Dungeons 3
Through enticing the dark elf priestess Thalya from the fluffy clutches of the surface world to become his chief lieutenant, the Dungeon Lord has found a way to direct his campaign of conquest from the confines of his underground lair. With Thalya on the front line, and the united forces of evil to support her, players will have to use every trick in the book to best those do-gooders of the overworld, once and for all! Unleash your dark side by creating a unique underground dungeon from a huge array of rooms, traps and structures. Raise the most terrifying army the world has ever seen, by choosing from despicable creatures such as orcs, succubae, zombies and much, much more. Then, once you have built your forces, emerge from the darkness and guide your army to the light of the overworld, where you will corrupt the land and dispatch anything even vaguely heroic, cute or unicorn-shaped.
Steam User 10
I've played through all of dungeons 3 and all of dungeons 4.
I found 3 to be significantly more enjoyable than 4, primarily in gameplay. In 4 there's not enough synergy to justify having units from multiple factions, the units don't work in the dungeon so there isn't much use for them outside of fighting, the evilness system in 4 is not nearly as enjoyable as it is in 3.
The improvements to graphics is negligible at best, nonexistent at worst. The Voice acting and story are as good as they ever were.
The only thing I wish 3 had that 4 does have is custom maps. That's the ONLY thing about 4 that I thought was better than 3.
In every metric that I care about, dungeons 3 is better, and I wish that whatever comes after dungeons 4 is a return to the formula perfected in 3.
Steam User 9
A great game for people that don't like RTS games.
Let me explain: I don't like RTS games, generally. Especially when you play against other people. Being rushed to go down the memorized checklist of things as fast as possible to make the optimal build... not to mention the crazy toxicity of DOTA and League... it ain't for me. So, it's rare when an RTS game hooks me. Dungeons 3 is one of those unicorn RTS games that's pulled me in. (For reference, the last 'proper' RTS to do that for me was Warcraft III back in the mid-2000s... I'm old...)
I haven't played it on multiplayer, and certainly never will. But, the single-player experience has been pretty fun so far. Nothing too challenging, which I personally appreciate as someone that's pretty inexperienced at RTS. But, if you're big into RTS games, I can see how this game might be too basic. There is a lot of chatter with the narrator and main character. I love the Stanley Parable, so this kind of humor is great for me. But, if you don't care for it, you can shut them up in the options menu.
The only flaws I can think of are with the onboarding. Even though this is a pretty newbie-friendly game, it still seems to make the assumption that you have some familiarity with RTS games or the older Dungeon Keeper games. It's hard to remember back, but I think Warcraft III had really simple, step-by-step tutorials. Basic things like selecting units and moving them. The tutorials in this game are MUCH less clear. Another flaw is it seems to be pretty siloed into a specific kind of build. I've naturally found a really good army composition that works for me... and I haven't really deviated from it. Mostly because it never seems necessary unless it's a part of the story.
So, you know? I like it. It's not going to change my opinion of RTS overall. But, I'm glad there are a few that hook me. I'd say buy it.
Steam User 5
This game is fun!
I have spent many hours exploring many strategies! overall the game is balanced enough and you will have a lot of fun testing new things.
But keep in mind it's an RTS game! and so it may require a decent APM! but that requirement isn't very high, the game have many automated mechanismes that makes the dungeon handle itself in the end!
After many hours spent in the game here are some hints for new players (it's also an answer to some feedbacks)
- in order to force snots to work a gold vein we just need to create a locked room (right click on a door to lock it) the snots will stay there even with the snot teleportation research. Perfect for a Diamond room.
- The gold is taken from rooms in a chronological order, so after building the locked diamond room, it's a good practice to destroy any gold room near the dungeon heart then rebuild it! this way, any gold spent will be taken from the diamond room first!
- for pay days, we can select all units with F2 go to the overworld, open a portal (if not already open) then bring them back in the dungeon. It may be faster sometimes, and if the locked diamond room is there they will be paid with that money (also F3 select all melee, F4 select all ranged)
- there is 3 ways to produce evilness: Islands of evilness, the Prison, Succubi! The first is the default one, the 2 others require heroes entering the dungeon (succubi generate more evilness out of a hero than the prison) So it may be more interesting to let the heroes camps survive to let them send a lot of heroes to their doom!
- To speed up the dungeon construction, research Tresure room capacity, and create tool box spell early!
That's for the main part, I leave it to you to find more hints!
