Containment Corps
Containment Corps is an online multiplayer cooperative first person experience. The game combines elements of resource management and traditional FPS themes to create an exhilarating team-based encounter.
You and a team of specialized units have been called upon to quell an uprising of contaminated swamp creatures. Choose your loadout and coordinate your defense; utilize unique abilities and powerful turrets to repel the onslaught. Keep the operation running. Manage your crystal energy supply to maintain full-base functionality, upgrade defenses, and power up weapons. Collect more by harvesting dead enemies.
[Scaled Survival: Assemble a team to survive as long as possible. Play alone or with friends!
Equip various items to give unique abilities or perks some of which include:
- Airstrike
- Landmine
- Stun trap
- Grenades
- Shotgun
- Automatic Turret
- Powershield
And many more!
Play in one of three maps
- Swamp
- Desert
- Canyon
It will take a well organized and balanced team to resist the hordes
How long can you survive?
Steam User 14
I spent some time playing this in single player, and I kind of dig it. The art style is a mjor strong point. There is the foundation of a really fun game in here.
This game does desperately need some more work though (being early access, I hope it gets it too).
>Rebindable keys are a must. It's rough being forced to play without my usual keybinds.
>I need a tutorial or at least a text blurb to explain things about the game. Such as what kind of HP do the monsters start with? I see HP numbers coming off them when I hit them, but without knowing what their full HP is, it's sort of useless.
>More explaination of the connection between the crytals and what you can do with them.
>The mechanics for switching weapon types in the turrets right now is pretty awkward. Can't I just switch weapon types with a mousescroll instead?
>Getting in the turrets is sometimes a little finnicky. Expand the radius where I can jump into them from maybe?
>More visual weapon differences between the different classes. It's weird to have a "shotgun blast" ability coming out of a bow and arrow.
>Stetch goal of cosmetic upgrades would be nice.
Steam User 18
The Good
- Unique artstyle
- Solid Left 4 Dead-like team play
- Different classes and class abilities create cool team compositions and roles
- 4+ player coop, it's a blast with a large team and joining friends' games is exceptionally easy
- You can upgrade your base and character over time (the level 3 artillery turret wrecks)
What I would like to see
- More maps
- More roaming/story missions
Overall 8/10, a fun game to chill out and play with friends.
Steam User 3
Undeniably fun! Even with some big/small bugs popping up from time to time, never anything game breaking though. The CC team just recently held an event in which I put in 52 hours of gameplay over a 4 day period, if that's not enough proof of playability then...
+: The low poly & vibrant colored style really looks great.
+: If you've got teamwork, you're golden.
+: What's not to love?
+: Pick any three skills and create a customized loadout.
+: The different environments the Devs have built are really well done, can't wait to see more.
This game just recently had it's two year anniversary on steam, this is both a positive and a negative in terms of small bugs which have yet to be squashed. Development/Updates seem to be rather slow, but for all I know this could be a one man Dev team.
Some things I would like to see included/changed:
: More control over sounds, some are super loud(Bow) and nonvital compared something like the audio cue for when your base doors take damage.
: Due to the brightness of the game, it's very easy to lose track of the super thin reticle.
: More variety of weapons and upgradability.
: More variety of basic skills and upgradability.
TLDR: Containment Corps is definitely a game you should keep an eye on!
Steam User 1
This game is very barebones but it could be fun for a short time when you and your friends have nothing else to play. You play as a guy with a bow and have three abilities per class, there are four classes in total that you can swap between at any time during the match. Abilities include things such as traps, turrets, healing, etc. You have to defend a base from waves of enemies. The enemies can come in through various energy doors that there are on the base after they destroy them, you can repair these doors with one of the classes. There are turrets on the walls of the base you can use to shoot at incoming enemies. This game is completely free and has no micro-transactions as of the time of this review.
Steam User 1
Fun game! As it is developed more, and starts to have more players, it will be fun to see the tower defense, and gameplay with other players evolve! The fact that it a steam game that ALSO is going to be working with Enjin is super exciting to me. Axie Infinity is by far my favorite blockchain game at the moment but there will be a day when certain blockchain games succeed and stand beside other games as just games. I truly think that the devs of Containment Corps understand this, and I wish them the best in developing this game! After I get more gameplay I will write a medium review.
Steam User 0
Pretty simple game with some pretty simple graphics.
While this game was played in early access:
Interesting use of bow mechanics, but the enemies, simple bow and AI system make it seem way too uninteresting. Would love to play it if the graphics get upgraded, the small amount of bugs get fixed and the playability itself grows.
Also problem of no open servers, but that's the fault of not having attracted enough players yet.
Still recommend!
Steam User 3
Its a great game with ENJ Blockchain integrated meaning that you can experience the new era of crypto games available.
We highly suggest playing Cointaiment Corps as it's one of the first Enjin Powered games available to play.
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