Cross Blitz
Are you ready? It’s time to BLITZ!
Cross Blitz is a new, exciting card based role-playing game set in a fantastical world teeming with vibrant characters and fierce battles. Select one of five heroes and adventure through their story as you uncover the many wonders of Cross Dawn Isle! From bloodthirsty lion pirates, to showy pop-star bards, you never know what you’ll run into next in this quirky fantasy universe.
Taking inspiration from beloved JRPG franchises like Breath of Fire, Dragon Quest, and Final Fantasy – and mixing them together with elements from popular card games like Hearthstone, Slay the Spire, and Steamworld Quest – we aim to deliver a unique, thrilling adventure for all types of players.
Cross Blitz contains multiple content-heavy single player modes – ranging from narrative driven story modes like ‘Fables’, to the deadly rogue-like challenge of the ‘Hollow Hunt’. And for those who love a heated PvP experience, exciting challenges await in the ‘Coliseum’ – an online competitive mode with cross-play functionality between all available platforms (PC, Mac, iOS, and Android).
– Play through each hero’s story as they face a variety of trials and tribulations! Sail the dangerous waters of the Southron Sea alongside the pirate Redcroft or explore the underbelly of the bustling city of Dawndell with Quill the pipsqueak thief!
– Collect over 250 cards across 5 factions – War, Nature, Balance, Fortune, and Chaos. Gather ingredients from winning battles to craft even more powerful cards!
– Partake in fierce battles that require strategy and cunning – build the perfect deck to stomp your enemies into dust! Easy to pick-up, but difficult to master, you’ll have to harness the strength of your minions alongside a plethora of spells, trick cards, and Blitz Bursts if you’re to claim victory!
– An expansive world awaits, filled with colorful characters and curious locations. The hex map exploration system makes it easy to navigate from region to region – with plenty of secrets to be found along the way!
– The Hollow Hunt beckons! Play against increasingly difficult opponents as you make your way through this exciting rogue-like game mode, venturing deeper and deeper into the abandoned ruins at the border of the Hellwilds.
– Partake in the Coliseum and battle against opponents online with cross-play across all supported platforms.
– Beautifully rendered pixel art awaits you at every twist and turn.
Cross Blitz is the third project from Tako Boy Studios. Development began in 2019, shortly after the completion of their first game, Candies ‘n Curses. Tom, the studio’s lead programmer, has dreamt of developing his own full-fledged card game for years – and Cross Blitz was his opportunity to turn that dream into reality.
Tako Boy Studios is an independent game development studio, co-owned by Tom Ferrer and Phil Giarrusso. Their design philosophy prioritizes juicy, exciting gameplay populated with colorful, quirky characters – building on the foundations of their favorite games, and melding these inspirations with unique twists of creativity. Lovingly crafted pixel art is their specialty.
Community engagement is important to Tako Boy Studios, and they actively participate in discussion on Twitter and Discord with their audience. By listening to players and incorporating their feedback, they aim to develop the best games they can.
Steam User 5
游戏是好游戏 你确定不带圣物去挑战全圣物还加1费的boss是人干的事?
Steam User 3
劇情沒什麽意思,牌組構建沒深度,打到最後牌組大成了也完全沒有爽到的感覺,打了一章半就不想玩了,建議正式版再看
Steam User 1
好玩是好玩的,也有不少问题,比如策略深度不够高,受限于八个格子,基本就是按费拍随从,拍完不是平推对面就是被对面平推,要是没有大解法术,对面一旦铺起怪就是滚雪球平推的节奏。獠牙传模式的主要问题是不同阵营角色的卡组特性差异度太大,主副阵营间卡组缺乏联动机制,副阵营的卡基本是污染卡组,阻碍你发动终极技能的存在,随机到相性太差的副阵营角色的话,会让卡组变得不伦不类,玩起来不爽。我觉得可以添加类似于特殊强化的手段,给副阵营的卡添加上主阵营的卡组特性,让不同阵营的卡组效果产生联动。比如魔像流(主阵营)配武士刀流(副阵营),每次战斗结束后可以强化副阵营的某张卡牌,从随机3个选项选(比如选项1:磨砺武士刀改为给1张蓝图;选项2:添加魔像词条;选项3:击杀敌方随从时将1张蓝图塞入手牌,击杀多个随从也只给1张);再比如地雷战(主阵营)搭配毒素流(副阵营)的话,强化选项就可以为(选项1:添加海盗词条;选项2:对手的毒素不会扣除生命值,但对手每个回合开始时每张毒素会使玩家手上的随机一张随从牌获得+1+1;选项3:给对手手牌塞毒素改为向对方卡组中塞地雷)等等。同时为了平衡副阵营卡牌强度,一局冒险中副阵营每张卡牌应该只能被允许特殊强化1次,不过也可以通过如面具、圣物等方式允许卡牌可以被多次特殊强化。
Steam User 1
该体验了下剧情模式,中规中矩吧,画风不错,不过狮子的牌太像炉石海盗战了,可以当一个炉石冒险来玩,剧情有点低幼
Steam User 2
个人评分:77/100
+ 美术非常优秀,人物动作和场景做得非常精致(但是为什么不把精力做在卡牌特效呢?);
+ 教程做得不错,简单好上手;
- 构筑全是炉石里很常见的,玩法完全没有深度。每个角色肉眼可见有四五种流派,但是流派结合做得太差,基本每个流派都是独立的,除了主流派以外的卡仅能作为干扰项,没有任何混搭构筑的说法;
- 地图设计太蠢了,经常要走回头路,然后走路动画还贼磨叽,很消磨耐心;
- 肉鸽塞太多垃圾进我的构筑里了,局外养成不仅影响很小,还特别贵,需要重复玩很多很多把去解锁一点点增益,太恶心了;
- 5个角色有2个是被锁起来的,我不知道是没做完还是要条件解锁,完全没有提示;
目前EA阶段不太推荐入手,玩是能玩,建议等正式版再入手。
Steam User 0
更新大半年了,比之前的老版本好玩了不少,缺点是致命问题没解决,肉鸽模式流程短成型慢,往往刚组完可以爽玩的套牌打个boss就结束了,还有奇怪的圣物很难不让人想象开发团队没玩过卡牌游戏,正常的圣物一般都是以正面buff作为支撑的,而这游戏大多数圣物要么敌我共用buff或者debuff,要么软绵无力根本配不上圣物的价值,好在更新挺快,进步空间很大,换做半年前我会打差评,但现在会打好评
Steam User 0
没有跑路 一直在认真更新 的 EA 游戏。