Crystal Heroes
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Crystal Heroes is a new way to play a RPG using Match 3 for game mechanics instead of dice. Battle on fantasy battlefields using RPG elements, level your characters, get new skills, new companions, pets, equipment, even use potions and scrolls to aid you in battle. Play against other players’ teams in the Arena or raid castles and build defenses for your own castle. Fight against bandits, packs of wolves, undead and if you dare go up against dragons and other mythical creatures.
Steam User 3
Solid potential here - the concept of the position where matches happen affecting units in their lines is pretty neat and a fun twist on other Match 3s I've played.
Giving this a lot of grace for being EA and v0.015 at the time I'm writing this. Needs lots of QoL work in the UI and it's definitely not a finished game, but it's got real solid bones that are worth building on. Keep going!
Steam User 2
A fun little match 3 game with a novel idea. Rank and file combat that collapses the gem board from both sides and directly impacts a combat party and their opponents! I've played a lot of match 3 type games; Candy Crush, Soda Crush, Jewel Quest, Puzzle Quest 1 &2, Bejeweled, and many more. Crystal Heroes is at least a fresh take on an old theme. Obviously the game is in Early Access and needs quite a bit of work still, but what is there, the game play, leveling abilities, and approach to strategy is all solid and feels like a great direction to take a game type that has been around for a really long time. I look forward to seeing how development continues. Keep up the good work.
Steam User 0
The game seems promising, and the mechanics are innovative. The art is also nice. I am curious how this game will turn out.
There are however some issues in the game's current stage.
- I fought the same bandit 5 or 6 times, in identical "fights". Maybe that changes later in the game, but the start seems to be copy-pasted.
- UI lacks hover and other effects, and it's hard to know what you can click on. Text in the UI is sometimes proper English, sometimes developer text (names of enum values etc.)
- No proper tutorial to tell the player what the core mechanics are, though there is some basic information in the in-game guide.
Overall a promising demo experience
Steam User 3
what a fun idea this game is! been on my wish list for a wile cant wait to see how it comes along. for now i will enjoy the pre-release.