Die, Pablo! – A tower defense adventure
Stirb, Pablo (= Die, Pablo!) is a 2D tower defense game, which may be able to really hook You.
Features
- Ten chapters, each with different enemies and surprises
- Ten different difficulties
- Level up system
- Coop Campaign
- Handdrawn
- 99 Achievements
- Full language support for English, German, and the southern German dialect Swabian
The Story
In a world ruled by and full of cockroaches, the renowned chef Louis has made his dream come true: His very own hotel.
The Chez Louis is the most famous and noble hotel in the whole city and Louis is used to positive reviews coming in daily.
But one day, as a review of the well known critic Pablo comes in, Louis is outraged because there are quite the insulting words in that article.
That’s when Louis shows off his animation talents and send Pablo an endless amount of hate mail. But these were not sent in ordinary envelopes, because shortly after opening the letter, the envelopes begin to attack Pablo. But he knows how to defend himself.
The whole story is seperated in twelve parts, told in comics which can be read in the loading screens between chapters to make the wait a littler shorter 😉
Length
Each of the ten chapters contains ten stages which slowly introduce the enemies of the chapter and spawns them mostly randomly. This means a level is never the same, even after repeating it.
If the first difficulty is won, there a nine harder playthroughs waiting for You. And is the last level of the last difficulty won, there is a Game+ option, where You can play the game on increasingly harder difficulty, just in case You still don’t have enough 😉
A player profile can also be created as a multiplayer profile. Then the whole game can be played by two people. Player one playing with the mouse, player two using the keyboard.
Each player has their own skills.
Skills and Upgrades
There are two possibilities ingame to make life easier: Through levelling up or through collecting stars.
The first one happens by defeating enemies. Each enemy rewards You experience points and as soon as enough are collected, You level up. The points You gain through levelling up can be spent in basic skills (e.g. more damage, more resources or more life for Your defense towers) or in elementary skills (e.g. flame igniting fire planes, chain lightning planes, acid planes, freezing ice planes or charming arcane planes).
The latter, namely the upgrade system, allows investing in improvements using stars, which You earn by completing stages, preferably fast enough and/or without losing any defenses.
Stirb, Pablo is a very important project for me and something I’ve been working on for roughly five years. It’s my second game I completely made from scratch. All drawings, coding and sounds were made with love and sweat. Making these games is a very fond experience for me, because I always imagine some gamers in the world someday actually enjoying them. I can’t really hope for more.
If there are any problems, questions or suggestions, simply write in the Steam discussions and I will work on it as well as I can!
Thank You for supporting Indie developers 🙂
– Mike
Steam User 1
quite enjoy this tower defense. the feeling of going into a level, killing enemies, ranking up and then spending to upgrade is quite enjoyable. also seem to be quite a lot of content, the ambient music is good too. just generally a well made tower defense game.
only complaint i have is the load screen whenever going into a level and leaving to go to the skilltree which you do often, even running on a ssd. otherwise great game nice job dev.
works very well on linux with proton hotfix. im using a 7900 xtx, 7800x3d on linux mint 22 kernal 6.11 and window manager Xfwm4 + compton. only issue i've encounter on linux is fullscreen tested on a 3440 and 2560x1440 screen when launched makes the game screen not visible though fullscreen works if the game is opened in windows first and then change into fullscreen. if you do launch it in fullscreen you haft to go into the games files specifically savegame file has settings in it and change the first setting to false to get it to run in windows again.
Steam User 0
I am not normally a particular fan of Lane Defense games, albeit in its day I quite liked Plants vs Zombies.
The steam page for this game seemed to offer something a little different, and this was indeed the case. Once you settle into the game, it offers a particular rhythm which I like. Plenty of upgrades, no bugs yet.
I will persist quite happily.