Dark Messiah of Might & Magic
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Discover a new breed of Action-RPG game powered by an enhanced version of the Source™ Engine by Valve. Set in the Might & Magic® universe, players will experience ferocious combat in a dark and immersive fantasy environment. Swords, Stealth, Sorcery. Choose your way to kill.
- Cutting-edge technology: Experience an enhanced version of the famous Source™ Engine created by Valve. Discover the fresh perspective of a view with complete body awareness, realistic movements, physics rendering, and a complete first-person melee combat system in a fantasy setting.
- Never-ending action: Challenge the forces of evil in 12 huge levels and learn to master over 30 weapons and an arsenal of devastating spells.
- Evolve your character: Extend your gameplay experience without being limited to a single discipline. Learn powerful new spells and attacks using Dark Messiah’s unique Skill Evolution System as you progress through the game.
- Revolutionary multiplayer mode: Get ready to battle with up to 32 players in the revolutionary Crusade mode, which will enable players to gain experience and new skills across dynamic online campaigns. Enlist with the humans or the undead and choose among five complementary character classes.
© 2006 Ubisoft Entertainment. All Rights Reserved. Dark Messiah, Might and Magic, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Developed by Arkane Studios.
Steam User 0
Gameplay bien en infiltration, en combat une horreur. Univers cool, histoire sympathique si les personnages féminins étaient pas aussi nazes
Steam User 0
Dark Messiah est un genre à lui tout seul, malheuresement aucun autre jeu n'aura réussi à égaler son gameplay jusqu'ici, c'est vraiment dommage parce que c'est une véritable pépite.
Steam User 0
Gameplay de GOTY, arkhane sont trop fort comme d'hab.
Par contre, à par pour les combats, tout est là en mieux dans arx fatalis.
Je regrette clairement pas de l'avoir acheter, mais par contre l'écriture, les perso, le monde déployé, la musique ou les enjeux c'est ultra naze. Mais en l'occurence j'ai po pris le jeu pour ça donc osef
Steam User 0
Le jeu est bon ! En son temps, il devait être précurseur des jeux qui exploitent bien la physique et les actions avec l'environnement pour déjouer les ennemis. Les différentes approches sont vraiment intéressantes, des mécaniques de jeux qui aujourd'hui ont hélas tendance à disparaître dans les nouveaux jeux avec un gameplay plus simplifié misant trop souvent sur les graphismes.
Dark Messiah datant de 2006, ici on sent quand même le poids de ses pratiquement 20 années d'existence, mais il reste agréable à jouer et il est tout en français comme souvent dans les années 2000, surtout chez Ubisoft.
Seul bémol et pas des moindres, en l'état sur Steam, le jeu crashe dès le premier chapitre après le prologue, à cause d'une limitation de RAM à 2Go. On est obligé de patcher le jeu pour qu'il fonctionne correctement. Merci à ChatGPT de m'avoir proposé une solution sans devoir chercher pendant des heures sur le net ou les forums. Dommage que cette mise à jour ne soit pas directement incluse lors de l'installation. Beaucoup de joueurs ont dû acheter le jeu pour l'abandonner après le prologue.
Un Action-RPG devenu culte que je vous conseille de faire !
Steam User 0
Vous devrez patcher l'executable et le configurer en Mode administrateur pour lancer le jeu sur windows 10, sinon le jeu est superbe, une version moderne magnifique du début jusqu'à la fin. Scénario, ambiance, design tout est nikel et le niveau de difficulté permet de finir le jeu sans trop de prise de tête. Lien patch :
Steam User 0
If you're taking an interest in Dark Messiah of Might and Magic, it's probably because you've heard glorious tales of enemies kicked in chasms and spiked racks, knocked down with thrown barrels then swiftly finished off with a dagger to the heart, brutally decapitated with a sword slash, or crushed by the collapse of structures brought about by a well-placed arrow. And well, all of these are true!
With its focus on real-time physics and environmental traps, Dark Messiah is a really innovative (for 2006) first-person action game that wants you to fully embrace the chaos of its combat. Its RPG-esque systems allow you to build a character based either on strength, stealth, magic or a mix thereof, all of which work alright with the level design. The places you'll explore are full of cool ways to get rid of your enemies - not to mention fun secrets, and sometimes alternate routes!
But people often speak of it as a masterpiece of first person action... And while the game is good and I'm ultimately recommending it, the truth is a bit more complicated.
You wouldn't know it from all the praise it gets, but Dark Messiah is VERY janky. The "full body presence" action, realistic physics and detailed animations are sometimes cool, but they just as often cramp your style. During combat you'll constantly find yourself awkwardly bumping into stuff, taking hits while waiting for a lengthy animation to conclude, running out of stamina, losing track of your surroundings due to the excessive camera movements... The game kinda feels like a VR game à la Chivalry or Swordsman, only with no VR and a lot less control over your actions.
There is a general lack of feedback and responsiveness during battles, and you rarely get a good sense of how much damage you're dealing: for a big chunk of the campaign, I often found myself assuming that an enemy was dead when he was in fact only knocked down, or on the contrary, trying to trigger executions on guys who were already corpses! Overall, a lot of moves don't really work like you'd want them to. The famous kicking mechanic, for instance, only triggers if the game detects a cliff or spikes behind whoever you're trying to push, in which case the enemy will basically be sucked into it immediately after eating your boot: but the game is pretty inconsistent when it comes to registering such traps, meaning that a lot of your kicks are impotent and useless.
Dark Messiah's campaign also loses steam pretty often. Non-humanoid enemies are consistently boring to fight, not every place has environmental hazards to use against your foes... and the last third or so of the game is kind of an unfinished mess: at this point nothing novel is thrown at you, and little effort seems to have been put in the level design of the final sections. The whole experience is also pretty buggy and unstable, especially on modern hardware.
So Dark Messiah can be quite fun, and while nowadays it has a few spiritual successors there's nothing that implements first-person combat quite like it: if you like immersive sims like the Deus Ex or Dishonored series and wish they focused more on raw action, you probably should give it a chance! But you should also definitely keep in mind that this is far from a perfect game. It often plays like a proof of concept, and can be pretty frustrating. Get it on sale... And manage your expectations.
Steam User 0
À la base Arkane ce jeu met une vitesse a tellement de jeux aujourd'hui vraiment c'est un peu rigide mais bon encore une fois il met des coups d'avance à tellement de jeux d'aujourd'hui c'est ridicule Par contre Ces salopard de Goblins je sais pas si c'est des gobelets mais en tout CES petites MERDE là Infamme Je sais plus ce mort que sur tout le jeu