Dota 2
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Dota 2 is a very popular role-playing multiplayer game. Player have to select one of the unique fantasy heroes for every fast paced battle, and together with team make an attempt to overcome opposing team in skill, strategy and reaction. The game is very challenging and hardcore, but quickness of matches, makes it fun to play even for casual gamers. Besides, Dota 2 features hundreds of custom mods which make this game replayable again and again.
Gamazavr 1
I love playing support. I enjoy the satisfaction of feeling like even without big time stats, I greatly influenced my team to victory. Finding out abbodon was my go to character took around 6-7 weeks of testing out different heroes. And just when I thought I had found my hero in Broodmother, I found that as I moved up to more talented players an less first week players, I found that she was to easily countered. In some games, I would have put it down for a while, discouraged in the failure. But in Dota 2, I adapted. I had been given a new challenge and changed my gaming style to a laning harasser character and changed to support. I look forward to what the years will bring in this game. one thing I really love about Dota 2 is no matter how much time you put into the game, you still won't master everything Dota has because it's so complex. I stopped for a year, but got back just a week ago, and Dota can sure be pretty hard yet through practice, it becomes so fun to the point you get addicted to it. Xfire.com says for new players that want to start playing this type of genre LoL is the way to go but if you want to go in for a deeper, harder experience go for Dota 2.
Chief 1
Custom map named Custom Hero Chaos is very popular lately, it is a sort of fantasy battle royale, where you pick up spells and progress through pve and pvp short fights until only the winner is left. Mode has great replayability as in every game you are only limited to pick spells from a limited random pool.
Chief 1
It might freak you out, but I have more than 6000 hours played in Dota 2, and approximately the same amount in Dota 1. For me it feels like modern chess or something. One of the few massively multiplayer intelligence games where your pocket size doesn't affect your skills at all.
Truly a game of minds in a modern "data" world, because there is really a lot of things to keep in your head about this game to master it.
I know there are tons of mods, but they are for casuals.
Steam User 90
dota1客户 玩刀2 画面很美 操作很顺手 岁数大了 其他游戏也玩不进去了 就偶尔玩玩刀2吧 祝愿各位玩家生活愉快 身体健康
Steam User 242
世界上如果只有一种英雄主义,就是认清生活的真相以后依旧热爱它。
Steam User 54
截至今天我一共玩了6033.4小时。换算成天有足足251天。
我今年28岁,也就是说我人生中的3%左右的时间花在了这个游戏上.....(可怎么还是这么菜)
Steam User 59
快玩吐了,赶紧来个比他好玩的淘汰它行不行啊
Steam User 44
发现竟然一个游戏能玩7600小时,换算下来每天玩十个小时都坚持玩了两年多了。事实上,这个游戏已经陪伴我十多年了,这是我的青春。从高中偷偷跑去网吧玩刀1,玩澄海3,那时候一起玩的同学还有很多,还能组起来内战,周六放学去网吧玩两个小时就是后面一周大家的谈资,印象中有一次过年和朋友打了一上午,出了网吧以后已经飘起了漫天的大雪;后面上大学了,有了更多的时间,在校内网跟同学联机,在成都没有空调的宿舍里,打一局手都会懂得通红,那时候最期待放假,一放假又能开黑,从中午12点能打到晚上十点,回去睡一觉第二天继续,似乎有使不完的劲,那时候吃东西也是随便对付一点,锅巴,干脆面,有时候去外面吃碗兰州拉面,战斗就是核心中的核心;后来去了德国留学,有了时间,但是跟朋友有了时差,网络也有了延迟,无法再在一起联机;后来毕业回国,开始工作,组建家庭,大家有了忙工作,有的忙带娃,偶尔能组个两人队都能开心一整天,只是大家都老了,操作差反应慢,再也没有当年那种把把都赢的感觉了。聚会的时候,刀塔似乎也不再是重心了,打完之后一起吃的那顿饭似乎更有吸引力了,大家坐一起,聊聊这些年,这些事,一顿饭似乎能扫清一年的不快乐。现如今,我也有了一个可爱的女儿,因为带女儿,游戏的时间少了,跟朋友见面就更少了,希望等女儿大一点,还能跟朋友们一起开黑,希望刀塔这个游戏可以存在几十年,等我们老去了,退休了,还可以一起开黑,哈哈哈。
Steam User 145
如果面对无妄之灾可以一笑了之,那么当凭着一股悔恨与不甘,七年不辍,每天近20把dota的酬勤,三次登上顶峰后发现,不过是同一座山的侧面,而巨石又一次失之毫厘滚落山脚时,还要继续吗?
愿剑心犹在。
Steam User 37
玩了一万多小时,6500分,最近开始反感ELO机制。平均30到50分钟的一局高强度游戏,给我的感觉竟更像是一次抽卡。
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我举个刷短视频的例子来解释,为什么我反感这个ELO机制。
刷过短视频的都知道,十几条刷下来很难每条都让你喜欢满意,只有少数的几条视频很戳你爱好。
于是你觉得刷到喜欢的,是对自己的奖励,让自己快乐。如果你想继续获得快乐,就要动手指继续往下滑。这种快乐是因为自己付出了
(是自己划到的,哪怕是别人划到的给你看,也不会这么快乐)。
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说回这个ELO机制,你玩了数十局匹配游戏,每局游戏都是你点下的“匹配游戏”按钮,队友都是你抽到的。
但是十几局里,只有少数几局让你快乐,让你印象深刻:绝境翻盘的爽快,和队友技能combo的畅快,每次你都能精准解读对手走位并正确预判等……这些正向反馈都强烈刺激你的荷尔蒙,让你觉得很快乐。
但是一局游戏的快乐,终究是要结束的,游戏里你有多快乐,结束后你就有多落寞。
你开始赛后频道小剧场和队友、对手聊天(不乏收到点赞),你还做了短视频发到自媒体,精彩的操作意识和恰到好处的剪辑手法,赢得了数十万浏览量和上百粉丝。
这种快乐的情绪褪去,空虚感油然而生。
这时候你想要重获这种快乐,你看到格外亮眼的“匹配游戏”这4个字,在暗色调背景的衬托下显得格外迷人,你又点下这个匹配按钮,哪怕你知道你似乎有事要做(但没那么着急,就先往后延),哪怕你觉得睡眠不够要去睡觉了……
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我不知道谁研究的这个机制,真的很坏,也真的很聪明。
作为我游戏的亲身经历,我似乎很难一下子爽3到4盘游戏,因为足够爽我就累了。只有被折磨几盘,偶尔爽一盘这种节奏最容易让我玩下去
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归根结底,同样的机制,为什么刷抖音、reels等我可以接受,而天梯匹配却有点讨厌?因为我觉得前者的时间足够短,且可以随时中断,但一局游戏?对不起一局游戏的时间给我焊死在电竞椅上(哪怕上厕所也给我暂停,小退)