E.E.R.I.E2
Game features
1. Realistic weapon
The weapons in E.E.R.I.E 2,whether based on reality or fiction, they all have detailed and realistic modeling, mechanisms and animation, and most of them can be modified. Compared with the previous work, more explosive weapons such as the under barrel grenade launchers have been added. Together with the destructible objects in the scene, make gunfight more intense.
2. Challenging battle
Usually, the engagement area with multiple detours and the enemy with strong offensive desire constitute a challenging and interesting battle. At the same time, each engagement area supports one click restart without reloading the level. This function can be used whether you want to try again immediately after failure or pursue perfect combat.
3. Bullet time
The protagonist in E.E.R.I.E 2 can actively trigger the bullet time. Under the bullet time, the powerful firing animation, the exaggerated effect of the enemy being hit, and even the bullet that is dragging the heat wave can be seen clearly. The protagonist needs the bullet time ability to gain a weak advantage in front of this group of difficult enemies.
Steam User 0
A solid indie game thats well noted still in development. So presumably, it's a rather small studio. You shouldn't have too high of expectations, as you would with a triple-A video game from a larger studio. The current build of the game is playable. A lot of love has gone into the details. For example, many dialogues have been recorded in Chinese. There has also been a lot of focus placed on the weapons, which are based on real models. Their mechanics and modification options are very diverse. The graphics are decent. Unfortunately, the level design is monotonous and repetitive. The tutorial barely explains how to play the game or use its mechanics. Playing through the game's campaign is a much better way to learn all the controls. The protagonist's assistant, Cirno, is completely useless. She just follows you around without participating in the action or supporting you in any meaningful way (most of the time gets stuck to objects). The AI definitely needs improvement. Overall, it's a playable game with room for improvement. Here is a summary of the pros and cons.
Pros:
☑ Weapon mechanics, including attachments and multiple types of ammunition
☑ Voiced dialogue (although only in Chinese so far)
☑ Realistic ragdoll physics (urination up to everyone's own taste)
☑ A lot of graphics and controls to play with
CONTRA (-)
☒ Poorly programmed AI (terrible companion)
☒ Level design could be more varied
☒ The game needs better explanations regarding the controls and general mechanics.