Have fun all !
Steam User 4
Dungeons 3 is a clever mix of dungeon management and real-time strategy that delivers a humorous and engaging fantasy experience. Players take on the role of the Dungeon Lord, building and expanding an underground lair while defending it from heroes and rival factions.
The game shines with its witty writing and tongue-in-cheek humor, parodying classic fantasy tropes with style. The combination of base-building, resource management, and tactical combat keeps gameplay varied and rewarding. Above ground, you send your minions to conquer enemy territories, blending strategy with action elements.
While some mechanics can feel a bit repetitive over time, the overall package is polished, with solid controls and a charming art style. The campaign offers a good mix of story and challenges, and multiplayer adds extra replay value.
Rating: 7.5/10
A fun and lighthearted take on the dungeon sim genre that’s perfect for players looking for humor alongside strategic gameplay.
Steam User 11
Dungeons 3, developed by Realmforge Studios and published by Kalypso Media, is a well-crafted blend of real-time strategy and dungeon management that builds upon the series’ legacy with a richer narrative and refined gameplay mechanics. Players step into the shoes of the Dungeon Lord, a dark overlord intent on conquering the overworld by expanding his subterranean empire and commanding a variety of sinister minions. The game cleverly merges the tactical depth of managing an underground lair with the action-packed intensity of controlling armies on the surface, creating a satisfying balance between base-building and real-time combat.
The game’s core loop revolves around two interconnected layers: the dungeon itself and the overworld battlefield. Within the dungeon, players construct rooms like treasure vaults, torture chambers, and spawning pits, all while managing resources and recruiting minions with unique abilities. This aspect demands strategic planning to create an efficient and defensible base that can sustain prolonged battles. Above ground, the gameplay shifts into a real-time strategy format where you command your forces against invading heroes, rival factions, and other threats. This dual perspective keeps the gameplay fresh, as players must master both the micro-management of their minions’ tasks and the macro-management of battlefield tactics.
Dungeons 3 also introduces new narrative elements through the character of Thalya, a dark elf sorceress who leads the campaign alongside the Dungeon Lord. This storyline injects humor and personality into what could otherwise be a straightforward strategy game. The voiceover narration is laced with sarcasm and wit, adding charm and levity to the dark fantasy setting. The single-player campaign offers around 20 missions that gradually ramp up in complexity, featuring a mix of procedural and handcrafted levels that keep the experience engaging. Additionally, the inclusion of randomly generated missions and a two-player cooperative mode broadens the game’s replayability, allowing friends to join forces in their quest for absolute evil domination.
Visually, the game embraces a vibrant and stylized fantasy aesthetic that effectively contrasts the gloomy underground with the colorful overworld. Each environment is richly detailed, filled with animated traps, environmental hazards, and lively characters that enhance immersion. The unit designs range from grotesque demons to quirky goblins, all rendered with a consistent art style that balances humor with menace. Complementing the visuals is an atmospheric soundtrack that adapts to the gameplay, punctuating moments of tension with dramatic scores and easing into lighter tunes during base-building phases.
While Dungeons 3 does not reinvent the genre, it excels by polishing the core elements fans love about dungeon simulators and real-time strategy games. The gameplay is accessible enough for newcomers yet deep enough to satisfy veterans, striking a balance that keeps players invested throughout its lengthy campaign. The strategic depth of dungeon customization combined with the tactical combat above ground creates a unique rhythm that encourages creative problem-solving and adaptive playstyles.
In summary, Dungeons 3 stands out as a strong and entertaining entry in the dungeon management and strategy genre. Its combination of witty storytelling, robust gameplay systems, and engaging visuals makes for an immersive experience that appeals to both longtime fans of the series and newcomers alike. Though it may not break new ground, the game’s execution and attention to detail make it a rewarding and enjoyable adventure into the dark arts of dungeon domination. Whether managing minions below or battling heroes above, Dungeons 3 provides a rich, layered experience full of strategic depth and humor.
Rating: 9/10
Steam User 4
this is one is pretty much similar to the first and second one with a slight improvements and continue the story same as with the idiotic minions that are adorable and chill atmosphere that's pretty much good for me and funny humor depending your age. buy it if you want a decent game to play occasionally when you need a little bit silly in your life
Steam User 3
Finally a dungeon manager that puts together good gameplay and funny humor. Way better than the previous chapters, and a proper successor to the beloved Dungeon Keeper series!