Drive 4 Survival
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Survival takes it to a whole new level and offers a completely new adventure. Today's story invites you to use all your survival potential and try to achieve a good result. Don't waste your time and just start gradually exploring all the available adventure elements that you will surely enjoy and will give you a reason to challenge nature. You will not always be able to clearly control all your capabilities, since the main feature of the game will be that now the game will have a system of seasonal weather change. And quite often you have to adjust to changing conditions. And as you might guess, the most dangerous period will be winter.
Steam User 4
To start with:
I gave a thumbs up because I WANT, the FINISHED version of this game.
This is not a finished game. Not even a little.
There are bits and pieces of the game this could become, and those pieces are very compelling. Those pieces are enough to get me playing, and keep playing, for weeks-but this is not a remotely complete game, yet.
A lot of its assets are still default assets I've seen used in other, similar Unity Zombie Games, but as far as I can tell, the vehicles are original, and that's a good sign. I haven't gone looking for the map on the Unity Asset Store, possibly out of blind hope.
Drive around, claim and defend resource areas, collect items, fight animals and (frankly kind of stupid) raiders, scrap cars to build one of two better ones, gather items to trade in for rep and gear, deliver trucks
of raw materials and collect cars you like-if you're okay with most of the systems being easily gamed and having the depth of a teaspoon, you'll have fun with this, but if you want a complete game, this isn't there yet.
The developers still show up to the forums now and then, but apparently they ran out their funding and are seeking new sources-though to their credit, there are very few bugs overall, and no crash bugs.
Now, for the warts...
There's a crossbow, and its ammo is pretty cheap, but it doesn't return arrows on hits-just misses-and its 'iron' sights are a glitched collimator sight. For that matter, iron sights do very little unless you crouch and hits are not well-communicated.
Guns can be repaired, but not melee weapons, tools or armor.
Even with graphics turned down, a lot, the Desert in general is very prone to lag. Wrecked Cars also cause this whereever they spawn.
You can get more Backpacks than you can get Primary Backpack space, and future backpacks don't expand your secondary inventories.
Resource sites aren't always indicated, in the UI or in-world; the "resource site found!" chime always goes off, but you have to be close enough to trigger it, and roads leading to them aren't all that obvious. If there's a third water pump, I never found it.
All vehicles have Automatic transmissions, and there's no way to change this, which hurts when driving up steep hills in Resource Trucks that will endlessly try to upshift when you're inches from the end of the slope and the ability to continue.
And finally, the North is an afterthought-there's nothing there but a double handful of setpieces.
If you want this game, there's a decent bit of gameplay here, but by no means is there $20's worth. Put it on your wishlist and wait for it to go on sale.
Steam User 2
I keep firing up this game with the intention of getting to the point where it is no longer fun, given it is an unfinished and seemingly abandoned title, but every damn time I do I find myself enjoying it and exploring more and finding more reasons to keep playing. It is heartbreaking that this game is probably never going to be finished, given that it is one of the best overall zombie/survival-type games I have ever played, despite the jank. They just got something fundamentally right about making exploring and fighting and crafting simple and fun--kind of reminds me of Just Survive back before Daybreak Games decided they were sick of letting us play a fun game and took it offline.
Of course, it also may never go on sale again given the developer seemingly going under, so not sure I could say this is worth $20. Honestly it might be if you are really into this kind of game though.
Edit: Played it for about ten hours total, and my initial impressions hold up. I would probably play it at least another 10-20 hours just to explore the whole map but my backlog is calling to me, particularly knowing there is undoubtedly not going to be any actual endpoint. Great work though, and a definite shame this is not finished.