Daymare: 1998
DAYMARE: 1998 is a third-person survival horror with hardcore survival mechanics and hard to kill enemies. It requires a strategical approach to combat and puzzles and offers a multi-character point of view on the story, revealing a deep and obscure lore. The scene is set with a secret research facility, a deadly chemical weapon and a special security team to investigate this incident with the potential to become much more than just a security breach. Follow the steps of an elite soldier, a helicopter pilot and a forest ranger, as they play out their roles in an event that transforms one peaceful small town into a deadly zone and its citizens into bloodthirsty monsters. Take the creatures down first, before looking for any clues and evidence to bring more sense to the mess. Keep track of your itinerary, as resources are scarce in a situation like this! Anything can happen when your daymares become real… Fans of the iconic cinematographic brands and classical gloomy survival horror games of the '90s will be thrilled, seeing how DAYMARE: 1998 recreates the atmosphere of the most beloved works from the end of the millennium and places a typical yet fresh story in the middle of it. The plot unfolds through the eyes of various characters, putting players in the shoes of different personalities that will guide them through their theories and doubts about the situation.
Steam User 10
Super Awesome game for me personally Feels like a lower budget game then a AAA title which I'am guessing it is but its super cool with evil mercenaries that you just gotta love reminds me of a corny 90 action movie like snake escape from New York or Judge Dread in a good way.
Has Multiple levels of difficulty can be played in an easy story mode with auto aim and the ability to skip puzzles.. Skip puzzles? I love this rather then forcing me to google the answer when i don't want to think or cant figure it out i can just skip it i love this feature. Or an extremely hard mode with over powered enemies and not enough ammo in your into that. so far im loving the game is a pretty average zombie story in the vein of resident evil but its way more kick butt with the evil mercs you play as
Not the best graphics out there but super clean and nice to me, Voice acting is awesome. controls are average but the story and atmosphere are epic. 8.9/10
Steam User 8
This game is a digital love letter to the original Resident Evil trilogy and survival horror in general, as well as a homage to 1980's and 1980's pop culture to boot.
The developers don't try to hide their inspiration, and there are whole rooms and area's that have pretty much been lifted from Resident Evil games and then remade in the newer engine. Suddenly finding one of these areas and thinking to yourself "hmm this seems familiar" only for the memory to come rushing in gives you a great little nostalgia hit on an already fun game. Examples of areas that have been copied over are the S.T.A.R.S office (Now the H.A.D.E.S. office), the helicopter pad from the tyrant fight in RE1, Kendo's gunshop and the hopskotch area from the back if the bar in RE Nemesis. There are also a number of little nods to characters and places from the RE series, such as finding the body of "D.R," alongside his daughter in a very familiar looking warehouse (Dario Rosso from RE Nemesis). You can play this game without ever having played the RE games before and won't notice these little easter eggs as they have no bearing on the story or game at all, but for a long time fan it is a really nice touch. There are also loads of references to movies, video games, tv shows and pinball machines that were around during the 80s and 90s and these too give you a nice little hit right in the nostalgia. Back to the Future has a number of references too, from an actual DeLorean in a street, the sports almanac and a very familiar looking DeLoreon on a for sale poster.
The story in the game isn't exactly in depth, and quite honestly the voice acting and script for the game is pretty laughable at times. I make no exaggerations when I say that at times I did genuinely wonder if the script had been made by some sort of AI because there are just certain sentences that people wouldn't say. The voice acting often doesn't marry up to the subtitles either, where it is obvious that the voice actor has corrected something that would be grammatically incorrect or just plain clumsy when said. With that being said though, the paper thin story and bad dialogue doesn't harm the game in my opinion. If anything, it is another little homage to the super cheesy dialogue of the early survival horror classics, "Jill Sandwich" being something that is also references a number of times in the game.
The graphics are pretty good for the environment and whilst the character faces in particular aren't the best, I feel like they do a good job of covering up these weaknesses where possible so they become less obvious. The game's puzzles are also pretty taxing for the first play-through, and are much more involved than the usual "fetch object A to open door 1" so they actually require a bit of brainpower to solve. An example would be a a puzzle where you have to work out a password written in ancient Greek, using inscriptions written under paintings of Greek myth's as well as a typewriter that has all of its letters replaced with the Ancient Greek Alphabet.
