Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Dead Synchronicity: Tomorrow comes Today
Darkness.
And then there was light… but not enough for Michael to find out who he is and what happened to the world out there. The “Great Wave”, the “dissolved”... are just hollow words in his looted mind.
"Dead Synchronicity: Tomorrow Comes Today" is the first part of the "Dead Synchronicity" series:
Help Michael face a dying reality, a universe that’s fading away. Face a merciless world that gets sick and vanishes. Face no past, no present, no future. Face the impending moment of “dead synchronicity”.
And you’d better hurry. Because, otherwise... what will you do when Time dissolves itself?
A terrible pandemic is turning all of humanity into “the dissolved” - the sick whose deliria provide them with supernatural cognitive powers... but also steer them towards a gruesome death.
Steam User 9
Dead Synchronicity: Tomorrow Comes Today is a dark, post-apocalyptic, dystopian adventure. You play as Michael, who wakes up with no memory of who he is, how he got there, or what has happened to the world. I decided to play this during my stay-at-home quarantine time which may not have been the best choice since it has some striking parallels to things from the Covid-19 Coronavirus Pandemic but, apparently I unknowingly like to play my games as close to the reality I'm living as possible.
I would not recommend this game for younger players. It seems like a 13+ game to me. Aside from the dark nature of the story content itself it has child prostitution, gang rape, abuse, suicide by hanging, body mutilation (you literally {possible spoiler} melt a dead priest's face with acid and then peel off the flesh with a shard of glass), the list could go on. It also has mild profanity. So if you have a weak stomach or a hard time processing any of those kinds of things this game might not be a good fit for you.
I can' remember for sure when I picked this up but I'm guessing it was in a pack with other Daedalic games. So I really didn't know much of anything about it when I started playing other than friends have played and liked it and it has positive reviews. I'm not a huge fan of dystopian type games (sometimes they seem to hit a little to close to reality for my comfort) but, I do enjoy them when they have a rich story. This game's story is pretty rich and I felt it was interesting and engaging. It held my attention and kept me coming back for more. Sometimes parts of the conversations feel oddly written or drag on longer than I think they needed to but most of it was pretty good. The most disappointing part of the story is that it ends abruptly. Apparently it's on;y meant to be part 1 of (at least) a 2 part series. That left me feeling a little dissatisfied at the end as if I hadn't actually completed anything or really finished the game. The big lead up seems to be that you can change things but, just when you've finally got an understanding on everything that's happened, regained, your memories, and are ready to do something about it... the game ends. I know very much want part 2 so I can feel like I finished it but instead am left with a cliffhanger, the likes of which I haven't experienced since before you could stream TV in an instant.
The graphics are kind of odd to to me. The faces and most people's bodies are appropriately detailed but when i comes you your own legs they have no real outlines or shading, or details of any sort. They are just flat grey and look slightly out of place. The art style seems to work in general for the game (besides the weird pants you wear) but it is an unusual mix of detail (backgrounds mostly) and minimalism (most of the characters). The walk that you have is also very unusual looking and weirdly animated. As odd as the walk looks to me the animation is smooth and the walk paths are good.
Game play is pretty straightforward consisting of mostly look at (right click) and interact with (left click). Inventory is accessed by clicking on the briefcase in the top left corner. You can drop an object on another to try and combine. All pretty standard for a Point & Click interface. You'll know how and if you can interact with something because the mouse will change to show an ion for how you can interact. You can also use the space bar to highlight all interactive areas on a screen. I like that it includes the ability to double click on an exit to jump past the walking scene and just go right to the next screen. You can also fast click through conversations. You can use esc to skip cutscenes but I did experience some issues with that where sometimes it would freeze the image but you could still here the sound playing. During this time all interaction was frozen but as soon as the audio for the cutscene finished everything returned to normal.
The audio is all well recorded, sound is good. The background music/sounds are well made for the tone of the game. The voice acting was all well done and well recorded. I didn't hear any breath pops or other oddities in sound. Most of the voices seem well matched to the character. However I did feel like Michael's voice was not what I would expect for the character. I got used to it over the course of the game but initially it struck me as the wrong voice for the character. The only other one I thought was oddly cast was The Hunter. He's got a proper British accent but says "dude" as much as a California surfer, and also throws in an "adios" at least once. It just didn't feel right for the character. It was still a good quality recording though.
