be so much of an issue but it ran under a node and you can't fill around the node with terrain the same way it originally generated. It's ugly with a bunch of transparencies despite my best efforts.
I also only started with a big island and one tiny island so the vehicles don't seem very practical. I'll have to create a few world and see if they are procedural or if this is normal and just a prologue thing (VS the game we are all comparing this to that has a single hand crafted map and thats it).
Steam User 36
In short - this game is addictive. Kind of a cross between Subnautica and Satisfactory for me.
Really hoping to see the full game sometime soon.
Steam User 48
When you first see a tsunami, you start to panic...
The game is still quite raw, but it's already nice to play a hodgepodge of your favorite games.
This game will be in demand only if it is not abandoned and something else begins to be added that will distinguish it from the games of the progenitors.
Steam User 18
Great game even at demo level you can experience a lot. I see a lot of potential. there's no penalty for dying that I have found. Very casual thus fun. build is instant so no boring timers or waiting. very enjoyable due to that fact. they don't bore you to death with timers and only grinding is getting mats refining fast and mining simple and fast. so not long waits. building is easy and snaps in place. sadly locked to one planet but tons of fun.
Steam User 43
8.5 hours. I'd of never guessed I played that long. It was just a non stop fun time. It's like a mix of Planet Crafters and Satisfactory tossed together. I played it with my girlfriend and she loved it, and I thoroughly enjoyed playing this with her. Definitely looking forward to seeing what the full game will be like.
Steam User 62
Ocean World: Eden Crafters is amazing 1st/3rd person planet terraforming simulator with factory building mechanics, vehicles, survival elements (and disasters!) that is guaranteed to be unlike any other gaming experience you've had to date!
As long as you've never played a video game before.
You could turn your nose up at this game because it looks so close to The Planet Crafter with features from Satisfactory, or you could take a moment to acknowledge the fact that it's hybrid games like this that continually breathe life into the gaming space by delivering gameplay loop combos you didn't know you wanted.
Steam User 15
I really appreciated that the authors made the demo a full, playable game without any artificial stops. In my case, at least, it paid off for them. By the time I finished the demo, I knew for certain that I wanted to own the full game with the additional game worlds and mechanics. I bought it, even though it was early access. And I enjoyed it too.