As the DOOM Slayer, you return to find Earth has suffered a demonic invasion. Raze Hell and discover the Slayer’s origins and his enduring mission to rip and tear…until it is done.
Experience the ultimate combination of speed and power as you battle your way across dimensions with the next leap in push-forward, first-person combat.
Chief 0
So I wanted some hardcore game for my Nintendo Switch, and Doom Eternal is surely one of few AAA games, you can actually get for Switch. I didn't play it on PC or other consoles - so I'm kinda playing with "mobile" graphics, but still it looks decent and plays just awesome.
Challenging, with interesting mechanics in every aspect of the game. Exploration, fights, upgrades - are deep enough to remain enjoyable for quite a long time, adding something new as you progress through the story.
PvP is somewhat new and interesting to play. However there are few issues with balance and matchmaking. It seems Nintendo Switch players are being matched to PC players, which I find somewhat unfair even more than 1vs2 gameplay.
Steam User 1395
Steam Sale is temporary.
DOOM is Eternal.
Steam User 865
A Christian game with Christian values. GOTY
Steam User 7696
Good game with Good Christian Values
Steam User 407
Be sure to play the tutorial, DOOM (2016).
Steam User 610
It's the raw cerebral intensity of Quake married with Doom's enemy roster and its violent, cathartic attitude. Enjoying this game requires a certain frame of mind, a certain willingness to push yourself and to think in the heat of the moment. But it's extremely rewarding if you meet it on its own terms. Nearly every weapon feels like it has a significant role, a stark contrast to Doom 2016's promotion of 2 weapon playstyles. Ammo counts have been massively reduced, pushing the player towards intelligent use of their loadout. Overall, the way I would describe this difference is that Doom 2016 treats its weapons as a set of toys, in which any can be used at any time without too much consequence. Doom Eternal treats them as tools, and you have to use them well to achieve success.
The Doom Slayer is more mobile in every possible way and the combat is even more fast paced. Enemies are smarter, more aggressive and more varied across the board. New abilities like the blood punch, flame belch and ice grenade have been added, and provide even more tactical depth.
The end result of all of this is a hyper-intense gameplay loop of constant movement, weapon swapping, and decision making. It makes you feel like a demon-slaying god when you finally overcome. It's extremely engaging to the point that I keep coming back even after like 4 playthroughs.
All in all, from a gameplay standpoint it's one of the best SP FPS games ever, and a clear improvement over Doom 2016 in all of the ways that matter most. There's really not much else like this in the modern market. In an age in which arena shooters and movement based shooters are dying and the market is overwhelmingly shifting towards slower, less intense genres like tactical shooters and Battle Royales, it's nice to know that a game like this can still be made and find success. I'll get sappy for a second and say this: Thank you, id Software. You're the only AAA developer that still cares about the things I value in a shooter.
Steam User 3308
This new Mick Gordon album has an excellent demon slaying game attached to it
11/10 Would rip and tear
Steam User 333
Violence is never the answer. Violence is the question. And the answer is, yes.
Doom Eternal is a masterpiece of gore and violence, a pure art form of killing demons in almost any way imaginable, it took what the first game had and cranked it all to the maximum.
The combat is faster, and even more brutal, with absolutely stunning glory kill animations that never get old. It makes you use every single gun and master them, the Arenas are made to test every ounce of your mastery, they are fun/beautifully designed, yet exceedingly challenging, every single game mechanic WILL by the end of the game be mastered (that's what it took me to beat nightmare difficulty).
Mick Gordon, the only thing i fear is you
Gordon has single-handedly carried both Doom 2k16 and Doom Eternal, this man's soundtracks make the combat and gore achieve ungodly amounts of insanity and adrenaline, some of these tracks are my favorite's and i listen too them everyday, but i think he did a better job in 2k16, it had much more "unique" tracks compared to Eternal.
Doom Eternal and the Quest for Ammo
This game has insanely low amounts of ammo compared too 2k16. You will have to chainsaw a lot while playing to get the ammo back, this was enough for the game to be refunded by a good amount of people.
I can understand, and i agree, there have been many times that i had to run across the arena to chainsaw kill a guy for ammo, i personally don't mind this at all, and i love the glory kill animations, but this could prove to be a big problem for some people.
Buying Doom Eternal isn't a question, it's the answer
While it has ammo problems, the rest of the game shines brilliantly, a polished masterpiece of demon killing and violence, i believe if you can give this game a fair try, you won't be able to go back too Doom 2k16, atleast i can't.