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Deliver Us The Moon

Deliver Us The Moon is a Sci-Fi thriller set in an apocalyptic near future where Earth's natural resources are depleted. In an effort to solve the energy crisis, global powers created the World Space Agency and secured a promising new source of energy on the moon. The World Space Agency colonized and operated from the moon until one fateful night all communications with Earth ceased and the energy source was lost. Now, years later, you assume the role of Earth's last astronaut on a do-or-die mission to investigate what happened and save humanity. During this adventure, your only companion is a small robot named ASE. Together you will traverse the moon, explore abandoned facilities, gather clues and ultimately uncover the secrets and hidden agendas of those long gone! Will you save mankind or be forgotten in the dark abyss of Space?
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

I recommend this game with a small caveat.
Overall, it is a beautifully done adventure... a standard space story of an off-earth facility gone dark and you are sent to figure out what happened and do repairs. If you liked games like Tacoma and The Station, this is even better. There is a lot of diversity in the game... time on earth, time in zero-gravity space (in and out of a spaceship), time on the moon (with reduced gravity). Plus, you drive moon vehicles, ride a monorail, climb towers, restore systems, and use a laser cutter and an AI companion to assist you in your travels. There are timed sequences and areas where you have to think fast to avoid being killed by machinery, electricity, and radiation pulses. Take all this and add in an interesting story (told through holograph recordings, audio recordings, and various mementos) and you have a very cool experience.
The voice acting is well done, the sound track is impressive, and the visuals of the moon are outstanding. There are achievements for collectibles, achievements for making it through areas unscathed, and some achievements just for fun. The game is very generous with auto save points and oxygen bottles so I played through with maximum enjoyment and not too much stress.
However, the game went south for me in the last fifteen minutes with a final puzzle that actively sets the player up for failure. You have just over 2 minutes to move to a terminal (slow walk only) and align two points on a screen. Sounds easy except that the game is programmed to sabotage your progress every few seconds. Your character fades in and out of consciousness so your alignment is compromised and your progress undone with each 'involuntary' move. After countless attempts with a controller joy stick, I returned to the directional arrows on my keyboard and was FINALLY able to succeed. In the meantime, I had uninstalled and reinstalled the game which may or may not have improved things.
Perhaps the idea was to make the player really work to deliver the Moon. If so, this objective was achieved.
With the exception of this puzzle, Deliver Us the Moon has been an absolutely outstanding experience. I played an early demo a number of years back and it is very cool to see the game come to fruition at this level of excellence.

Review from Steam

Deliver Us The Moon is a game which every space-enthusiast must play. Even the first chapter on Earth is captivating in its atmosphere, the chapters first taking place in the Moon station, then the surface of the Moon really reflect the atmosphere very well. You may feel down when you experience the state of the Earth in the game and worst of all, the depiction of our planet here is not something impossible and we are well on our way there to transform our beautiful blue pearl into a barren wasteland.
You do not encounter any other humans due to low budget of this game, your own character’s face is obscured anyway. Game tells its story via audio logs and holograms all around, so no detailed human faces are there either. This is design preference is a simple cost-effective method but it results a feeling of utmost abandonment throughout the game.
Puzzle parts are easy, you may be confused for a brief moment but none of them require more than 1 minute to figure out the solution.
Graphics are top notch, RTX support is evident but performance issues plague the game from time to time. I played this game both on PC and Xbox and both had momentary pauses and tearing, so it seems the game itself has a problem on this matter rather than the hardware.
Sounds are quite nice, we should really stop saying things like “there is no sound in vacuum”, since none of us will be overjoyed to play an entire game without any sound.
Ending was not satisfactory for me, it could have ended in so many other possible ways but I respect the developers’ decision to end it like this. Still there are many loose ends in the ending.
This game was present in Game Pass for a while and I had just discovered it hours before it was leaving the service and couldn’t finish it. It was recently discounted by 50% in both Steam and Xbox, so I had the chance to play it on both platforms without actually worrying about the time constraints.
To summarize, Deliver Us The Moon is a must-play for everyone who loves space. Its 4-hour long single player scenario is quite short and leaves you longing for more but I guess the story's conclusion will be lost in the dark forever since no announcement was made for any sequels.

Review from Steam

I wasn't sure what I was expecting going in as I only found out about this game through its upcoming sequel "Deliver Us Mars" but getting it on sale was a great incentive. After playing this game for a few minutes I was already hooked! The entire game is captivating and the creators of this game have really built an amazing story. If you're on the fence about the purchase of this game - get it!! While the game play is a little short, I found this much more entertaining than much of the sci-fi movies being released these days. The only part that was disappointing was that I couldn't play at my full screen resolution of 5120x1440 and was limited to playing at windowed 2560x1440 due to FOV limitations with ultra-wide monitors. Initially thought this was going to be a deal breaker but the story redeemed the game for me. Looking forward to the release of "Deliver Us Mars" now! :)

Review from Steam

Years ago, I craved for as much content and competitiveness as possible.
Nowadays, games that need tens or hundreds of hours to get into are not interesting to me anymore.
I enjoy story and atmosphere a lot more than large amounts of content.
This game was very well done. It is more of a 'figure out how to do stuff' game,
but it does things in a way that you always know what your goal is and what you are looking for.
The level design was very cool in my opinion, and it intuitively lead me to the right paths most of the time.
Uncovering the story was interesting.
The pictures and athmosphere were awesome.
I played through this game in one go and was never bored.
25 bucks may be a bit much, simply because of the rather short play time.
But I got it at a reduced price of 10, which I think it's totally worth!

Review from Steam

This is basically a puzzle game in which you discover the fate of an abandoned moon colony. The aesthetics are beautfiful, the controls are clunky at times but basically okay. It is its unique atmosphere what makes this game so special - which is hard to put into words tbh. Highly recommended!

Review from Steam

Overall a fairly good game. The game has a good message, some basic puzzle solving, etc. I liked the setting.
Criticisms:
Lack of rebindable keys is a bit of a sin, considering not everyone uses the same key bindings, has an american keyboard, or even has all of their fingers.
The controls at the end of the game suck hardcore, and breaks one of the biggest rules about game-making: don't take control away from the player. It's frustrating, but can be completed after a few attempts.

Review from Steam

INTERLUNAR
It looks amazing. I've just started.
If you like science fiction and wished being an astronaut, this game could be fun for you.
It looks polished, simple yet interesting, good looking graphics, great music, a special flavour of art direction and a lot of personality.
I've just launched to the Moon in a sequence very reminiscence of Interstellar. Great ambience.
I don't mind some games being short and relatively easy to complete. I don't need ALL my games to waste 1000h.
I just want a great experience and to be transported to another universe.
This game looks like that kind of thing.
9/10 - FLY ME TO THE MOON (Before the Stars)