All things being said, I think that Daymare 1998 is a must have for old school survival horror fans. Yes it has flaws, but there is a lot of fun to be had too.
Steam User 5
I would say this game is worth it on a heavy sale. Like no more than $10. RE2 Remake this is not. The game is pretty janky and the voice acting is straight up awful for the most part, and the cutscenes look terrible. The story is passable and the gameplay is pretty fun. Good for a one time playthrough on sale.
Steam User 6
To say the game is heavily inspired by Resident Evil would be a massive understatement. One level is RE2 in the sewers, another RE3 in the streets of Raccoon city, the music in the safe rooms is almost identical to RE's, the elevators, the lockers, etc
The game doesn't try to hide its influences at all and constantly pays tribute to Capcom's franchise so those who like RE games will probably like this as well.
I played it in VR with the UEVR mod which works perfectly fine with the game and makes it way more immersive. Some flaws here and there like those annoying enemies hidden behind corners or the way you run, which I didn't like much, but overall a very good action game, very well done, with a decent story, a good chunk of puzzles, enough variety in the places you visit and long enough to make it worth your money.
It took me around 10 hours to finish it and other than the very first mission which I found quite generic and nothing too special, once you switch to the second character things get much better and keep improving until the very end of the game. I had a great time with it, very recommended.
Steam User 5
I always happy to support whenever some indie devs able to make a game and got a recognition of it from most gamers community around.
It's a living proof that sometimes an underdog can surpass the big ones by making a breakthrough.
I bought this one, because of my respect to Paul Haddad. And the other reason why, is because this game was his final role as one of the incredible voice actors most of us knew and recognized through all these years.
If you loved Biohazard/Resident Evil game series with the earliest original concept mechanism, then Daymare can provide you that feeling. Though it's also perfect for new generations who prefers modern mechanism and not a fan of tank-ish movement, the game setting has both of those preferences. Old school or modern. We can choose the one we like the most, and even more stuff to adjust it just the way you like to play.
The longer I played Daymare. The more I felt that it's a familiar game with a touch of old school survival horror but somewhat also got the modern feeling at the same time.
Still, most important thing is, it's fun to play plus the retro horror factors are quite spot on! Call it a homage or even a love letter to the most well known original survival horror games out there.
And yes, I won't make a comparison with other similar games, it will be unfair so to say. Because no creations are ultimately perfect, each has their own flaws.
You may or may not like it. But I appreciate and enjoy Daymare, from the very beginning to the end.
Thank you, Paul Haddad.
The original Leon Scott Kennedy from Biohazard 2/Resident Evil 2 back in 1998.
Steam User 11
As a long-time fan of the Resident Evil franchise, I was eagerly anticipating the release of Daymare 1998. And let me tell you, it did not disappoint. This game truly captures the essence of what made the original Resident Evil games so iconic, while also adding its own unique elements to keep things fresh.
From the moment I started playing, I was transported back to the classic survival horror days of the late 90s. The fixed camera angles, limited ammo and supplies, and tense atmosphere all brought me back to my first playthrough of Resident Evil 2. But what sets Daymare 1998 apart from other survival horror games is its modern gameplay mechanics and stunning graphics. The attention to detail in the environments and character models is truly impressive, and I found myself constantly scanning my surroundings for any potential threats.
But what really makes Daymare 1998 stand out as the ultimate Resident Evil experience is its homage to the original Resident Evil 2. The game is filled with easter eggs and references to the classic game, from the familiar characters and monsters to the iconic puzzles and save rooms. It's clear that the developers have a deep love and respect for the franchise, and it shines through in every aspect of the game.
However, despite my love for Daymare 1998, I can't help but feel bitter towards Capcom for shutting down the original REmake 2 project. As much as I appreciate the effort and dedication that went into creating Daymare 1998, I can't help but think about what could have been if we had gotten a true remaster of one of the best games in the series. It's a shame that corporate decisions got in the way of what could have been a truly amazing game.
