Conan Unconquered
Assemble a massive army, build an unconquerable base, and send your heroes out to fight and explore. From the Command & Conquer veterans at Petroglyph comes the first ever survival RTS set in the savage world of Conan the Barbarian. Play solo or team up in multiplayer in Conan Unconquered’s action-packed co-op Mode where you build a shared stronghold and fend off the hordes together. The people of Khoraja flourished during its years of peace and prosperity. But they also turned lazy and feeble. The devious and tyrannical wizard Thugra Khotan looks to seize this opportunity and is marching his army to claim your kingdom as his own. You must awaken your people from their apathy, you must build your city defenses and fend off armies of attacking monstrosities. How long will you be able to stand against the invading hordes? Play solo or with a friend in the intense and action-packed multiplayer Co-op Mode. Choose between four different heroes, including Conan, with their own special abilities. Research new technology to build more advanced structures and improve your defenses. Randomly generated maps ensure that every playthrough is unique.
Steam User 15
I actually liked the game better than the one it's mechanics are inspired by: "They Are Billions". End if like this type of game you must try Diplomacy is not an option & Age of darkness
Mostly because having one unit get through your defenses doesn't cause an inevitable game over (which often happens in T.A.B.). Also if you fail a campaign mission you just re-try it, it doesn't put a permanent demerit on your score because you don't have the galaxy brain needed to do succeed at every mission on your first try (a T.A.B. "feature" that I always disliked).
>>> (I found They Are Billions very frustrating, so apologies for the mini rant).
On it's own merits, this game is mostly about building up a town/fortress, researching new technologies (to unlock new units/defenses), building a perimeter of walls/towers (sometimes using choke-points, other times defending more wide open areas), and fighting off hordes of enemies that come from different sides of the map. (And eventually from all sides on the harder missions at the later stages).
I kinda wish the hordes showed up a bit less frequently, as often you only have a minute or two to build up a bit of your economy before another wave shows up.
>>> (There's a feature to delay the next wave by 30 seconds, and I often found that to be pretty critical to get a few extra moments to put out fires and get my guys in position).
>>>>> (Doing that lowers your score multiplier, but even with the lower multiplier I usually end up with a higher total score when more time is added, as it gives me more time to build my base/forces and kill the outer guardians).
*(Like with T.A.B. you can pause the game to place buildings and issue orders if things get hectic, but most missions I didn't need to use it more than a handful of times)
Steam User 10
Underrated, severely. And it is a mistake to call it an RTS, this is more like a tower defence gem with some minor topdown adventure/"city builder"/RTS elements.
Steam User 6
This game is actually really fun!
If you're a fan of conan and played the other conan games, you'll enjoy it.
It's pretty hard/challenging and at first I was frustrated at how starved I was for resources. However, once I figured out how to tackle these problems I started progressing thankfully! Which is good because the difficulty ramps up the further you go.
Also big kudos to the devs for adding a survival mode where you can keep going as long as you want and arene't beholden to the campaign!
Steam User 2
This game is Funcom's attempt to capitalize on the then emerging genre of Survival RTS as a companion to their ARK themed survival game, Conan Exiles. While it is a competent release and stands as a fun, fast-paced score attack take on the genre, it lacks the success and thus the support of the latter title. As it stands, and likely will continue to stand, there are two prevailing modes, a short twelve map campaign wherein you learn the basics of gameplay and the titular Unconquered mode. Unconquered is a wave survival with customizable rules and the option for endless play if you manage to beat the required challenge. This mode is also fully playable in co-op with a single friend, wherein you share a base and build up your defenses as you see fit. It has a unique score attack based style where you are rewarded with multipliers, extra points and resources the quicker you are able to clear the map and defeat enemy waves. While that may be antithetical to this style of game as it tends to be about defensive planning, city building and creep clearing between waves, it doesn't harm the experience so much as make it far more of an involved job. The time between waves is brief and you'll have to prepare yourself swiftly, but it does include active pause and a wave delay button, both of which alleviate the problem a bit. Another great shame is the lack of a tutorial, it is very much a sink or swim kind of game and that can harm the initial experience as some mechanics are genuinely not explained, such as the fact that some enemies can just walk down cliffs or the building synergies that you'll find out about. By far the greatest flaw though, and this is a pretty big one, is the setting. Conan is not a leader of men, Conan's story has nothing to do with empire building or setting up a stronghold or any of that. He's a legendary hero that recruits and fucks extremely hot, scantily clad warrior women on a trip through a fantasy world filled with adventure and tragedy. It does not appeal to that crowd and it's only serviceable as a survival RTS due to the breakneck pace and lack of real communication on what anything is and what you're supposed to do. If you have played games like this, mainly They Are Billions, you'll find it relatively easy to figure out, but even then there's the constant pressure of having waves so frequent you can only do cursory building as resources trickle in and maybe clear out a single nest. In the end it really appeals to neither crowd and falls into its own niche, it's experimental, an attempt to reinvent a genre that was barely invented yet and doesn't do so all that well. That being said, it's still fun and is worth a purchase on sale, or at full price if you just can't wait to stare at the javelin soldier's size G breasts.
Steam User 6
got it cheap, old game, lots of fun. runs great had no problems. havnt had the chance to try coop. would love to so feel free to add to play.
Steam User 2
Like most 4X games, I suck balls at this. However, being a MASSIVE Robert E. Howard fan, it's nice to play one of these games set in a mythos he crafted. I need to spend more time getting good at this, but if there were ever a 4X style game not made by Sid Meier to inspire me to put countless hours in, this one is it.
Steam User 2
really love this game so far; for 5 dollars its a win!
Im pretty sure it uses models from the AGE of CONAN mmo lol. I love it