Dust & Neon
Death is just the beginning in Dust & Neon, an action-packed twin-stick roguelite shooter set in a post-apocalyptic Wild West overrun by villainy.
Play as the mysterious gunslinger as he embarks upon an epic quest filled with twitch-trigger precision gunplay, armies of menacing robots, and incredible boss fights. If at first you don’t succeed, try again with dozens of unlockable abilities, thousands of unique weapons, and game-changing performance boosts, all of which transform your hero into an unstoppable force.
Be warned: Dust & Neon isn’t easy. But if you’re up for a robust challenge designed to test your skills, you’ve found your game.
A seriously robust and challenging twin-stick roguelite shooter with visceral reload mechanics—pop each bullet into the chamber during the heat of battle. Best-in-class controls allow for twitch speed and precision gunplay, and a dynamic power-up boost system will have you mowing down mechanical menaces with non-stop action. Dive, slide and seamlessly take automatic cover as you reload and strategize your next move.
Choose your arsenal from an unlockable selection of nearly 2,000 wholly unique revolvers, shotguns and rifles. 1,600 unique tonics allow you to temporarily change or enhance your gunslinger’s abilities on the battlefield, crack open hundreds of loot boxes filled with money, weapons and upgrades. Upgrade your gunslinger with 24 unique skills that fundamentally change the way the game plays.
An action-packed 10-plus-hour campaign awaits for those daring enough to accept the challenge! Completionists will find many, many more hours of adventure at their disposal. Explore a huge, varied world with four unique regions, shoot it out against an impressive roster of robot enemies with unique strengths and weaknesses, and claim the bounties on a sinister cast of villains in epic boss fights.
Steam User 41
Made by one person alone afaik. Let's put something on perspective here:
How can we, in a sound mind, be so nitpicky about a game that runs like a breeze, plays so well and feels so satisfying with its mechanics and forget how many AAA devs with half a billion budget are not even able to deliver satisfying shooting mechanics on a multiplayer game? Indeed the game is not perfect and yes it does get a bit repetitive wich is fairly common in roguelites but i'm of the opinion there needs to be a better understanding of the whole. For example, how much work a person alone needed to achive this.
The same way we're willing to spend $70 on AAA slop to realize we've been screwed way past refund time and move on, I think it's also fair to do the same for a small indie game we can deem worthy within an hour and just refund if it's not our thing. And insted of leaving a negative review for it being repetitive before going back to vampire survivors, go on the discussions and leave some feedback/criticism for the creator to read and get better motivation to improve the game.
The game itself is better than i hoped for. No bait and switch here. Simple yet satisfying gameplay, can be played in short or long sessions, delivers what it's promissed on the "box" and does not fool you into thinking there's a great story to be uncovered, It's also on sale pretty often and usualy with a efty discount or being part of cheap bundles as was my case.
Recommended!
Steam User 6
Amazing top down shooter. Art style reminds me of Borderlands. Not too difficult and really fun.
Recommended 10/10
Steam User 7
Pretty fun game. The feels + sounds are SOLID. Makes you wanna play it again and again. It's like ASMR cowboy shoot em up! The reloading was kinda annoying at first but it's part of the fun!
Steam User 2
I personally love this game. Very fun guns, a decent little loop of combat and investment, and a decent set of bosses.
Steam User 3
Looks pretty, fun mechanics, nice upgrade system, good difficulty ramp, plays great on Steam Deck. I've seen people who watch trailers say that the visuals for the reload mechanic are distracting, but they really aren't when you're actually playing the game. I dig it.
Steam User 3
Short, sweet, does what it sets out to do
A twin-stick looter shooter with robots in a wild west theme
Movement and aiming are very solid with a simple but very effective cover-shooting mechanic
The colours and aesthetics of the world match the genre and the vibe of what should be two incongruent themes, so well done
The sound design of the guns, as well as the reloading gimmick are quite satisfying to hear/see, even hours into the game Although I did find a few times the gun on the screen does block the vision of the map especially when moving down
Not much of a story, or perhaps just enough to get you straight into the action and shooting up mechs and robots alike
Missions are selected via the hub base and have enough variety for an indie game of this size
If you're farming for specific guns, or constantly dying and losing weapons then sure, you may be repeating the same missions fairly often
Otherwise, this game will juuust hit that right balance of time spent and maintaining engagement + enjoyment for the player
TLDR:
Short, simple twin-stick shooter with smooth and fluid controls/movement
Depending on your skill level, it may require repetition of levels to 'grind' especially if you die often
Cool aesthetic
Not much of a story if any
Steam User 0
Played for 3.5 hours and so far I like it a lot. Simple mechanics, fun and exciting combat, nice artwork... All in all, money well spent.