In conclusion, Daymare 1998 is a must-play for any Resident Evil fan. It's a love letter to the original games, and a fantastic survival horror experience in its own right. However, I still hold a grudge against Capcom for robbing us of the true REmake 2, and I hope that one day we might still get to experience it. But for now, I will continue to enjoy all that Daymare 1998 has to offer.
Steam User 4
The game is mostly ok I guess? Although it does have issues but if you can overlook it, this game is alright.
This game was originally going to be a fan made Resident Evil 2 remake, but Capcom I think contacted this developer and told them to stop making it. So instead of this being a RE2 remake the developers decided to turn that project into an original one and so it became Daymare 1988. Also fun fact this game has the original voice actor for Leon from RE2 Paul Haddad, this was his last project he worked on before he sadly passed away.
I really did not care for this games story, and I thought the characters and their dialogue was kind of bad and edgy. Gameplay is sort of similar to the RE2 Remake, but a bit more linear and fairly easy. The first enemy I thought that was kind of a pain was the zombie that the game calls "Correct Form". Which the ideal way of killing it I think is with the shotgun which knocks it on its ass, and usually I wait for it to come back up and then I keep knocking it down until it won't come back. The only real dangerous enemy in this whole game imo was its RE3 Nemesis knock off. The sewer section is terrible, the game really likes placing zombies around corners to instantly ambush you which I find a bit unfair, similar to how Call of Duty has those campers that just sit in a corner of a map and just wait for people to walk by to kill. There was this one point in the sewers where I was trying to aim and shoot a zombie in front of me, and then suddenly the game spawned a zombie behind me that wasn't there before.
The game sort of has a "unique" way of reloading your ammo, which you may or may not like. I've played some first person shooters where if you reloaded your gun, your character would reload the entire magazine and the remaining ammo in the gun that got replaced would be gone entirely. The way this game handles reloading is a bit more "realistic" than your average survival horror game. During the game you can find ammo boxes, now to use these ammo boxes you need to combine them with magazines you have in your inventory and then you need to combine that magazine with your gun. It's a bit tedious because the game doesn't allow you to use your mouse to navigate the inventory screen, you have to tap your keyboard. The game has two different types of reloads a "fast" reload where if you tap the reload key the character will reload the gun quickly but drop its old magazine on the floor which he needs to pick up. And then there is the "slow" reload where if you hold the reload key the character does a slower reload animation and does not drop his old mag. The mechanic doesn't really add much imo, the way I got around that was by going into the inventory and then combining the ammo boxes into the gun every time I fought a enemy, the only times I used fast or slow reload is when I ran out of ammo in the gun during a fight which I don't think was often? The game does give an alternative option if you don't like its reload mechanic which is its "Modern-Take" mode which has a simple reload system. The game also gives an option if you don't want to see your ammo count on the hud for immersion which is a good option for horror games.
Game is a few years old apparently as I am righting this now, it's still kind of buggy. I tried playing this game with a controller and I ran into a bug where I couldn't close my inventory screen for some reason, so I played through the entire game with mouse and keyboard. The other bug I ran into is when I got to the boss battle in chapter 3 where I was supposed to run into 2 zombie monsters. When the battle for that started it only spawned one of them, after I killed it I had to restart to the last checkpoint because the game would not progress cause I couldn't kill the last boss that was supposed to spawn. I also had a weird audio glitch where for some reason the game would not play sounds for cutscenes, I restarted the game and it worked fine after that.
After you finish the main campaign the game has an additional game mode called "H.A.D.E.S. Dead End". It's similar to some of Resident Evils additional game modes specifically the one where you play through one of the levels in the campaign, but they give you objectives to complete in it and you try to finish it as fast as possible for a high score.
This game also likes its references to various games/movies/tv shows even though some of them aren't from the horror genre for some reason. Ranging from stuff like TMNT, Back to the Future, Lord of the Rings, Half life 3, Resident Evil, Metal Gear Solid, and the sitcom Friends and the devs even modeled their studio office into the game. You can see screenshots below in this link of the references they added that I found, but be warned you will encounter the only scary thing that this game has, and its a Super Nintendo Console with a abnormally large SNES controller.
This game has a sequel (prequel I think?) I am curious what that game is like