For achievement collectors there's a fair amount of achievements, 24 to be exact. Only 4 of them unlock naturally through gameplay. The other 20 are fairly evenly distributed through out the 4 chapters of the game. You can get all of them in a single playthrough if you do it right. My first playthrough I got 22 out of the 24. I did look through an achievement guide before playing to get an idea of what I would need to do. Usually the achievements involve using an inventory item in a way it's not intended to be used or in a specific sequence. They aren't hard to get and I think an average user would probably stumble across maybe 1/4 of them on their own without really trying or looking at a guide. The descriptions attached to the achievements don't give a lot of great clues about how to get them.
Most of the puzzles are logical and fairly easy to figure out. I think I was a little stumped by two that were a little more subtle in how to complete them but, most are pretty easy it's just a matter of finding a way to get the needed item by completing something else first.I think if you aren't trying to fully explore and get every achievement this game can probably be done in about 5 hours. I took about 9 hours to complete the first playthrough but, I was trying to meticulously look at everything and get every achievement... and also answer a million questions from 3 kids It could have gone a lot quicker if you're not interested in playing that way.
Overall, I'd recommend this game to people who enjoy dark dystopian themes and those who love point & click adventures. If you play through in 5 hours it makes it about $2-$2.50/hr of gameplay. If you take a little longer with it like I did it comes out to a little over $1. I think it's a pretty reasonable price for the amount of game play but you can usually lower the price point by buying it as part of a bundle and/or watching for sales
Steam User 7
Oh boy. This game was hard for me to judge.
At first I really loved it and wanted to write an instant recommendation, then I found some problems that lead me to not recommend it ... but as you see, I finaly switched again.
The visual style and the story are relly great. Especially the second one kept me more or less finish this game in one sitting.
Also the harsh brutality that is shown fits the setting really well and didn't felt to be 'just for effect'.
But there are things I nearly couldn't forgive this game.
One thing is the plausibility of the characters. In this harsh setting you are told the motto of the New World is "You gotta do what you gotta do!" ... and nearly everyone told you to stop with your behaviour or else ... end then nearly everytime no consequences. You provoke baddies dozen of times and the game not even offer you a possible death if you are going too far.
The other thing is the "episodic" nature. I just was aware of this, when I finished the game. Then I searched for part two and found out that there is no second part. The game is from 2015 and the last time the next game is mentioned is in 2016. So the possibility of a conclusion is nearly zero.
But while the second part nearly killed it for me ... after some thoughts I was glad it ended the way it ended. Because often such good first parts of a splitted story gets worst in the later parts.
So I now see this game as a stand alone with a mysterious ending ... and with that view I can recommend it.
Steam User 6
A great adventure game that sadly ends abruptly an cliffhanger. Part 2 been in development for 4+ years.
Hope to see part 2 soon!
Steam User 2
An interesting adventure game with an interesting story. I've had some issues with access to some places not being obvious (for e.g. I couldn't get to the roof top, read the walk through and noticed that I've just missed the location where the icon changes to a door...) and towards the end there are some situations where you get the feeling that puzzles don't make sense and are built in a way for you to randomly try until you click the right thing... But overall I really enjoyed the story, the graphics and the overall experience so I highly recommend this game to everyone who likes dystopian stories and enjoys playing games for the sake of the story.
Steam User 2
Requires a bit of out-of-the-box thinking to solve some of the later puzzles. Anybody saying they are too easy are more than likely lying to save face, lol. A unique and often bazaar story that keeps you interested enough to keep playing to the end. Sadly, it lacks in length, replay value, and plays out like a very short prelude than an actual game. My 6hrs of play should be more like 4 but I did some lengthy AFKing during that time. Still, I do recommend this for anybody into apocalyptic mystery puzzle story games. Plus, the second one may improve on its "shortcomings".
Steam User 6
Playing this game during a global pandemic makes everything more ...disturbing
Steam User 3
I'd give this a 3/5. Something made me disappointed with the ending. It seemd so long and as if this was a good ending for a different game. Maybe, it just wasn't what I expected, and that's because I have mixed feelings but it is what it is.
I enjoyed the characters, the artstyle and the story, tho.