Destiny of the World
Take on the role of a major country during World War II. You will control your country’s production, trade, research, espionage, and command your troops in battle. Can you do as well as your historical counterpart? Or do you want to explore “what ifs” to see how history could have been changed. The entire world is included in the game. Want to attack Brazil? The choice is yours.
The game starts on the eve of the Germany invasion of Poland on September 1, 1939, and covers the war until September 2, 1945. If you want, you can keep playing after that date, and go on to conquer the world!
Destiny of the World is a simultaneous turn-based game. Each turn is 1 week of historical time. You plan your orders for the week, while the computer AI makes its plans against you. Then the orders play out simultaneously in real-time.
Game Features
- Play as Germany, Italy, Japan, United Kingdom, USA, USSR, France or China
- Play Axis vs. Allies Mode: Control all countries within your alliance.
- NEW! Hotseat Mode. Play against another player on the same computer (Beta)
- NEW! Play-By-Email Mode (PBEM). Play against another player by email (Beta)
- Simultaneous turn-based gameplay
- Zoomable map Includes all countries of the world
- Trade 7 different resources with other countries in the world
- Espionage – Spy on your enemies to gain intelligence and sabotage production
- Leaders – Assign historical leaders to help turn the tide in battles
- Detailed supply and convoy system
- Automated Patrol System
- Fog of war
- Explore “what ifs”, e.g. Spain joins Axis
Detailed Production System – Produce dozens of different items:
- Land Units
- Armor
- Cavalry
- Infantry
- Mechanized Infantry
- Militia
- Paratroops
- Naval Units
- Destroyer
- Submarine
- Cruiser
- Battleship
- Aircraft Carrier
- Air Units
- Fighter
- Tactical Bomber
- Strategic Bomber
- Rocket
- Nuclear Bomb
- Support Production
- Cash
- Fuel
- Supply
- Synthetic Oil
- Air Replacements
- Tank Replacements
- Troop Replacements
- Repair Points
- Infrastructure Production
- Airbase
- Anti-Aircraft Guns
- Convoy
- Factory
- Fortification
- Naval Base
- Radar
- Transport
Research New Technologies and Improved Units
- Supply
- Armor
- Convoy
- Submarine
- Carrier
- Fighter
- Tactical Bomber
- Strategic Bomber
- Nuke
- Anti-Aircraft
- Factory
- Radar
- Cash
- Synthetic Oil
- Mining
- Refining
- Farming
- Cryptography
- Rockets
- Infantry Technology
- Torpedo Technology
- Ship Firing Control
- Ship Damage Control
- Strategic Bombing
Detailed Unit Attributes that affect gameplay
- Land Unit Attributes
- Number of Troops
- Small Arms Rating
- Number of Artillery Guns
- Artillery Gun Size
- Number of Anti Aircraft Guns
- Number of Anti-Tank Guns
- Anti-Tank Gun Size
- Number of Tanks
- Tank Crew Size
- Tank Armor Thickness
- Speed
- Turn Range
- Organization
- Experience
- Readiness
- Morale
- Air Unit Attributes
- Number of Aircraft
- Crew Size
- Number of Aircraft Guns
- Aircraft Gun Size
- Bomb Load
- Speed
- Turn Range
- Climb Rate
- Organization
- Experience
- Readiness
- Morale
- Naval Unit Attributes
- Ship Name (Cruiser or larger)
- Number of Primary Ship Guns
- Primary Ship Gun Size
- Number of Secondary Ship Guns
- Secondary Ship Gun Size
- Number of Torpedo Tubes
- Number of Depth Charge Launchers
- Number of Anti Aircraft Guns
- Turn Range
- Speed
- Radar
- Crew Size
- Hull Armor Thickness
- Deck Armor Thickness
- Fire Control Rating
- Damage Control Rating
- Torpedo Accuracy/Reliability
- Organization
- Experience
- Readiness
- Morale
- Carriers also have:
- Number of Fighters
- Number of Torpedo Bombers
- Number of Dive Bombers
- Fighter Speed
- Bomber Speed
- Climb Rate
Steam User 7
Great game for an independent dev and you won't have to sell your soul to Paradox with HOI. He has been and believe will keep making QoL and other updates. Dev is active/responsive in the community forum.
Steam User 1
After having played over 100 hours on my first play through, this is a very good WWII strategy game.
Well worth a purchase.
I'd love to see some improvements, and the developer (s) is very responsive to questions and suggestions.
I'll update this review later, but the main thing I'd like to see upgraded is the ability to play some of the less minor nations in Europe, especially countries like Greece, Finland, Yugoslavia, Spain, Sweden etc.
I'd like a bigger map with more significant terrain.
I'd also like oil technology to have bigger benefits, probably tripled.
I'd like the ability to improve transport infrastructure in each province, perhaps with the option of bombing to degrade it. The amount of supply and fuel throughput can be determined by this infrastructure. Perhaps a road or a rail symbol could appear when a threshold of infrastructure is achieved and lost when bombed. This could be made more difficult by requiring construction by engineering units. It would be great to be able to have some sort of map filter which allows transportation infrastructure to be visible. Visualising convoy routes is sort of similar.
I'd like a greater range of specific targeting options for aircraft. For example, I'd like to be able to send tactical bombers to target ships specifically. Another example, I'd like both strategic and tactical bombers to be able to target supplies in specific provinces. I had alot of difficulty eradicating a large enemy force surrounded for four weeks. It would have been good to attrit them to capitulation much sooner.
Steam User 0
Bought this game whilst looking for something to do. I'm quite impressed. Played the tutorial, jumped right in to the full War as the axis. You can set automated controls for the production and supply and these are the default settings. This allows you to concentrate on the fighting.
The graphics are standard and the view can be zoomed in or out for a fairly uncomplicated world at war map.
Cutting enemy troops off from their supply is a major tragedy for them (Dont let it happen to you).
Having played for a day or two I read the manual and was impressed again by how you can actually remove the automation and beginning to get right into the detail of production and supply, convoys and escort duties.
You can make this as difficult or as simple as you feel like playing. Thoroughly recommend and I'm about to start the full campaign but control everything from the start.
Steam User 0
This is the old "Storm of Steel" game that was fast and fun...Way old!
Steam User 0
I like it. :)