DragonScales 3: Eternal Prophecy of Darkness
The caravan of mages has been slaughtered off by a mysterious spell. Only a wizard managed to survive: you. A DragonScales journey into a world threatened by the worshippers of Specktr’s sinister prophecy, a ritual to invoke absolute darkness and decimate the Gravity Kingdom. Your mental prowess is the ultimate bid for the survival of your race. DragonScales 3 is a casual, tile-matching game in which you combine colored scales on the board to collect special tiles, stars and prizes, defeat skulls and other monsters, solve tricky puzzles, and many more game actions! There are bosses too, showcasing a new approach to DragonScales battles. More than 150 levels await. Put a halt to the deviant aura of the Eternal Prophecy of Darkness!
Special features
- 150 levels.
- Multiple challenges: basic scale combinations, scales which fall from their position, chasing scales, solving puzzles, destroying skulls and monsters on the board, and many more actions.
- First DragonScales game with ‘Gravity Mode’.
- 5 boss battles with a new play mode.
- First DragonScales game with badges and secret stars.
- New array of magical powers. For instance, you can use ‘Improved Prescience’ to select a tailored set of scales to play, or even change completely the position
of all the scales on the board with the new ‘Confusion’ power!
- New story arc with Specktr’s cultists.
Steam User 0
Simple game, kind of interesting.
I will admit it hasn't grabbed me, but I do find myself coming back to it.
The core game play us that you are given a string of three hexagonal times of different colors that you have to play onto the game board in order. You are trying to create runs of three, which are then removed from the board.
There are power ups, quite a few from the look of it, though I have only unlocked the first two so far.
There are other things on the map that you are working around or towards, money, stars, stones, so far.
As I said, kind of simple.
There is a story wrapped around it, which is always a nice touch. More games could profit by the effort to add to add fluff, and it has paid off in this effort.
There is clearly a lot to it, and I suspect that if a person were to stick to it, there would be a lot of game-hours spent, always a good thing.
That said, one thumb up, I was really hoping for a more conventional match-3 style game, and though I don't hold it against them, it isn't exactly what I was hoping for, or a stellar surprise, just a solid, fun game.