Downward
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THE LAST JOURNEY BEGINS…
Downward will let you set off on humanity’s final adventure, to seek out an explanation for the apocalypse that changed the Earth as we know it.
Taking advantage of parkour techniques and of the mysterious “anomalies” you will traverse astonishing and dangerous ruins of past civilizations, all to find the legendary artifacts meant to control the deadly calamities that came to this world.
You won’t be alone in this, but what can you do? This world is not for humans anymore…
FEATURES
Parkour:
- Experience challenging first-person parkour action as you traverse the ruins of past civilizations and survive the many dangers you will face.
Discover:
- Freely explore and enjoy breathtaking landscapes, reach secret places to collect useful items and hidden treasures.
Struggle:
- Ancient guardians will wake from their slumber to end your journey, are you ready to face them?
Level Up:
- Collect experience to upgrade your character’s stats and powers, use anomalies to your advantage!
Online:
- Freely access a safe world in an astral plane where you can practice parkour and test your might with numerous challenge and online leaderboards.
Shape:
- Access the Merchant’s Lair to study your enemies, prepare to explore, train and also… lay around. Command the sky to influence the environment, affecting both visuals and parkour.
“THE COMING”
When three stray planets mysteriously begin to orbit the Earth’s atmosphere, it spells death, disaster, and the end of an era. Rising from this fall is beyond the question. The only way forward…
…is Downward.
Steam User 5
It's a pretty cool FPS parkour game that allows you to make some crazy movements. There is a story, but it's not very deep and that's okay.
+ Smooth gameplay and graphics
+ World is fairly well designed.
+ Shortcuts based on skill.
- Very mediocre music (and terrible battle music).
- Kind of buggy enemies.
I think it took me about 7 hours to finish. A nice experience.
Steam User 2
Downward: Enhanced Edition has beautiful graphics of a post-apocalyptic Earth. That's the only real positive. The gameplay is just boring. The graphics almost make up for the lackluster rest of the game. It's a parkour walking sim, with little else to do since there is little to no story. 5/10 MEH
Steam User 1
Pretty game with some fun parkour that dont mind you sequence breaking.
No bleeding idea what the story was about.
Save yourself the headache and watch the epilogue on youtube.
that wall run sequence has left a sour taste in my mouth.
Steam User 0
Fun little fantasy parkour game. Bought it a while back, came back recently for the Enhanced 2.0 update of the game, and it's been pretty nice. Easy to learn and difficult to master, straight-forward to beat the story but a lot of challenges outside of that.
The story tries to be deep and dramatic, but it lacks a bit of punch. You can tell where things are going long before they actually get there, so it probably would've been more effective storytelling with either a different structure or with the presented structure tidied up a lot.
Combat could've had more variation and required required more timing, rather than the same handful of "keep away from the attacks until the weak spot becomes clickable" golems. But still okay outside of the drones that blow up in your face until you learn to backward-dodge away. Pretty fun for the 10 hours or so that it took me to beat it.
Steam User 0
Pretty cool game made for collecathon players.
Some of movement kinda janky and need some getting used to
Steam User 0
Played just a little so far and here are my observations.
- The Mark mechanic says you can use it as many times as you like, until after the first 'boss' then you only get 2 charges.. so that's a lie.
- I used the Mark to get behind the first boss but it instant turns 180 degrees making the mechanic completely useless with anything that can turn to face you.
- The upgrades screen doesn't explain what anything is except health, so you're upgrading whatever?
- Much of the items in the upgrade menu are in Spanish.
- The wall mechanic says how to wall-run and jump off, but then the next 2 wall sections have a bouncing auto-jump added to them.
- Much of the items in the upgrade menu are in Spanish.
- There's a climb animation but no animation for picking up, using a lever or drinking.
- Falling (dying) doesn't cost anything, until it suddenly does.
- There's an invisible 'killbox' when you fall too far, except in areas where there isn't.
With all things considered within the first few minutes of gameplay, I still recommend it for the platforming and world detail.
Steam User 1
This was the first game I decided to play after my father passed away. Honestly, I don't know what I was looking for... a distraction for my pain, maybe... leisure, perhaps?... or a sheer attempt to carry on with my regular life, and that includes keeping my gaming habit to bring me a smile or two.
When I saw Downward in my Steam Library, I knew I had it for quite some time, among many others I couldn't find the right timing to sit down and play.
Again, I don't know what I was looking for. I needed to have the sensation of flying, jumping, as if was trying to reach the sky or something. I needed to have a sample of what heaven was like, unlike the types of games I usually play.
Well, getting down to business, Downward is a short entertaining game with fantasy and exploration aspects, but the main feature is the parkour. You boost for high jumps, touch the sky, fall, rebound, hook up, and all the rest. I mean, if you played and liked "A Story About My Uncle" this would be another nice option for you. I recommend this game, all in a nutshell. It brought me a bit of peace at least.