DEAD OR ALIVE 6
DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience. [Introducing the DOA Series] The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever. [Story] The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.
Steam User 56
DOA5 was better but the jiggles in this one are more HD
Steam User 35
I like boba
Steam User 26
Dead or Alive has always been one of the most accessible fighters: the attack combinations are relatively short and with a sense of timing, almost anyone can deploy a clever countermove after a few minutes of practice.
This sixth part does not detract from this.
The battles are fast-paced and the interplay between smart attacks and thoughtful counters leads to exciting matches.
Button bashing also makes little sense because you can easily block attacks if you know what to expect.
Watch a compilation with all characters here:
Many of the moves are easy to deploy and each character's basic combos are easy to master and remember.
The rule of thumb in combat is the old rock-paper-scissors game, where one beats the other.
For example, a counter wins an incoming punch or kick and a throw beats the counter attack in turn.
This combat system has been strong, balanced and fun since Dead or Alive 3 and Ultimate. This is also the main reason why part six holds up. It still pays to get to know the specific skills of the lightning-fast Ryu Hayabusa or of wrestler Bass Armstrong. You quickly get a lot better and it doesn't take you nearly as much time to get to know the specific movements of a character as in other fighters. To make things even more accessible, there's a powerful but visually barely spectacular special move that you can deploy from time to time with one button. You can also occasionally do a countermove that blocks all kinds of attacks – a welcome addition for beginners, but a clincher for competitive players.
A new element of gameplay, each character has a Break Blow that can only be used when your Break meter is completely filled.
This is a kind of super attack that often involves a slow motion close-up of your fist slamming into the opponent's jaw at full speed. If you're not on the receiving end, this attack is a joy to watch.
Steam User 83
I loved the part where Kasumi said "I'm glad the 6 of us are Alive and not Dead" before Dead or Alive 6ing all over the bad guys
Steam User 44
I came for the jiggly boobs and tight fitting costumes. i was not dissapointed.
Steam User 18
best modder community
Steam User 26
Best Boobs shaking simulator on Steam, Recommended!