Dark Souls
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Dark Souls is the new action role-playing game from the developers who brought you Demon’s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the the world of Lodran, but most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque mobs and several gargantuan, supremely powerful demons and dragons bosses. You must learn from death to persist through this unforgiving world. And you aren’t alone.
Steam User 0
Świetna gra! Uwielbiam serię Dark Souls. Ciekawa fabuła, dobrze zaprojektowany świat, wymagające walki z bossami. Możliwość przejścia gry bez optymalnego buildu. Trzeba uzbroić się w cierpliwość i przygotować na wiele śmierci. Nie jest to gra łatwa, ale dzięki temu jest wciągająca.
Steam User 0
First steps in this world were magical.
This is the best games series for me. I came back to this game on almost every available platform.
Steam User 1
Chosen Undead’s Relentless Quest
In Dark Souls, you traverse the decaying realm of Lordran as the Chosen Undead, tasked with linking the First Flame to defy an age of darkness. The game unfolds through cryptic lore, environmental storytelling, and interconnected areas filled with perilous enemies. You will face relentless challenges, with death as a constant teacher in a world shrouded in despair. This action RPG, released in 2011, demands patience and perseverance from those who dare to explore its depths.
The Cycle of Death and Rebirth
You control a customizable character, selecting from classes like warrior or sorcerer, each offering distinct starting stats and equipment that shape early gameplay. Combat involves a mix of melee, ranged, and magical abilities, with actions like dodging, blocking, and attacking tied to a stamina meter that governs pacing. Enemies, from hollowed soldiers to towering bosses, inhabit a meticulously designed world where exploration reveals shortcuts, secrets, and bonfires that serve as checkpoints and leveling hubs. Death results in the loss of unspent souls, the game’s currency for leveling and upgrades, recoverable only by returning to the spot of demise without dying again. The game features an interconnected map, with areas like Undead Burg and Anor Londo linked by hidden paths, elevators, and locked doors that gradually open as players progress. Multiplayer elements allow summoning allies for co-op or facing invaders in PvP, integrated seamlessly into the single-player experience through online systems.
Embers of Lordran’s Glory
The interconnected world design creates a seamless sense of exploration, where every shortcut and hidden path feels like a personal discovery in Lordran’s labyrinthine depths. Combat demands precision and strategy, with each enemy encounter requiring careful observation of patterns and deliberate resource management. The game’s cryptic storytelling, delivered through item descriptions and sparse NPC dialogue, invites you to piece together a haunting narrative of gods and decay (or watch a VaatiVidya lore description). Character customization offers extensive replayability, as diverse builds—strength-based bruisers, agile dexterous rogues, or spell-slinging mages—encourage varied playstyles across multiple playthroughs. Boss battles stand out for their scale and intensity, each presenting unique challenges that test player skill and adaptability. The risk-reward system of souls, where death carries the penalty of loss, adds weight to every decision, making victories feel hard-earned. The atmosphere, steeped in melancholic beauty and oppressive dread, immerses you in a world that feels alive yet perpetually on the brink of collapse.
Hollowed Frustrations of Lordran
The game’s refusal to explain itself—be it weapon upgrades, covenants, or stat scaling—leaves you fumbling through menus and mechanics like a lost soul in the fog. The lack of guidance forces you to trial-and-error your way through systems, wasting hours on builds or paths that lead to dead ends. Some encounters, like the Capra Demon’s cramped arena or the Bed of Chaos’s chaotic pitfalls, feel less like fair challenges and more like cruel pranks from a spiteful deity. Unfair design moments, like instant-death traps or RNG-heavy boss moves, can make your hundredth death feel like a betrayal rather than a lesson. Alas, there is Blighttown.
The Flame’s Fading Light
Dark Souls is a brutal pilgrimage through a decaying world, where every victory feels stolen from the jaws of despair. Its masterful design and replayable depth shine, but technical stumbles and cryptic systems can test even the staunchest resolve. Lordran’s haunting beauty and relentless challenge linger like a half-remembered dream. For those who endure, it’s a journey unlike any other, worth every cursed death. The base game and its Artorias of the Abyss DLC offer immense value, especially in remastered form.
Grade
8.8 - This score captures Dark Souls’ genius in crafting a world and challenge that redefine gaming, dimmed only by technical flaws and an unyielding opacity that demands too much from the weary.
Steam User 0
mała osób gra i nie da się najechać innych światów graczy
Steam User 0
Super gra której nie kupicie biedaki <3
Steam User 0
Klasyk i cena kosmiczna XD
Steam User 0
This game teaches you life