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Crowntakers

In an ever-changing world, heroes are the only constants. Dark times are imminent: the king’s abduction throws a once peaceful land into turmoil. Being the chosen one elected by the king himself through one of your dreams, you embark on an adventurous journey to free him from the hands of the evil duke and go down in history as the kingdom’s greatest hero. But time is of the essence… Crowntakers combines turn-based strategy with RPG elements and takes you at the behest of the crown into a medieval fantasy world full of challenging encounters and epic adventures. With its randomly generated world, Crowntakers offers a varied gaming experience every time you set out to fight evil. As a hero on a mission, you’ll have to assemble a group of brave mercenaries to take on cruel enemies like barbarians, ferocious animals or deceitful thieves. Embark on challenging quests, gather vital resources and finally banish evil from the world.
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Game Discussion

Review by Anonymous
Review from Steam

Crowntakers was a few steps away from being a great turn-based RPG. This is one of those times where I want a neutral recommendation button because even though I like the game, it's one of the more neglected games from the developer's catalogue (even when the game was only a couple years out). The supporting text for the game's lore is rich, and the diversity of characters definitely creates new and exciting ways to play the game.
Unfortunately, there are some glaring flaws that have never been addressed throughout the 8 years the game has been in existence:
- battle and bgm audio overlaps when you enter DLC maps and gets super annoying
- DLC maps broke one of the achievements (legendary locations) and the community had to find a fix for it instead
- if an enemy dies while stunned or gets stunned and killed on the same turn (like in the case of a counterattack), the stun icon remains on their non-existent body
My main gripe about this game is that the DLC was released and it broke several things in the game which were never followed-up on. I understand that the dev studio consists of a few people, but it's just not good to just "set and forget" DLC -- especially when it has some obvious bugs that need to be taken care of.
The game is good, but it has not been supported since 2016/2017.

Review from Steam

The game is definitely fun. I am a fan of turn-based tactical and this is a decent implementation of the genre. I like that you can't endlessly grind. The more time you spend grinding, the more powerful your foes become due to the advancement of the clock. I also like that the game is designed for multiple playthroughs, where you unlock things for your next game based on what you accomplished during the current one.