Cradle
Cradle is a sci-fi first-person-view quest designed for the player to explore the surrounding world. The story is built around the relations of the protagonist and a mechanical girl who by quirk of fate found themselves amidst the desert. The player’s task is to repair the mechanical body of his companion and solve the mystery of the neglected entertainment park located not far from the yurt together. Key Features Open World. Explore the mysterious and stylish world of the robotized Mongolia. Search the yurt, take a stroll down the river or head towards the entertainment park – this game has no fences you cannot overcome. Living Characters. Communicate with NPCs. Owing to non-standard emotion display technology where actor eyes video is used, the NPCs in Cradle look as ‘live’ ones.
Steam User 19
Steam User 7
Made by one of the post-S.T.A.L.K.E.R. studios falling out of GSC.
ㅤComes a familiarly atmospheric piece with a truly unique story and setting.
Overall downside being is this 3D Arkanoid-like which overtakes the majority of the gameplay.
ㅤYou can 'skip' these segments by speeding to fail a number of times, in which case the option should pop up.
Otherwise, manages to keep engagement. Despite, essentially going back and forth between two locations in a relatively small play area. - Especially, if you find a transportation device.
By enlarge a deeper understanding of said story can be gained by finding notes scattered around the area. And keep in mind most of the players seem to complete the game without being aware these exist.
ㅤA potentially frustrating, esoteric signposting puzzle is also present. You like this one.
There should be a comprehensive analysis of it on YouTube, in case you're a dummy, such as myself.
ㅤAlthough, I'm unable to find the particular one I would've pointed towards at this time.
Steam User 5
Cradle is AMAZING. It's truly sad that the studio doesn't seem to exist any more.
I am very sorry for all of the negative reviews, I think that the dev did something amazing with Cradle. It very much does feel like it was meant to be a peak into a larger world, but you get what you get with it. I think that some of the best books and movies leave you wanting more. Either a satisfying conclusion or wanting more, those are the best outcomes.
Cradle is a 3D adventure and platform game that's set in futuristic mongolia. The juxtaposition of yurt and android really sets the stage for what we will likely see in the not so distant future. Think about it: even people in remote and poor places have smartphones. Sci-fi wasn't so far off on what the future might look like in this way.
The world of Cradle centers around two key locations, one being your home and the other being the dome. The platforming puzzles aren't so hard but do seem very different than the main game. However, that's not so different than, say, The Talos Principle.
I do agree with others that losing your inventory is really frustrating. Just look up where to find the fast travel horse. Trust me. Searching for it, finding it, then losing it and having to go out and get it again is pretty annoying. However, it IS a really cool surprise to stumble across. Knowing that it exists isn't a terrible spoiler.
This game has a really great art style, far out feeling, and has left it's impression on me. Oh, and those flowers, what's up with those?!
Anyways, Cradle is a rare gem which I cannot recommend highly enough.
Look past those annoyed reviewers, this is really a good game. I think that my profile, games, and what I've played and completed should tell you that my recommendation does not come lightly (although I do only review things I feel positive about ;D ).
I hope that you find Cradle as enjoyable as I did! It's a great game.