DVR Simulator
DVR Simulator is a Drone Racing FPV Simulator. Are you already an FPV pilot? Start your training now with the Freestyle and Racing modes.Features
- Freestyle Mode
- Racing Mode
- Physics Editor
- Virtual Reality
Physics EditorThe in-game physics editor allows you to change a lot of parameters such as drag, gravity, motor power, etc.
- Drag, Angular Drag, Interpolation times, Gravity
- Rates and Throttle mid/expo
- 3D settings
- More
Virtual RealityDo you have a VR headset? Use it to simulate FPV goggles! Real FPV goggles use the same image for both eyes resulting in no motion sickness.
This is the default behavior when VR is enabled, it’s like watching a big movie screen, there is no motion sickness.
Of course, you can enable the stereo mode and experiment with a new level of FPV immersion. This mode is not comfortable and is subject to motion sickness.InputsThe simulator works with both gamepads and real radio transmitters. A calibration process helps you to configure your radio transmitter.
Calibrations are stored in a file that can be shared with friends that have the same radio transmitter.
Steam User 4
I immediately selected stereo vision in VR, tried freestyle mode, and almost threw up. 10/10
Seriously though, this might be good for getting over the motion sickness you can get in FPV before you buy the drone.
I'll be trying the unreal beta once I'm back from the motion sickness
Steam User 2
It's a really nice game and I know it already before it was coming to Steam. I really was looking for the "real" game on steam and was happy to see it here now.
I can also play it nicely with my Taranis X7 controller. But I was not able to get the video output to my HP Reverb G2, which is really sad. I tried a lot, but only works on my computer display and not on the VR headset. Hope that this can be fixed.
Steam User 3
Well, it's a loooong road for this game
BUT it is still in early access, so i have my hopes up.
And VR mode actually works! That is, to be honest, the only reason i do recommend this experience.
My Hardware:
HTC Vive
Radiomaster TX16S
(Needs the driver fix like LiftOff)
My experience so far (0.5 hrs):
20 minutes trying to get stuff running, 10 minutes playing.
- Soooooo many bugs, fortunately i haven't found any critical ones so far.
- UI is not optimized for VR and Settings are basically impossible to read on my Vive.
- Maps are somewhat boring, except the cunstruction site, which i can't play because of my first point :D (i get reset all the time)
- Flying physics are.. Meh.. I've never flown a real quad, so i can only compare to LiftOff.
Quad is waaay to light, if you turn off throttle you loose all momentum in a second and drop like a feather. Flying feels more like a plane than a rock with props (what quads basically are)
+ But stereoscopic VR mode is really cool! Can't wait to try it out once it's a little more polished.
I will update this review as i get more playtime
Steam User 2
Unreal version does not work with HP Reverb G2.