Deadlight: Director’s Cut
作者尚未以您的语言提供描述。
StorySet in an apocalyptic 1986, the survivors of a zombie outbreak live on among the remains of human civilization, trying to survive this hell on earth by any means necessary. You play Randall Wayne, an introverted and slightly paranoid survivor searching the destroyed streets of Seattle for his loved ones. Through tense platforming and life-threatening zombie encounters you must decide whether to use scarce ammunition and weapons to decimate the horde, or navigate the environment to sneak past them and hide. There’s more than one way to survive against the walking undead remains of the human race, now known only as ‘shadows’.
Deadlight: Director’s Cut enhances the original Deadlight in every way. Improved visuals and textures bring even more detail to the remnants of Seattle, plus enhanced controls and new animations make Randall even more agile. Now you must fight for your life and put your survival skills to the test in Deadlight: Director’s Cut new game mode, the ‘Survival Arena’.Features
- Solve puzzles and overcome environmental hazards in tense 2D platforming
- Decimate zombies with melee combat and weapons, or sneak past using the environment. Combat isn’t always the answer, especially when ammunition, weapons, and resources are scarce
- Separated from his family, search the ruins of a ‘1986’ Seattle and uncover the fate of Randall’s loved ones
- Survive endless waves of zombies in the new ‘Survival Arena’ mode! Use Interactive defences to block zombies and access new areas, or fightback using new weapons like the Machine Gun, Molotov Cocktail and Sniper Rifle to rank above the rest in online-leader boards
- Running at 1080p, with superior controls and new animations, this is how survival was meant to look.
- Watch through the original Developer Diaries and learn more about the Deadlight series!
- Explore the gorgeous art of Deadlight in the Deadlight: Director’s Cut digital art book accessed in-game!
Steam User 5
最初吸引我的是游戏比较写实的画面。近处破败不堪的房间和街道以及远处满是疮痍的高楼,昏暗压抑的天空很好的营造了末世的场景和压抑的氛围。画风和这是我的战争有些许相似,毫无疑问这种画风是非常适合末世、战争这类背景的。此外,日记、广播和死者遗物也让末世世界显得更加真实。
但很可惜,糟糕的操作毁了一切。控制主角运动、攻击以及瞄准时都有明显的滞涩感,这对一个横版游戏来说是难以接受的。
再者就是解密难度偏低,如果丧尸不倒下用斧头砍再多刀也砍不死的设定也挺蠢的。
总体想给中评,但同类游戏确实太少,所以还是好评吧。
这只是原版四年之后换了发行商的一个升级版,跟原版区别并不大。希望能出续作~或者至少是类似的游戏
Steam User 4
初中通关过原版,重新通了下重制版,虽然流程就3个小时左右但还是挺有意思的,游戏的丧尸末日氛围感刻画的很不错。(主角其实是个精神分裂患者)
Steam User 4
死光导剪版,没想到时隔四年通关原版后又再冲一次,而且存档不能互通,遗憾!
细节和剧情还不错,很精致,虽然卡视角看不全,以及bug会偶尔卡出去,屏幕抖动时也晃得头晕。关卡设计,难度其实还算友好,初见杀屈指可数的也就几处,通关一周目全收集也就四小时左右。咦,我怎么打了15个小时,原来是原版四小时,生存模式一小时,哈哈哈梦魇模式一命通关打了一天的十个小时啊哈哈,真有意思,虽然只有三章还是有两个存档点,但是要求必须无失误从头打到尾,不能摔死不能电死不能被挠死不能被打死不能掉坑里不能中陷阱不能被砸死哈哈哈,淹死是完全没问题的,真是轻松愉悦啊
不玩梦魇模式,很难说你玩了这款游戏。空气墙,隐形坑,卡身位,消失关键道具,只有卡出各种超出想象的bug,你才知道进入的是原汁原味的噩梦。
第一章几乎没什么要注意的,为了安全建议站高处诱敌后再平稳过关。第二章也不知道什么初心的切片,两倍路程四倍难度,初见鼠窝,高处落地踩陷阱翻滚无法触发,无可奈何;上下电锯夹击,恐怖如斯;直升机追逐战,不可懈怠。丧尸堆积处,背水一战;塌陷安全屋,亡命追魂。意外的是熬到第三章后,靠着七步以内枪又快又准,居然丝血一命通了。
我恨一命通关。
Steam User 0
打了一章 没自动保存 重开要从头打 什么垃圾游戏啊
Steam User 0
游戏很有新意 非常不错,补票来的 可惜没中文。
Steam User 0
比INSIDE的剧情还要丰富,就是没有汉化
Steam User 0
丧尸末世作品,当一部小说玩也无妨