Cradle
Cradle is a sci-fi first-person-view quest designed for the player to explore the surrounding world. The story is built around the relations of the protagonist and a mechanical girl who by quirk of fate found themselves amidst the desert. The player’s task is to repair the mechanical body of his companion and solve the mystery of the neglected entertainment park located not far from the yurt together. Key Features Open World. Explore the mysterious and stylish world of the robotized Mongolia. Search the yurt, take a stroll down the river or head towards the entertainment park – this game has no fences you cannot overcome. Living Characters. Communicate with NPCs. Owing to non-standard emotion display technology where actor eyes video is used, the NPCs in Cradle look as ‘live’ ones.
Steam User 17
To play this game I had to dig up my old laptop, because on my current gaming PC I got crazy stutters (the cause of which I still don't know see my UPD). However, I'm so happy I did! Even with lowered graphics and frame drops it was still an experience which will stick with me for long.
The emotional afterglow left by this game... I haven't experienced since I was a child.
UPD (IMPORTANT): finally! I found the issue with game freezes every 7 seconds or so (even in the menu). The reason was that game was polling all the USB devices and it didn't like my HyperX QuadCast micro... so I just disconnected it and freezes where gone. If you have same problem (graphic settings unrelated) - just disconnect all the USB devices other than mouse and keyboard (and if it helps connect them back one by one to find the culprit).
Steam User 8
You know, there is something about this game. Give it a chance, play longer than 5 minutes and maybe you will not be able to stop until you finish the game, like me :)
Steam User 5
The story itself is pretty interesting, but im not a fan of the minigame levels and their achievements. But overall pretty nice and rather fun to play. The voice acting and the whole ambience is really well done and cool. All in one a pretty nice game. I can really recommend it
Steam User 2
You know what? I just remembered this game after like 10 years. I was watching some dumb video on youtube and then this popped into my head. "You know that one game with the robot waif that was really short but had an interesting world."
So I popped on the store page to look for a sequel or anything else by the creators. There isn't, which is sad. I can't tell you anything about the game other than the fact that it laid dormant in my memory for about 10 years after playing it, so...
It's pretty good. It's like 5 dollars give it a try.
Steam User 4
So atmopsheric and super insteresting world of empy Mongolian cyberpunk steppe. For me is realy gem thought indie games. Only sad story is very short. From negative side is annoying room games with cubes.
Steam User 2
My recommendation is a little tepid. The game is beautifully rendered and populated, and I loved exploring and figuring out the story through the medium of postcards, newspapers, and other paper memorabilia. The setting's patina, an alternate history futuristic yet dystopian Mongolia, was ethereal and really captivated me. I love poking through an old house filled with knick-knacks and trinkets.
However the game lost much of its charm as soon as I started obeying it and performing its quests and dialogue, which effortlessly stripped the mystique and charm the opening exploration had built up. No longer was I piecing it together as much as being told.
The ending in particular left me feeling "Where is the rest of the game?" in a way that made me feel that I really had enjoyed it and wanted more, and exploring people's interpretations brought back some of the depth and allure. So I have to admit, I liked it well enough. Its just that it could have been a 10/10 and instead, its a 6/10.
Steam User 1
My recommendation is kind of half true at this point so you know.
First off, the optimization is kind of bad. Im on the highest settings, but have a high end pc and this games from 2015. It can stutter a lot as its like loading things in.
The game does look good and looks amazing for some things like certain items, but overall decent, especially for an indie game in that year.
The game doesnt really hold your hand too much, but its kind of a detriment as well.
Like the first task you have in the game involves gathering fruit, I literally could not find it on any of the trees, then looked it up online and looked some more and finally saw the one tree that had it. Maybe im just dumb, but they really should of put the fruit on more than one tree considering the size of the map..
Also, Im writing this as only 20 mins in and theres another item you need, its outside the house, but you dont know that, so you spend 10 mins looking around the house and get frustrated, then go outside for 5 minutes, eventually seeing it and going, oookayyyy...
The item interaction is annoying too. To use your item, lets say a knife to cut the fruit, you look at the fruit and left click. Simple enough? Sure, but if you try to use the knife on some other object you think it could work on, but it doesnt, the knife will just drop to the floor. It does this for every item and its annoying picking it back up, especially if its a smaller item like a lighter.
Though, sometimes it just tells you the item cant be used, its really inconsistent.
The world itself is very creative and looks great, so they definitely did good on the art direction. The voice acting for your character is really bland and just sounds like a random guy reading a script, his voice is good, just no emotion or anything.
Will update once Ive finished it.